From 02db5e4c87ad99f81a1ceb6995fa9c1f46a4c856 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Wed, 14 Mar 2018 17:57:12 +0000 Subject: [PATCH] Fixed Error In remove_key --- StandAlone/paths.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index 4edaea67..0929c976 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -75,7 +75,7 @@ Event.register(defines.events.on_player_built_tile, function(event) and old_tile.old_tile.name ~= 'stone-path' and old_tile.old_tile.name ~= 'water' and old_tile.old_tile.name ~= 'deep-water' then global_key(surface,old_tile.position)[1]=old_tile.old_tile.name end - if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,pos) return end + if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,old_tile.position) return end global_key(surface,old_tile.position)[2]=paths[surface.get_tile(old_tile.position).name][1] global_key(surface,old_tile.position)[3] = event.tick end @@ -85,7 +85,7 @@ Event.register(defines.events.on_player_mined_tile, function(event) local surface = game.surfaces[event.surface_index] local old_tiles = event.tiles for _,old_tile in pairs(old_tiles) do - if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,pos) return end + if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,old_tile.position) return end global_key(surface,old_tile.position)[2]=paths[surface.get_tile(old_tile.position).name][1] global_key(surface,old_tile.position)[3] = event.tick end