local cargo_landing = require('control/cargo-landing') local pump = require('control/pump') local rail_support = require('control/rail-support') local trash = require('control/trash') local function entity_build(event) cargo_landing.build(event) rail_support.build(event) trash.build(event) end if (settings.startup['PHI-MI'].value and settings.startup['PHI-MI-GENERIC'].value) or (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value ~= '') then script.on_event({defines.events.on_player_cheat_mode_enabled, defines.events.on_player_cheat_mode_disabled}, pump.recipe_hidden) end if settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value ~= '') then script.on_event(defines.events.on_player_created, function(event) if not event.player_index or not game.players[event.player_index] then return end if game.players[event.player_index].gui.relative.phi_cl_inserter_config then game.players[event.player_index].gui.relative.phi_cl_inserter_config.destroy() end if game.players[event.player_index].gui.relative.phi_cl_combinator_config then game.players[event.player_index].gui.relative.phi_cl_combinator_config.destroy() end end) script.on_event({defines.events.on_built_entity, defines.events.on_robot_built_entity, defines.events.on_space_platform_built_entity, defines.events.script_raised_built, defines.events.script_raised_revive}, entity_build) script.on_event({defines.events.on_entity_died, defines.events.on_player_mined_entity, defines.events.on_robot_pre_mined, defines.events.script_raised_destroy}, rail_support.destroy) script.on_event(defines.events.on_entity_cloned, function(event) if not event.destination then return end entity_build({entity=event.destination}) end) end