Files
factorio-mod-PHI-CL/PHI-MB/main.lua
2023-03-17 20:33:51 +09:00

102 lines
3.5 KiB
Lua

local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-MB__/graphics/'
local items = {'assembling-machine', 'electric-furnace', 'chemical-plant', 'oil-refinery'}
local item_min = {
['assembling-machine'] = 4,
['electric-furnace'] = 2,
['chemical-plant'] = 2,
['oil-refinery'] = 2
}
local item_max = {
['assembling-machine'] = 5,
['electric-furnace'] = 3,
['chemical-plant'] = 3,
['oil-refinery'] = 3
}
-- entity
local function EE(source, tier)
local item
if source == 'assembling-machine' then
item = table.deepcopy(data.raw['assembling-machine']['assembling-machine-3'])
elseif source == 'electric-furnace' then
item = table.deepcopy(data.raw['furnace']['electric-furnace'])
else
item = table.deepcopy(data.raw['assembling-machine'][source])
end
item.name = source .. '-' .. tier
item.minable.result = source .. '-' .. tier
item.max_health = item.max_health * (2 ^ (tier - 1))
item.crafting_speed = item.crafting_speed * (2 ^ (tier - 1))
item.energy_usage = tonumber(string.match(item.energy_usage, '%d+')) * (2 ^ (tier - 1)) .. string.match(item.energy_usage, '%a')
item.animation.layers[1].filename = graphics_location .. source .. '-e.png'
item.animation.layers[1].hr_version.filename = graphics_location .. source ..'-eh.png'
item.icon = graphics_location .. source .. '-i.png'
item.icon_size = 64
item.icon_mipmaps = 4
if (tier <= item_max[source] - 1) then
item.next_upgrade = source .. '-' .. (tier + 1)
end
data:extend({item})
end
-- item
local function EI(source, tier)
local item
if source == 'assembling-machine' then
item = table.deepcopy(data.raw.item['assembling-machine-3'])
else
item = table.deepcopy(data.raw.item[source])
end
item.name = source .. '-' .. tier
item.place_result = source .. '-' .. tier
item.icons = {{icon = graphics_location .. source .. '-i.png', icon_mipmaps = 4, icon_size = 64}}
item.order = item.order .. tier
data:extend({item})
end
-- recipe
local function ER(source, tier)
local na = source
if (tier >= 3) then
na = na .. '-' .. (tier - 1)
end
data:extend({{
type = 'recipe',
name = source .. '-' .. tier,
energy_required = 5,
enabled = 'false',
ingredients = {{na, 2}},
result = source .. '-' .. tier,
}})
end
for i=1, #items, 1 do
for j=item_min[items[i]], item_max[items[i]], 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
end
table.insert(data.raw['technology']['compound-energy-1'].effects, {type='unlock-recipe',recipe='assembling-machine-4'})
table.insert(data.raw['technology']['compound-energy-1'].effects, {type='unlock-recipe',recipe='electric-furnace-2'})
table.insert(data.raw['technology']['compound-energy-1'].effects, {type='unlock-recipe',recipe='chemical-plant-2'})
table.insert(data.raw['technology']['compound-energy-1'].effects, {type='unlock-recipe',recipe='oil-refinery-2'})
table.insert(data.raw['technology']['compound-energy-2'].effects, {type='unlock-recipe',recipe='assembling-machine-5'})
table.insert(data.raw['technology']['compound-energy-2'].effects, {type='unlock-recipe',recipe='electric-furnace-3'})
table.insert(data.raw['technology']['compound-energy-2'].effects, {type='unlock-recipe',recipe='chemical-plant-3'})
table.insert(data.raw['technology']['compound-energy-2'].effects, {type='unlock-recipe',recipe='oil-refinery-3'})