Spell Check and Lua Check

This commit is contained in:
Cooldude2606
2019-01-11 22:32:30 +00:00
parent 7110b76444
commit 082d9e5439
65 changed files with 760 additions and 724 deletions

View File

@@ -2,7 +2,7 @@
-- @module ExpGamingInfo.Tasklist
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
-- @alais ThisModule
-- @alias ThisModule
-- Module Require
local Gui = require('ExpGamingCore.Gui')
@@ -102,26 +102,26 @@ local add = Gui.inputs{
end)
local function _tasks(player)
local player = Game.get_player(player)
player = Game.get_player(player)
local data = global._edit[player.index]
if not data then return global.tasks end
local _edit = false
local editing = false
for _,v in pairs(data._editing) do
if v == true then
_edit = true
editing = true
break
end
end
if data._edit and not _edit then
if data._edit and not editing then
global.tasks = table.deepcopy(data._tasks)
global._edit[player.index] = table.deepcopy(global._base)
Gui.left.update('tasklist')
return global.tasks
elseif not data._edit and _edit then
elseif not data._edit and editing then
data._edit = true
for key,_ in pairs(data._tasks) do if not data._editing[key] then data._editing[key] = false end end
return data._tasks
elseif _edit then return data._tasks
elseif editing then return data._tasks
else return global.tasks
end
end