local items = require 'config' local main = require 'main' local file_stage = 1 if settings.startup['PHI-EN'].value and settings.startup['PHI-EN-SOLAR-TIER'].value and settings.startup['PHI-EN-POWER-TIER'].value and settings.startup['PHI-EN-POWER-TIER'].value then local ml = math.max(settings.startup['PHI-EN-SOLAR-TIER'].value, settings.startup['PHI-EN-POWER-TIER'].value, settings.startup['PHI-EN-POWER-TIER'].value) for i=1, 7 do local tn = 'compound-energy-' .. i local prereq local e = true if i > 1 then prereq = {'compound-energy-' .. (i - 1)} else prereq = {'solar-energy', 'advanced-circuit', 'electric-energy-accumulators'} end if i > ml then e = false end data:extend({{ type = 'technology', name = tn, enabled = e, prerequisites = prereq, effects = {}, unit = { count = math.floor(100 * (i ^ 1.6)), ingredients = { {'automation-science-pack', 1}, {'logistic-science-pack', 1} }, time = 60 }, icons = { { icon = '__base__/graphics/technology/solar-energy.png', icon_size = 256, tint = items['tint'][i] } }, order = 'a-h-' .. i, localised_name = {'phi-cl.combine', {'technology-name.compound-energy'}, tostring(i)}, localised_description = {'technology-description.compound-energy'} }}) end end if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-RADAR'].value then local item = table.deepcopy(data.raw['item']['radar']) item.name = 'super-radar' item.place_result = 'super-radar' item.order = 'd[radar]-b[radar]' item.icons = { { icon = item.icon or '__base__/graphics/icons/radar.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4 } } item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'name.super-radar'} item.localised_description = {'description.super-radar'} data:extend({item}) local entity = table.deepcopy(data.raw['radar']['radar']) entity.name = 'super-radar' entity.minable.result = 'super-radar' entity.max_distance_of_sector_revealed = 35 entity.max_distance_of_nearby_sector_revealed = 35 entity.pictures.layers[1].tint = items['tint'][8] entity.localised_name = {'name.super-radar'} entity.localised_description = {'description.super-radar'} data:extend({entity}) data:extend({{ type = 'recipe', name = 'super-radar', energy_required = 2, enabled = true, ingredients = {{type='item', name='electronic-circuit', amount=5}, {type='item', name='iron-gear-wheel', amount=5}, {type='item', name='iron-plate', amount=10}}, results = {{type='item', name='super-radar', amount=1}}, main_product = 'super-radar', localised_name = {'name.super-radar'}, localised_description = {'description.super-radar'} }}) end if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-TRASH'].value then local item = table.deepcopy(data.raw['item']['steel-chest']) item.name = 'trash-chest' item.place_result = 'trash-chest' item.order = 'b[storage]-h[trash-chest]' item.icons = { { icon = item.icon or '__base__/graphics/icons/steel-chest.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4 } } item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'name.trash-chest'} item.localised_description = {'description.trash-chest'} data:extend({item}) local entity = table.deepcopy(data.raw['container']['steel-chest']) entity.name = 'trash-chest' entity.minable.result = 'trash-chest' entity.inventory_type = 'with_filters_and_bar' entity.inventory_size = 1 entity.type = 'infinity-container' entity.gui_mode = 'none' entity.erase_contents_when_mined = true entity.logistic_mode = nil entity.next_upgrade = nil entity.picture.layers[1].tint = items['tint'][8] entity.localised_name = {'name.trash-chest'} entity.localised_description = {'description.trash-chest'} data:extend({entity}) data:extend({{ type = 'recipe', name = 'trash-chest', energy_required = 2, enabled = false, ingredients = {{type='item', name='steel-chest', amount=1}}, results = {{type='item', name='trash-chest', amount=1}}, main_product = 'trash-chest', localised_name = {'name.trash-chest'}, localised_description = {'description.trash-chest'} }}) table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='trash-chest'}) item = table.deepcopy(data.raw['item']['pipe']) item.name = 'trash-pipe' item.place_result = 'trash-pipe' item.order = 'a[pipe]-c[trash-pipe]' item.icons = { { icon = item.icon or '__base__/graphics/icons/pipe.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4 } } item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'name.trash-pipe'} item.localised_description = {'description.trash-pipe'} data:extend({item}) entity = table.deepcopy(data.raw['pipe']['pipe']) entity.name = 'trash-pipe' entity.minable.result = 'trash-pipe' entity.inventory_size = 1 entity.type = 'infinity-pipe' entity.gui_mode = 'none' entity.erase_contents_when_mined = true entity.next_upgrade = nil for _, v in pairs(entity.pictures) do v.tint = items['tint'][8] if v.hr_version then v.hr_version.tint = items['tint'][8] end end entity.se_allow_in_space = true entity.localised_name = {'name.trash-pipe'} entity.localised_description = {'description.trash-pipe'} data:extend({entity}) data:extend({{ type = 'recipe', name = 'trash-pipe', energy_required = 2, enabled = false, ingredients = {{type='item', name='iron-plate', amount=1}}, results = {{type='item', name='trash-pipe', amount=1}}, main_product = 'trash-pipe', localised_name = {'name.trash-pipe'}, localised_description = {'description.trash-pipe'} }}) table.insert(data.raw.technology['automation'].effects, {type='unlock-recipe', recipe='trash-pipe'}) end if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-LINKED'].value then local item = table.deepcopy(data.raw['item']['linked-chest']) item.supgroup = 'storage' item.order = 'a[items]-d[linked-chest]' data:extend({item}) local entity = table.deepcopy(data.raw['linked-container']['linked-chest']) entity.circuit_wire_connection_point = data.raw['container']['steel-chest'].circuit_wire_connection_point entity.circuit_connector_sprites = data.raw['container']['steel-chest'].circuit_connector_sprites entity.circuit_wire_max_distance = data.raw['container']['steel-chest'].circuit_wire_max_distance entity.inventory_type = 'with_filters_and_bar' entity.inventory_size = 48 entity.gui_mode = 'all' entity.se_allow_in_space = true data:extend({entity}) data:extend({{ type = 'recipe', name = 'linked-chest', energy_required = 2, enabled = false, ingredients = {{type='item', name='steel-chest', amount=1}}, results = {{type='item', name='linked-chest', amount=1}}, main_product = 'linked-chest' }}) table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='linked-chest'}) end if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-LOADER'].value then data.raw.recipe['loader'].hidden = false data.raw.recipe['fast-loader'].hidden = false data.raw.recipe['express-loader'].hidden = false table.insert(data.raw.technology['logistics'].effects, {type='unlock-recipe', recipe='loader'}) table.insert(data.raw.technology['logistics-2'].effects, {type='unlock-recipe', recipe='fast-loader'}) table.insert(data.raw.technology['logistics-3'].effects, {type='unlock-recipe', recipe='express-loader'}) if mods['space-age'] then data.raw.recipe['turbo-loader'].hidden = false table.insert(data.raw.technology['turbo-transport-belt'].effects, {type='unlock-recipe', recipe='turbo-loader'}) end end if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-ENERGY'].value then local item = table.deepcopy(data.raw['item']['electric-energy-interface']) item.name = 'passive-energy-void' item.place_result = 'passive-energy-void' item.localised_name = {'name.passive-energy-void'} item.localised_description = {'description.passive-energy-void'} data:extend({item}) local entity = table.deepcopy(data.raw['electric-energy-interface']['electric-energy-interface']) entity.name = 'passive-energy-void' entity.minable.result = 'passive-energy-void' entity.energy_source.usage_priority = 'tertiary' entity.energy_source.emissions_per_minute = {pollution = 0} entity.energy_source.input_flow_limit = '1TW' entity.energy_source.output_flow_limit = '0W' entity.energy_production = '0W' entity.energy_usage = '1TW' entity.gui_mode = 'none' entity.localised_name = {'name.passive-energy-void'} entity.localised_description = {'description.passive-energy-void'} data:extend({entity}) data:extend({{ type = 'recipe', name = 'passive-energy-void', energy_required = 2, enabled = false, ingredients = {{type='item', name='accumulator', amount=1}}, results = {{type='item', name='passive-energy-void', amount=1}}, main_product = 'passive-energy-void', localised_name = {'name.passive-energy-void'}, localised_description = {'description.passive-energy-void'} }}) table.insert(data.raw.technology['electric-energy-accumulators'].effects, {type='unlock-recipe', recipe='passive-energy-void'}) end if settings.startup['PHI-MI'].value and settings.startup['PHI-MI-BOILER'].value then local item = table.deepcopy(data.raw['item']['boiler']) item.name = 'electric-boiler' item.place_result = 'electric-boiler' item.order = 'b[steam-power]-a[electric-boiler]' item.localised_name = {'name.electric-boiler'} item.localised_description = {'description.electric-boiler'} data:extend({item}) local entity = table.deepcopy(data.raw['boiler']['boiler']) entity.name = 'electric-boiler' entity.energy_consumption = '7200kW' entity.buffer_capacity = '14400kJ' entity.target_temperature = 165 entity.emissions_per_minute = {pollution = 0} entity.minable = { hardness = 0.2, mining_time = 0.5, result = 'electric-boiler' } entity.energy_source = { type = 'electric', usage_priority = 'secondary-input', buffer_capacity = '14400kJ', light_flicker = { color = {r=0.5, g=1, b=1, a=0.5}, minimum_light_size = 0.1, light_intensity_to_size_coefficient = 1 } } entity.fire_flicker_enabled = false entity.fire_glow_flicker_enabled = false entity.fire = {} entity.localised_name = {'name.electric-boiler'} entity.localised_description = {'description.electric-boiler'} data:extend({entity}) data:extend({{ type = 'recipe', name = 'electric-boiler', energy_required = 2, enabled = true, ingredients = {{type='item', name='boiler', amount=1}, {type='item', name='electronic-circuit', amount=1}}, results = {{type='item', name='electric-boiler', amount=1}}, main_product = 'electric-boiler', localised_name = {'name.electric-boiler'}, localised_description = {'description.electric-boiler'} }}) -- electric boiler data.raw['boiler']['boiler'].fast_replaceable_group = 'boiler' data.raw['boiler']['electric-boiler'].fast_replaceable_group = data.raw['boiler']['electric-boiler'].fast_replaceable_group end if settings.startup['PHI-MI'].value and settings.startup['PHI-MI-CHEST'].value then local chests = { 'steel-chest', 'passive-provider-chest', 'active-provider-chest', 'storage-chest', 'buffer-chest', 'requester-chest' } for _, c in pairs(chests) do local item = table.deepcopy(data.raw['item'][c]) local entity if c == 'steel-chest' then entity = table.deepcopy(data.raw['container'][c]) else entity = table.deepcopy(data.raw['logistic-container'][c]) end item.name = 'basic-' .. c item.place_result = 'basic-' .. c item.order = 'b[storage]-h[basic-' .. c .. ']' item.localised_name = {'name.basic-'.. c} item.localised_description = {'description.basic-'.. c} data:extend({item}) entity.inventory_type = 'with_filters_and_bar' entity.inventory_size = 1 entity.max_logistic_slots = 1 entity.name = 'basic-' .. c entity.minable.result = 'basic-' .. c entity.localised_name = {'name.basic-'.. c} entity.localised_description = {'description.basic-'.. c} data:extend({entity}) data:extend({{ type = 'recipe', name = 'basic-' .. c, energy_required = 2, enabled = false, ingredients = {{type='item', name=c, amount=1}}, results = {{type='item', name='basic-' .. c, amount=1}}, main_product = 'basic-' .. c, localised_name = {'name.basic-' .. c}, localised_description = {'description.basic-' .. c} }}) end table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='basic-steel-chest'}) for _, t in pairs({'construction', 'logistic'}) do for _, r in pairs({'passive-provider', 'storage'}) do table.insert(data.raw.technology[t .. '-robotics'].effects, {type='unlock-recipe', recipe='basic-' .. r .. '-chest'}) end end for _, r in pairs({'active-provider', 'buffer', 'requester'}) do table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='basic-' .. r .. '-chest'}) end end if settings.startup['PHI-EN'].value and settings.startup['PHI-EN-POWER-TIER'].value > 1 then data.raw['fluid']['steam'].max_temperature = 5000 end if settings.startup['PHI-MI'].value and (settings.startup['PHI-MI-LANDFILL'].value ~= 50) then data.raw.recipe['landfill'].ingredients = {{type='item', name='stone', amount=settings.startup['PHI-MI-LANDFILL'].value}} end --[[ if settings.startup['PHI-EQ'].value and settings.startup['PHI-EQ-ARMOR'].value then data:extend({ { type = 'equipment-grid', name = 'equipment-grid-14x14', width = 14, height = 14, equipment_categories = {'armor'} }, { type = 'armor', name = 'power-armor-mk3', icons = { { icon = '__base__/graphics/icons/power-armor-mk2.png', tint = items['tint'][2], icon_size = 64, icon_mipmaps = 4 } }, resistances = { { type = 'physical', decrease = 20, percent = 50 }, { type = 'acid', decrease = 20, percent = 80 }, { type = 'explosion', decrease = 70, percent = 60 }, { type = 'fire', decrease = 20, percent = 80 }, { type = 'laser', decrease = 20, percent = 50 }, { type = 'electric', decrease = 20, percent = 50 }, { type = 'impact', decrease = 20, percent = 50 }, { type = 'poison', decrease = 20, percent = 50 } }, subgroup = 'armor', order = 'eb[power-armor-mk3]', stack_size = 1, infinite = true, equipment_grid = 'equipment-grid-14x14', inventory_size_bonus = 40, open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1}, close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1}, localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'}, localised_description = {'description.power-armor-mk2'} } }) data:extend({{ type = 'recipe', name = 'power-armor-mk3', energy_required = 2, enabled = false, ingredients = {{type='item', name='power-armor-mk2', amount=2}}, results = {{type='item', name='power-armor-mk3', amount=1}}, main_product = 'power-armor-mk3', localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'}, localised_description = {'description.power-armor-mk2'} }}) for _, animation in ipairs(data.raw['character']['character']['animations']) do if animation.armors then for _, armor in ipairs(animation.armors) do if armor == 'power-armor-mk2' then animation.armors[#animation.armors + 1] = 'power-armor-mk3' break end end end end table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'}) end ]] if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-OIL'].value then for _, v in pairs({'water', 'crude-oil', 'lava'}) do if data.raw.fluid[v] then local item = table.deepcopy(data.raw['item']['offshore-pump']) item.pumping_speed = 20 item.adjacent_tile_collision_mask = nil item.adjacent_tile_collision_test = {'ground-tile'} item.tile_buildability_rules = nil item.water_reflection = nil item.layers = { item = true, object = true, player = true, water_tile = true, elevated_rail = true } item.name = v .. '-pump' item.place_result = v .. '-pump' item.order = 'b[fluids]-a[offshore-pump]-o' item.icons = { { icon = '__base__/graphics/icons/offshore-pump.png', tint = items['tint'][2], icon_size = 64, icon_mipmaps = 4 } } item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'name.' .. v .. '-pump'} item.localised_description = {'description.' .. v .. '-pump'} data:extend({item}) local entity = table.deepcopy(data.raw['offshore-pump']['offshore-pump']) entity.name = v .. '-pump' entity.minable.result = v .. '-pump' entity.fluid = 'crude-oil' entity.fluid_box.filter = 'crude-oil' entity.localised_name = {'name.' .. v .. '-pump'} entity.localised_description = {'description.' .. v .. '-pump'} data:extend({entity}) data:extend({{ type = 'recipe', name = v .. '-pump', energy_required = 2, enabled = true, ingredients = {{type='item', name='electronic-circuit', amount=2}, {type='item', name='pipe', amount=1}, {type='item', name='iron-gear-wheel', amount=1}}, results = {{type='item', name= v .. '-pump', amount=1}}, main_product = v .. '-pump', localised_name = {'name.' .. v .. '-pump'}, localised_description = {'description.' .. v .. '-pump'} }}) end end end for _, v in pairs(items['item']) do if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then v.category = 'item' for j=v.min, v.max, 1 do main.EEE(v, j) main.EI(v, j) main.ER(v, j) main.ET(v, j) end main.EL(v) end end