local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'} local graphics_location = '__PHI-EQ__/graphics/' local items = {'solar-panel', 'fusion-reactor', 'personal-laser-defense', 'battery', 'energy-shield', 'personal-roboport', 'night-vision', 'exoskeleton'} -- equipment local function EE(source, tier) local item = {} item['name'] = source .. '-mk' .. tier .. '-equipment' item['categories'] = {'armor'} local w = 1 local h = 1 if (source == 'solar-panel') then item['type'] = 'solar-panel-equipment' item['power'] = (30 * (2 ^ (tier - 1))) .. 'kW' item['energy_source'] = {type = 'electric', usage_priority = 'primary-output'} elseif (source == 'battery') then h = 2 item['type'] = 'battery-equipment' item['energy_source'] = {type = 'electric', usage_priority = 'tertiary', buffer_capacity= (100 * (2 ^ (tier - 2))) .. 'MJ'} elseif (source == 'fusion-reactor') then w = 4 h = 4 item['type'] = 'generator-equipment' item['power'] = (750 * (2 ^ (tier - 1))) .. 'kW' item['energy_source'] = {type = 'electric', usage_priority = 'primary-output'} elseif (source == 'personal-laser-defense') then w = 2 h = 2 item['type'] = 'active-defense-equipment' item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = (250 * (2 ^ (tier - 1))) .. 'kJ'} -- item['source_direction_count'] = 64 -- item['source_offset'] = {0, -3.423489 / 4} item['attack_parameters'] = {type = 'beam', cooldown = 60, range = (18 + tier), damage_modifier = (3 * (2 ^ (tier - 1))), ammo_type = {category = 'laser', energy_consumption = (50 * (2 ^ (tier - 1))) .. 'kJ', action = {type = 'direct', action_delivery = {type = 'beam', beam = 'laser-beam', max_length = (18 + tier), duration = 60, source_offset = {0, -1.31439}}}}} item['automatic'] = true elseif (source == 'energy-shield') then w = 2 h = 2 item['type'] = 'energy-shield-equipment' item['energy_source'] = {type = 'electric', usage_priority = 'primary-input', input_flow_limit = (1000 * (2 ^ (tier - 1))) .. 'kW', buffer_capacity = (480 * (2 ^ (tier - 1))) .. 'kJ'} item['max_shield_value'] = (150 * (2 ^ (tier - 2))) item['energy_per_shield'] = '80kJ' elseif (source == 'personal-roboport') then w = 2 h = 2 item['type'] = 'roboport-equipment' item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = (80 * (2 ^ (tier - 1))) .. 'MJ'} item['robot_limit'] = 50 item['construction_radius'] = 32 item['spawn_and_station_height'] = 0.4 item['spawn_and_station_shadow_height_offset'] = 0.5 item['charge_approach_distance'] = 2.6 item['robots_shrink_when_entering_and_exiting'] = true item['recharging_animation'] = {filename = '__base__/graphics/entity/roboport/roboport-recharging.png', draw_as_glow = true, priority = 'high', width = 37, height = 35, frame_count = 16, scale = 1.5, animation_speed = 0.5} item['recharging_light'] = {intensity = 0.2, size = 3, color = {r = 0.5, g = 0.5, b = 1.0}} item['stationing_offset'] = {0, -0.6} item['charging_station_shift'] = {0, 0.5} item['charging_station_count'] = 16 item['charging_energy'] = (0.5 * (2 ^ (tier - 2))) .. 'MW' item['charging_distance'] = 1.6 item['charging_threshold_distance'] = 5 elseif (source == 'night-vision') then w = 2 h = 2 item['type'] = 'night-vision-equipment' item['energy_source'] = {type = 'electric', usage_priority = 'primary-input', buffer_capacity = '1MJ'} item['energy_input'] = '20kW' item['activate_sound'] = {filename = '__base__/sound/nightvision-on.ogg', volume = 0.5} item['deactivate_sound'] = {filename = '__base__/sound/nightvision-off.ogg', volume = 0.5} item['darkness_to_turn_on'] = 1 item['color_lookup'] = {{0, '__core__/graphics/color_luts/lut-sunset.png'}} elseif (source == 'exoskeleton') then w = 2 h = 4 item['type'] = 'movement-bonus-equipment' item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = '10MJ'} item['energy_consumption'] = '400kW' item['movement_bonus'] = 0.6 end item['shape'] = {width = w, height = h, type = 'full'} item['sprite'] = {filename = graphics_location .. source .. '-equipment-e.png', width = w * 32, height = h * 32, priority = 'medium', hr_version = {filename = graphics_location .. source .. '-equipment-eh.png', width = w * 64, height = h *64, priority = 'medium', scale = 0.5}} data:extend({item}) end -- item local function EI(source, tier) local item = table.deepcopy(data.raw.item[source .. '-equipment']) item.name = source .. '-mk' .. tier .. '-equipment' item.placed_as_equipment_result = source .. '-mk' .. tier .. '-equipment' item.subgroup = 'equipment' item.stack_size = 20 item.default_request_amount = 5 item.icons = {{icon = graphics_location .. source .. '-equipment-i.png', icon_mipmaps = 4, icon_size = 64}} if (source == 'solar-panel') then item.order = 'a[energy-source]-a' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']' elseif (source == 'battery') then item.order = 'b[battery]-b' .. alpha_order[tier] .. '[' .. source .. 'equipment-mk' .. tier .. ']' elseif (source == 'fusion-reactor') then item.order = 'a[energy-source]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']' elseif (source == 'personal-laser-defense') then item.order = 'd[active-defense]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']' elseif (source == 'energy-shield') then item.order = 'b[shield]-c' .. alpha_order[tier - 1] .. '[' .. source .. '-equipment-mk' .. tier .. ']' elseif (source == 'personal-roboport') then item.order = 'e[robotics]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. '-equipment]' elseif (source == 'night-vision') then item.order = 'f[night-vision]-a' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']' elseif (source == 'exoskeleton') then item.order = 'd[exoskeleton]-a' .. alpha_order[tier - 1] .. '[' .. source .. 'equipment-mk' .. tier .. ']' end data:extend({item}) end -- recipe local function ER(source, tier) na = source if (tier == 2) then na = source .. '-equipment' elseif (tier >= 3) then na = source .. '-mk' .. (tier - 1) .. '-equipment' end data:extend({{ type = 'recipe', name = source .. '-mk' .. tier .. '-equipment', energy_required = 2, enabled = false, ingredients = {{na, 2}}, result = source .. '-mk' .. tier .. '-equipment', }}) end for _, animation in ipairs(data.raw['character']['character']['animations']) do if animation.armors then for _, armor in ipairs(animation.armors) do if armor == 'power-armor-mk2' then animation.armors[#animation.armors + 1] = 'power-armor-mk3' break end end end end data:extend({ { type = 'equipment-grid', name = 'equipment-grid-14x14', width = 14, height = 14, equipment_categories = {'armor'} }, { type = 'armor', name = 'power-armor-mk3', icon = '__base__/graphics/icons/power-armor-mk2.png', icon_size = 64, icon_mipmaps = 4, resistances = {{type = 'physical', decrease = 20, percent = 50}, {type = 'acid', decrease = 20, percent = 80}, {type = 'explosion', decrease = 70, percent = 60}, {type = 'fire', decrease = 20, percent = 80}, {type = 'laser', decrease = 20, percent = 50}, {type = 'electric', decrease = 20, percent = 50}, {type = 'impact', decrease = 20, percent = 50}, {type = 'poison', decrease = 20, percent = 50}}, subgroup = 'armor', order = 'eb[power-armor-mk3]', stack_size = 1, infinite = true, equipment_grid = 'equipment-grid-14x14', inventory_size_bonus = 40, open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1}, close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1} } }) data:extend({{ type = 'recipe', name = 'power-armor-mk3', energy_required = 5, enabled = 'false', ingredients = {{'power-armor-mk2', 2}}, result = 'power-armor-mk3' }}) for i=1, 8, 1 do if (i <= 3) then for j=2, 8, 1 do EE(items[i], j) EI(items[i], j) ER(items[i], j) end elseif (i <= 6) then for j=3, 8, 1 do EE(items[i], j) EI(items[i], j) ER(items[i], j) end elseif (i <= 8) then EE(items[i], 2) EI(items[i], 2) ER(items[i], 2) end end table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'}) table.insert(data.raw.technology['night-vision-equipment'].effects, {type='unlock-recipe', recipe='night-vision-mk2-equipment'}) table.insert(data.raw.technology['exoskeleton-equipment'].effects, {type='unlock-recipe', recipe='exoskeleton-mk2-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk2-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk3-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk4-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk5-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk6-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk7-equipment'}) table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk8-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk2-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk3-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk4-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk5-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk6-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk7-equipment'}) table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk8-equipment'}) table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk3-equipment'}) table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk4-equipment'}) table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk5-equipment'}) table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk6-equipment'}) table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk7-equipment'}) table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk8-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk2-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk3-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk4-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk5-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk6-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk7-equipment'}) table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk8-equipment'}) table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk3-equipment'}) table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk4-equipment'}) table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk5-equipment'}) table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk6-equipment'}) table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk7-equipment'}) table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk8-equipment'}) table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk3-equipment'}) table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk4-equipment'}) table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk5-equipment'}) table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk6-equipment'}) table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk7-equipment'}) table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk8-equipment'})