Added Capsul Events
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@@ -30,7 +30,7 @@ Event.register(-1,function(event)
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else self.data.chache[event.player_index] = {'decon',false} end
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chache = self.data.chache[event.player_index]
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end
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if not event.entity.last_user then
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if not event.entity.last_user or event.entity.name == 'entity-ghost' then
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if chache[1] == 'tree-decon' then
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table.insert(self.data.trees,event.entity)
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self.data.clear = game.tick + 10
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