local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'} local graphics_location = '__PHI-MB__/graphics/' local items = {'assembling-machine', 'electric-furnace', 'chemical-plant', 'oil-refinery', 'centrifuge', 'lab'} local item_min = { ['assembling-machine'] = 4, ['electric-furnace'] = 2, ['chemical-plant'] = 2, ['oil-refinery'] = 2, ['centrifuge'] = 2, ['lab'] = 2 } local item_max = { ['assembling-machine'] = 5, ['electric-furnace'] = 3, ['chemical-plant'] = 3, ['oil-refinery'] = 3, ['centrifuge'] = 3, ['lab'] = 3 } local recipe_multiplier = {4, 8} local recipe_display = {true, false} local recipe_list = { 'sulfuric-acid', 'basic-oil-processing', 'advanced-oil-processing', 'coal-liquefaction', 'heavy-oil-cracking', 'light-oil-cracking', 'solid-fuel-from-light-oil', 'solid-fuel-from-heavy-oil', 'solid-fuel-from-petroleum-gas', 'lubricant', 'iron-plate', 'copper-plate', 'steel-plate', 'stone-brick', 'sulfur', 'plastic-bar', 'explosives', 'battery', 'empty-barrel', 'copper-cable', 'iron-stick', 'iron-gear-wheel', 'electronic-circuit', 'advanced-circuit', 'processing-unit', 'engine-unit', 'electric-engine-unit', 'flying-robot-frame', 'low-density-structure', 'rocket-fuel', 'rocket-control-unit', 'rocket-part', 'automation-science-pack', 'logistic-science-pack', 'chemical-science-pack', 'military-science-pack', 'production-science-pack', 'utility-science-pack', 'uranium-processing', 'kovarex-enrichment-process', 'uranium-fuel-cell', 'nuclear-fuel', 'nuclear-fuel-reprocessing', 'inserter', 'transport-belt', 'grenade', 'firearm-magazine', 'piercing-rounds-magazine', 'stone-wall', 'rail', 'electric-furnace', 'solid-fuel-from-heavy-oil', 'solid-fuel-from-light-oil', 'solid-fuel-from-petroleum-gas', 'speed-module', 'speed-module-2', 'speed-module-3', 'productivity-module', 'productivity-module-2', 'productivity-module-3', 'effectivity-module', 'effectivity-module-2', 'effectivity-module-3', 'pipe', 'fast-inserter', 'long-handed-inserter', 'filter-inserter', 'stack-inserter', 'stack-filter-inserter', 'underground-belt', 'fast-transport-belt', 'fast-underground-belt', 'fast-splitter', --'express-transport-belt', --'express-underground-belt', --'express-splitter', 'uranium-rounds-magazine', 'explosive-cannon-shell', 'artillery-shell', 'rocket', 'explosive-rocket' } -- entity local function EE(source, tier) local item if source == 'assembling-machine' then item = table.deepcopy(data.raw['assembling-machine']['assembling-machine-3']) elseif source == 'electric-furnace' then item = table.deepcopy(data.raw['furnace']['electric-furnace']) elseif source == 'lab' then item = table.deepcopy(data.raw['lab']['lab']) else item = table.deepcopy(data.raw['assembling-machine'][source]) end item.name = source .. '-' .. tier item.minable.result = source .. '-' .. tier item.max_health = item.max_health * (2 ^ (tier - item_min[source] + 1)) if source == 'lab' then item.researching_speed = item.researching_speed * (2 ^ (tier - item_min[source] + 1)) else item.crafting_speed = item.crafting_speed * (2 ^ (tier - item_min[source] + 1)) item.energy_source.emissions_per_minute = item.energy_source.emissions_per_minute * (2 ^ (tier - item_min[source] + 1)) end item.energy_usage = tonumber(string.match(item.energy_usage, '%d+')) * (2 ^ (tier - item_min[source] + 1)) .. 'kW' -- item.animation.layers[1].filename = graphics_location .. source .. '-e.png' -- item.animation.layers[1].hr_version.filename = graphics_location .. source ..'-eh.png' -- item.icon = graphics_location .. source .. '-i.png' -- item.icon_size = 64 -- item.icon_mipmaps = 4 if (tier <= item_max[source] - 1) then item.next_upgrade = source .. '-' .. (tier + 1) end data:extend({item}) end -- item local function EI(source, tier) local item if source == 'assembling-machine' then item = table.deepcopy(data.raw.item['assembling-machine-3']) else item = table.deepcopy(data.raw.item[source]) end item.name = source .. '-' .. tier item.place_result = source .. '-' .. tier -- item.icons = {{icon = graphics_location .. source .. '-i.png', icon_mipmaps = 4, icon_size = 64}} item.order = item.order .. tier data:extend({item}) end -- recipe local function ER(source, tier) local na = source if (tier >= 3) then na = na .. '-' .. (tier - 1) end data:extend({{ type = 'recipe', name = source .. '-' .. tier, energy_required = 5, enabled = false, ingredients = {{na, 2}}, result = source .. '-' .. tier, }}) end for i=1, #items, 1 do for j=item_min[items[i]], item_max[items[i]], 1 do EE(items[i], j) EI(items[i], j) ER(items[i], j) end end table.insert(data.raw.technology['compound-energy-1'].effects, {type='unlock-recipe', recipe='assembling-machine-4'}) table.insert(data.raw.technology['compound-energy-1'].effects, {type='unlock-recipe', recipe='electric-furnace-2'}) table.insert(data.raw.technology['compound-energy-1'].effects, {type='unlock-recipe', recipe='chemical-plant-2'}) table.insert(data.raw.technology['compound-energy-1'].effects, {type='unlock-recipe', recipe='oil-refinery-2'}) table.insert(data.raw.technology['compound-energy-1'].effects, {type='unlock-recipe', recipe='centrifuge-2'}) table.insert(data.raw.technology['compound-energy-1'].effects, {type='unlock-recipe', recipe='lab-2'}) table.insert(data.raw.technology['compound-energy-2'].effects, {type='unlock-recipe', recipe='assembling-machine-5'}) table.insert(data.raw.technology['compound-energy-2'].effects, {type='unlock-recipe', recipe='electric-furnace-3'}) table.insert(data.raw.technology['compound-energy-2'].effects, {type='unlock-recipe', recipe='chemical-plant-3'}) table.insert(data.raw.technology['compound-energy-2'].effects, {type='unlock-recipe', recipe='oil-refinery-3'}) table.insert(data.raw.technology['compound-energy-2'].effects, {type='unlock-recipe', recipe='centrifuge-3'}) table.insert(data.raw.technology['compound-energy-2'].effects, {type='unlock-recipe', recipe='lab-3'}) for i=1, #recipe_list, 1 do if data.raw.recipe[recipe_list[i]] ~= nil then for j=1, #recipe_multiplier, 1 do local item = table.deepcopy(data.raw.recipe[recipe_list[i]]) item.enabled = false if (item.normal ~= nil) and (item.normal ~= false) then for k, v in pairs(item.normal.ingredients) do if (v[1] ~= nil) and (v[2] ~= nil) then item.normal.ingredients[k][2] = v[2] * recipe_multiplier[j] else item.normal.ingredients[k].amount = v.amount * recipe_multiplier[j] end end if item.normal.results ~= nil then for k, v in pairs(item.normal.results) do if (v[1] ~= nil) and (v[2] ~= nil) then item.normal.results[k][2] = v[2] * recipe_multiplier[j] else item.normal.results[k].amount = v.amount * recipe_multiplier[j] end end else if item.normal.result_count ~= nil then item.normal.result_count = item.normal.result_count * recipe_multiplier[j] else item.normal.result_count = recipe_multiplier[j] end end if item.normal.energy_required ~= nil then item.normal.energy_required = item.normal.energy_required * recipe_multiplier[j] else item.normal.energy_required = recipe_multiplier[j] / 2 end elseif (item.expensive) ~= nil and (item.expensive ~= false) then for k, v in pairs(item.expensive.ingredients) do if (v[1] ~= nil) and (v[2] ~= nil) then item.expensive.ingredients[k][2] = v[2] * recipe_multiplier[j] else item.expensive.ingredients[k].amount = v.amount * recipe_multiplier[j] end end if item.expensive.results ~= nil then for k, v in pairs(item.expensive.results) do if (v[1] ~= nil) and (v[2] ~= nil) then item.expensive.results[k][2] = v[2] * recipe_multiplier[j] else item.expensive.results[k].amount = v.amount * recipe_multiplier[j] end end else if item.expensive.result_count ~= nil then item.expensive.result_count = item.expensive.result_count * recipe_multiplier[j] else item.expensive.result_count = recipe_multiplier[j] end end if item.expensive.energy_required ~= nil then item.expensive.energy_required = item.expensive.energy_required * recipe_multiplier[j] else item.expensive.energy_required = recipe_multiplier[j] / 2 end else for k, v in pairs(item.ingredients) do if (v[1] ~= nil) and (v[2] ~= nil) then item.ingredients[k][2] = v[2] * recipe_multiplier[j] else item.ingredients[k].amount = v.amount * recipe_multiplier[j] end end if item.results ~= nil then for k, v in pairs(item.results) do if (v[1] ~= nil) and (v[2] ~= nil) then item.results[k][2] = v[2] * recipe_multiplier[j] else item.results[k].amount = v.amount * recipe_multiplier[j] end end else if item.result_count ~= nil then item.result_count = item.result_count * recipe_multiplier[j] else item.result_count = recipe_multiplier[j] end end if item.energy_required ~= nil then item.energy_required = item.energy_required * recipe_multiplier[j] else item.energy_required = recipe_multiplier[j] / 2 end end item.name = item.name .. '-' .. j data:extend({item}) end end end for t=1, #data.raw.technology, 1 do for k, _ in pairs(data.raw.technology[t].effects) do if data.raw.technology[t].effects[k].type == 'unlock-recipe' then if data.raw.recipe[data.raw.technology[t].effects[k].recipe] ~= nil then for j=1, #recipe_multiplier, 1 do table.insert(data.raw.technology[t].effects, {type='unlock-recipe', recipe= data.raw.technology[t].effects[k].recipe .. '-' .. j}) end end end end end data.raw.recipe['loader'].hidden = false data.raw.recipe['fast-loader'].hidden = false data.raw.recipe['express-loader'].hidden = false table.insert(data.raw.technology['logistics'].effects, {type='unlock-recipe', recipe='loader'}) table.insert(data.raw.technology['logistics-2'].effects, {type='unlock-recipe', recipe='fast-loader'}) table.insert(data.raw.technology['logistics-3'].effects, {type='unlock-recipe', recipe='express-loader'})