local main = {} function main.toggle(event) if event.prototype_name ~= 'phi-cl-toggle-editor' then return end local player = game.players[event.player_index] if player.permission_group and not player.permission_group.allows_action(defines.input_action.toggle_map_editor) then return end if not player.admin then return end player.toggle_map_editor() end function main.toggle_editor(event) local player = game.players[event.player_index] player.set_shortcut_toggled('phi-cl-toggle-editor', player.physical_controller_type == defines.controllers.editor) game.tick_paused = false end function main.setting_change(event) if event.setting_type ~= 'runtime-global' then return end if event.setting ~= 'PHI-CT-EDITOR' then return end for _, p in pairs(game.players) do p.set_shortcut_available('phi-cl-toggle-editor', settings.global['PHI-CT-EDITOR'].value) end end return main