local items = { ['solar-panel'] = { enabled = true, type = 'solar-panel', name = 'solar-panel', ref_name = 'solar-panel', min = 2, max = 8, base = 60 }, ['accumulator'] = { enabled = true, type = 'accumulator', name = 'accumulator', ref_name = 'accumulator', min = 2, max = 8, base = 5 }, ['boiler'] = { enabled = true, type = 'boiler', name = 'boiler', ref_name = 'boiler', min = 2, max = 5 }, ['steam-engine'] = { enabled = true, type = 'generator', name = 'steam-engine', ref_name = 'steam-engine', min = 2, max = 5 }, ['nuclear-reactor'] = { enabled = true, type = 'reactor', name = 'nuclear-reactor', ref_name = 'nuclear-reactor', min = 2, max = 5 }, ['heat-pipe'] = { enabled = true, type = 'heat-pipe', name = 'heat-pipe', ref_name = 'heat-pipe', min = 2, max = 5 }, ['heat-exchanger'] = { enabled = true, type = 'boiler', name = 'heat-exchanger', ref_name = 'heat-exchanger', min = 2, max = 5 }, ['steam-turbine'] = { enabled = true, type = 'generator', name = 'steam-turbine', ref_name = 'steam-turbine', min = 2, max = 5 } } if mods ~= nil then if mods['Krastorio2'] then items['solar-panel'].base = 100 items['accumulator'].base = 10 elseif mods['space-exploration'] then items['solar-panel'].base = 60 items['accumulator'].base = 5 end end return items