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https://github.com/PHIDIAS0303/ExpCluster.git
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Dependenices
This commit is contained in:
@@ -95,7 +95,7 @@
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each button has the button define(s) given along side an auth function, and optional reason callback
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if a reason callback is used then Store.set(action_name_store,player.name,'BUTTON_NAME') should be called during on_click
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buttons can be removed from the gui by commenting them out of the config at the bottom of this file
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the key used for the name of the button is the permision name used by the role system</span></td>
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the key used for the name of the button is the permission name used by the role system</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/config.advanced_start.html">config.advanced_start</a></td>
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@@ -199,7 +199,7 @@
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<tr>
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<td class="name"><a href="modules/expcore.gui.html">expcore.gui</a></td>
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<td class="summary"><span>This file is used to require all the different elements of the gui module
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each module has an outline here but for more details see their seperate files in ./gui</span></td>
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each module has an outline here but for more details see their separate files in ./gui</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.concepts.center.html">expcore.gui.concepts.center</a></td>
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@@ -234,13 +234,13 @@
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[[</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.elements.checkboxs.html">expcore.gui.elements.checkboxs</a></td>
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<td class="summary"><span>Gui class define for checkboxs and radiobuttons
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<td class="name"><a href="modules/expcore.gui.elements.checkbox.html">expcore.gui.elements.checkbox</a></td>
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<td class="summary"><span>Gui class define for checkbox and radiobuttons
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[[</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.elements.dropdown.html">expcore.gui.elements.dropdown</a></td>
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<td class="summary"><span>Gui class define for dropdowns and list boxs
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<td class="summary"><span>Gui class define for dropdowns and list box
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[[</span></td>
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</tr>
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<tr>
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@@ -250,17 +250,17 @@
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.elements.progress-bar.html">expcore.gui.elements.progress-bar</a></td>
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<td class="summary"><span>Gui element define for progess bars
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<td class="summary"><span>Gui element define for progress bars
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[[</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.elements.slider.html">expcore.gui.elements.slider</a></td>
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<td class="summary"><span>Gui class define for silders
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<td class="summary"><span>Gui class define for sliders
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[[</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.elements.text.html">expcore.gui.elements.text</a></td>
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<td class="summary"><span>Gui class define for text fields and text boxs
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<td class="summary"><span>Gui class define for text fields and text boxes
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[[</span></td>
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</tr>
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<tr>
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@@ -275,8 +275,8 @@
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</tr>
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<tr>
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<td class="name"><a href="modules/expcore.gui.test.html">expcore.gui.test</a></td>
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<td class="summary"><span>This file creates a teste gui that is used to test every input method
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note that this does not cover every permutation only features in indepentance
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<td class="summary"><span>This file creates a test gui that is used to test every input method
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note that this does not cover every permutation only features in independence
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for example store in most cases is just by player name, but other store methods are tested with checkbox</span></td>
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</tr>
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<tr>
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@@ -335,12 +335,16 @@
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.core.html">utils.core</a></td>
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<td class="summary"><span>Measures distance between pos1 and pos2</span></td>
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<td class="summary"><span>This file contains core utilities used by the redmew scenario.</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.debug.html">utils.debug</a></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.dump_env.html">utils.dump_env</a></td>
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<td class="summary"><span>A small debugging tool that writes the contents of _ENV to a file when the game loads.</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.event.html">utils.event</a></td>
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<td class="summary"><span>This Module allows for registering multiple handlers to the same event, overcoming the limitation of script.register.</span></td>
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</tr>
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@@ -354,7 +358,7 @@
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.recipe_locker.html">utils.recipe_locker</a></td>
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<td class="summary"><span>Locks recipes, preventing them from being enabled by research.</span></td>
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<td class="summary"><span>A module to prevent recipes from being unlocked by research.</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.state_machine.html">utils.state_machine</a></td>
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@@ -366,8 +370,8 @@
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.task.html">utils.task</a></td>
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<td class="summary"><span>Allows you to set a timer (in ticks) after which the tokened function will be run with params given as an argument
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Cannot be called before init</span></td>
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<td class="summary"><span>Threading simulation module
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Task.sleep()</span></td>
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</tr>
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<tr>
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<td class="name"><a href="modules/utils.timestamp.html">utils.timestamp</a></td>
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@@ -401,7 +405,7 @@
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
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</div>
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<div class="content-footer column col-9 col-sm-12">
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<i>Last updated 2019-07-22 16:24:44 UTC</i>
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<i>Last updated 2019-07-22 17:37:51 UTC</i>
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</div>
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</div>
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</div>
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