Moved warp system to done

This commit is contained in:
Cooldude2606
2019-06-07 19:59:29 +01:00
parent 3214228383
commit 033f0abb1d
10 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,21 @@
local warp_min_distance = warp_min_distance^2
local warps = warps
local self = self
commands.add_command('make-warp', 'Make a warp point at your location', {
['name']={true,'string-inf'}
}, function(event,args)
if not game.player then return end
local position = game.player.position
local name = args.name
if name:len() > 40 then player_return({'ExpGamingCore_Command.error-string-len',40},defines.textcolor.med) return commands.error end
if game.player.gui.top[name] then player_return({'WarpPoints.name-used'},defines.textcolor.med) return commands.error end
if warps.warps[name] then player_return({'WarpPoints.name-used'},defines.textcolor.med) return commands.error end
for name,warp in pairs(warps.warps) do
local dx = position.x-warp.position.x
local dy = position.y-warp.position.y
if dx^2 + dy^2 < warp_min_distance then player_return({'WarpPoints.too-close'},defines.textcolor.med) return commands.error end
end
-- to do add a test for all warps
self.make_warp_point(position,game.player.surface,game.player.force,name)
end)