Spell Check and Lua Check

This commit is contained in:
Cooldude2606
2019-01-11 22:32:30 +00:00
parent 7110b76444
commit 082d9e5439
65 changed files with 760 additions and 724 deletions

View File

@@ -2,7 +2,7 @@
-- @module ExpGamingInfo.Rockets
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
-- @alais ThisModule
-- @alias ThisModule
-- Module Require
local Gui = require('ExpGamingCore.Gui')
@@ -74,20 +74,20 @@ ThisModule.Gui = Gui.left{
type='flow',
direction='vertical'
}
for milestone,time in pairs(global.milestones) do
local milestone = tonumber(milestone:match('%d+'))
if time == 0 and satellites == milestone then
for milestone,next_time in pairs(global.milestones) do
milestone = tonumber(milestone:match('%d+'))
if next_time == 0 and satellites == milestone then
global.milestones['m'..milestone] = global.last
time = global.last
next_time = global.last
Gui.left.open('rockets')
end
local _time = {'ExpGamingInfo-Rockets.nan'}
if time > 0 then _time = tick_to_display_format(time) end
if next_time > 0 then _time = tick_to_display_format(next_time) end
milestones.add{
type='label',
caption={'ExpGamingInfo-Rockets.format',tostring(milestone),_time}
}
if time == 0 then break end
if next_time == 0 then break end
end
end,
can_open=function(player)