[item-name] laser-turret-2=Laser turret 2 laser-turret-3=Laser turret 3 gun-turret-2=Gun turret 2 gun-turret-3=Gun turret 3 flamethrower-turret-2=Flamethrower turret 2 flamethrower-turret-3=Flamethrower turret 3 radar-2=Radar 2 radar-3=Radar 3 [entity-name] laser-turret-2=Laser turret 2 laser-turret-3=Laser turret 3 gun-turret-2=Gun turret 2 gun-turret-3=Gun turret 3 flamethrower-turret-2=Flamethrower turret 2 flamethrower-turret-3=Flamethrower turret 3 radar-2=Radar 2 radar-3=Radar 3 [entity-description] laser-turret-2=Advanced defensive buildings that only require electricity. laser-turret-3=Advanced defensive buildings that only require electricity. gun-turret-2=Basic defensive buildings that must be refilled with magazines. gun-turret-3=Basic defensive buildings that must be refilled with magazines. flamethrower-turret-2=Fires a stream of burning liquid at enemies. flamethrower-turret-3=Fires a stream of burning liquid at enemies. radar-2=Scans the nearby sectors, and actively reveals an area around it. radar-3=Scans the nearby sectors, and actively reveals an area around it. [modifier-description] gun-turret-2-attack-bonus=Gun turret damage: +__1__ gun-turret-3-attack-bonus=Gun turret damage: +__1__ flamethrower-turret-2-attack-bonus=Fire damage: +__1__ flamethrower-turret-3-attack-bonus=Fire damage: +__1__ [mod-setting-name] PHI-WE-LASER-TIER=Laser turret PHI-WE-FLAME-TIER=Flamethrower turret PHI-WE-GUN-TIER=Gun turret PHI-WE-RADAR-TIER=Radar [mod-setting-description] PHI-WE-LASER-TIER=Default 3 ; Disable 1 PHI-WE-FLAME-TIER=Default 3 ; Disable 1 PHI-WE-GUN-TIER=Default 3 ; Disable 1 PHI-WE-RADAR-TIER=Default 3 ; Disable 1