local items = require 'config' if settings.startup['PHI-XC'].value then script.on_nth_tick(60, function(event) local ts = math.floor(event.tick / 60) local c if ts > 3599 then c = string.format('%d:%02d:%02d', math.floor(ts / 3600), math.floor(ts / 60) % 60, math.floor(ts) % 60) else c = string.format('%d:%02d', math.floor(ts / 60) % 60, math.floor(ts) % 60) end for _, p in pairs(game.connected_players) do if p.gui.top.phi_clock == nil then p.gui.top.add{type='button', name='phi_clock'} end p.gui.top.phi_clock.caption = c end end) end if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-TRASH'].value then local function trash_creation(event) local entity = event.created_entity or event.entity if not entity then return end if not entity.valid then return end if entity.name == 'trash-chest' then entity.infinity_container_filters = {} entity.remove_unfiltered_items = true elseif entity.name == 'trash-pipe' then entity.set_infinity_pipe_filter(nil) end end local function trash_check() for _, surface in pairs(game.surfaces) do for _, e in pairs(surface.find_entities_filtered{name='trash-chest'}) do e.infinity_container_filters = {} e.remove_unfiltered_items = true end for _, e in pairs(surface.find_entities_filtered{name='trash-pipe'}) do e.set_infinity_pipe_filter(nil) end end end script.on_init(trash_check) script.on_event(defines.events.on_built_entity, trash_creation, {{filter='name', name='trash-chest', mode='or'}, {filter='name', name='trash-pipe', mode='or'}}) script.on_event(defines.events.on_robot_built_entity, trash_creation, {{filter='name', name='trash-chest', mode='or'}, {filter='name', name='trash-pipe', mode='or'}}) script.on_event(defines.events.script_raised_built, trash_creation) script.on_event(defines.events.script_raised_revive, trash_creation) end