diff --git a/exp_legacy/module/modules/gui/vlayer.lua b/exp_legacy/module/modules/gui/vlayer.lua index 31b9686e..f0301633 100644 --- a/exp_legacy/module/modules/gui/vlayer.lua +++ b/exp_legacy/module/modules/gui/vlayer.lua @@ -106,7 +106,7 @@ Selection.on_selection(SelectionConvertArea, function(event) local e = entities[1] local e_pos = { x = string.format("%.1f", e.position.x), y = string.format("%.1f", e.position.y) } - local e_circ = {} -- e.get_wire_connectors{ or_create = false } + local e_circ = nil -- e.get_wire_connectors{ or_create = false } if not e.get_inventory(defines.inventory.chest).is_empty() then player.print{ "vlayer.steel-chest-empty" }