local items = require 'config' if settings.startup['PHI-CT'].value then local function trash_creation(event) local entity = event.created_entity or event.entity if not entity then return end if not entity.valid then return end if entity.name == 'trash-chest' then entity.infinity_container_filters = {} entity.remove_unfiltered_items = true elseif entity.name == 'trash-pipe' then entity.set_infinity_pipe_filter(nil) end end local function trash_check() for _, surface in pairs(game.surfaces) do for _, e in pairs(surface.find_entities_filtered{name='trash-chest'}) do e.infinity_container_filters = {} e.remove_unfiltered_items = true end for _, e in pairs(surface.find_entities_filtered{name='trash-pipe'}) do e.set_infinity_pipe_filter(nil) end end end script.on_init(trash_check) script.on_event(defines.events.on_built_entity, trash_creation, {{filter='name', name='trash-chest', mode='or'}, {filter='name', name='trash-pipe', mode='or'}}) script.on_event(defines.events.on_robot_built_entity, trash_creation, {{filter='name', name='trash-chest', mode='or'}, {filter='name', name='trash-pipe', mode='or'}}) script.on_event(defines.events.script_raised_built, trash_creation) script.on_event(defines.events.script_raised_revive, trash_creation) local function hidden_recipe_enable(e, enable) local force = game.players[e.player_index].force for _, v in pairs(prototypes.fluid) do force.recipes['pump-' .. v.name].enabled = enable end force.recipes['super-radar'].enabled = enable force.recipes['passive-energy-void'].enabled = enable force.recipes['linked-chest'].enabled = enable end script.on_event(defines.events.on_player_cheat_mode_enabled, function(e) hidden_recipe_enable(e, true) end) script.on_event(defines.events.on_player_cheat_mode_disabled, function(e) hidden_recipe_enable(e, false) end) end