local items = require('mi-c') function main_entity_number_position(entity) local box = entity.selection_box or entity.collision_box if not box then return end if not box.left_top and not box.right_bottom and type(box[1]) == 'table' and type(box[2]) == 'table' then box = { left_top = {x = box[1][1], y = box[1][2]}, right_bottom = {x = box[2][1], y = box[2][2]} } end local w = box.right_bottom.x - box.left_top.x local h = box.right_bottom.y - box.left_top.y local cx = (box.left_top.x + box.right_bottom.x) / 2 local cy = (box.left_top.y + box.right_bottom.y) / 2 local positions = { [1] = { x = cx - 0.2 * w, y = cy + h / 2 - 0.25 }, [2] = { x = cx - 0.2 * h, y = cy + w / 2 - 0.25 } } return positions end function main_entity_apply(entity_graphic, positions) entity_graphic.status_colors = items['status'] if not entity_graphic.working_visualisations then entity_graphic.working_visualisations = {} end if not positions then return end entity_graphic.working_visualisations[#entity_graphic.working_visualisations + 1] = { always_draw = true, apply_tint = 'status', render_layer = 'light-effect', animation = { filename = '__base__/graphics/icons/signal/signal_white.png', flags = {'icon'}, size = 64, scale = 0.15, line_length = 1, frame_count = 1, animation_speed = 1, draw_as_glow = true }, north_position = positions[1], east_position = positions[2], south_position = positions[1], west_position = positions[2], } end -- MI C 11 BASE ENTITY -- MI C 1 RECYCLER ENTITY -- MI C 7 SPACE_AGE ENTITY if settings.startup['PHI-MI-STATUS'].value and items['status'] and items['status_ignore'] then for _, c in pairs({'assembling-machine', 'furnace', 'mining-drill'}) do for _, v in pairs(data.raw[c]) do if not v.bottleneck_ignore and not items['status_ignore'][v.name] then local pos = main_entity_number_position(v) for _, a in pairs({'graphics_set', 'wet_mining_graphics_set', 'graphics_set_flipped'}) do if v[a] then main_entity_apply(v[a], pos) end end end end end end