script.on_init(function() if global.phi == nil then global.phi = {} end global.phi.cc = {} global.phi.gui = {} end) script.on_event(defines.events.on_player_created, function(event) global.phi.cc.gui[event.player.index] = {controls_active = true} local player = game.get_player(event.player_index) local screen_element = player.gui.screen local main_frame = screen_element.add{type='frame', name='ugg_main_frame', caption={'ugg.hello_world'}} main_frame.style.size = {385, 165} main_frame.auto_center = true local content_frame = main_frame.add{type='frame', name='content_frame', direction='vertical', style='ugg_content_frame'} local controls_flow = content_frame.add{type='flow', name='controls_flow', direction='horizontal', style='ugg_controls_flow'} controls_flow.add{type='button', name='ugg_controls_toggle', caption={'ugg.deactivate'}} end)