local items = require 'config' data.raw.recipe['landfill'].ingredients[1].amount = math.min(20, data.raw.recipe['landfill'].ingredients[1].amount) data.raw['inserter']['burner-inserter'].allow_burner_leech = true data.raw['character']['character']['mining_categories'] = {'basic-solid', 'hard-solid'} data.raw['programmable-speaker']['programmable-speaker'].energy_source.usage_priority = 'primary-input' for _, v in pairs(data.raw['container']) do v.inventory_type = 'with_filters_and_bar' end for _, v in pairs(data.raw['logistic-container']) do v.inventory_type = 'with_filters_and_bar' end for _, v in pairs(data.raw['active-defense-equipment']) do v.automatic = true end for _, v in pairs(data.raw['reactor']) do v.scale_energy_usage = (v.fast_replaceable_group and v.fast_replaceable_group == 'reactor') end table.insert(data.raw['fluid-turret']['flamethrower-turret'].attack_parameters.fluids, {type = 'sulfuric-acid', damage_modifier = 1.2}) for _, v in pairs(data.raw['pump']) do v.pumping_speed = math.max(50, v.pumping_speed) * settings.startup['PHI-MI-PIPE'].value / 10 end for _, v in pairs(data.raw['valve']) do v.flow_rate = math.max(50, v.flow_rate) * settings.startup['PHI-MI-PIPE'].value / 10 end data.raw.recipe['selector-combinator'].ingredients = {{type = 'item', name = 'advanced-circuit', amount = 5}, {type = 'item', name = 'decider-combinator', amount = 2}} for _, v in pairs(data.raw['mining-drill']) do v.filter_count = 5 end data.raw['module']['efficiency-module'].effect.consumption = math.min(-0.3, data.raw['module']['efficiency-module'].effect.consumption) data.raw['module']['efficiency-module-2'].effect.consumption = math.min(-0.6, data.raw['module']['efficiency-module'].effect.consumption) data.raw['module']['efficiency-module-3'].effect.consumption = math.min(-0.9, data.raw['module']['efficiency-module'].effect.consumption) for _, v in pairs({'one-way-valve', 'overflow-valve', 'top-up-valve'}) do data.raw['valve'][v].hidden = false data.raw.item[v].hidden = false data.raw.item[v].subgroup = 'energy-pipe-distribution' data:extend({{ type = 'recipe', name = v, energy_required = 1, enabled = true, icon = data.raw.item[v].icon, icon_size = 64, order = 'zc', allow_productivity = false, ingredients = {{type = 'item', name = 'pipe', amount = 2}, {type = 'item', name = 'electronic-circuit', amount = 3}}, results = {{type = 'item', name = v, amount = 1}}, main_product = v, localised_name = {'entity-name.' .. v}, localised_description = {'entity-description.' .. v} }}) end data:extend({{type='recipe-category', name='fluid'}}) if data.raw['offshore-pump']['offshore-pump'] then local item = table.deepcopy(data.raw['item']['offshore-pump']) item.name = 'super-pump' item.place_result = item.name item.order = 'b[fluids]-a[super-pump]-o' item.icons = {{icon = '__base__/graphics/icons/offshore-pump.png', tint = items['tint'][2], icon_size = 64, icon_mipmaps = 4}} item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'', {'name.super-entity'}, {'entity-name.pump'}} data:extend({item}) local entity = table.deepcopy(data.raw['offshore-pump']['offshore-pump']) entity.name = item.name entity.minable.result = item.name entity.type = 'assembling-machine' entity.crafting_categories = {'fluid'} entity.crafting_speed = 1 entity.energy_source = {type = 'void'} entity.fluid_boxes = {{ production_type = 'output', pipe_covers = table.deepcopy(entity.fluid_box.pipe_covers), volume = 100 * settings.startup['PHI-MI-PIPE'].value / 10, pipe_connections = {{ flow_direction = 'output', connection_category = (mods['space-age'] and {'default', 'fusion-plasma'}) or {'default'}, direction = defines.direction.south, position = {0, 0} }} }} entity.fluid_box = nil entity.fluid_boxes_off_when_no_fluid_recipe = false entity.effect_receiver = {uses_module_effects = false, uses_beacon_effects = false} entity.allowed_effects = {'consumption'} entity.tile_buildability_rules = nil entity.fluid_source_offset = nil entity.localised_name = {'', {'name.super-entity'}, {'entity-name.pump'}} data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = true, ingredients = {{type = 'item', name = 'electronic-circuit', amount = 2}, {type = 'item', name = 'pipe', amount = 1}, {type = 'item', name = 'iron-gear-wheel', amount = 1}}, results = {{type = 'item', name = item.name, amount = 1}}, main_product = item.name, localised_name = {'', {'name.super-entity'}, {'entity-name.pump'}} }}) end if data.raw.fluid['water'] then data:extend({{ type = 'recipe', name = 'pump-water', category = 'fluid', energy_required = 1, enabled = true, ingredients = {}, results = {{type = 'fluid', name = 'water', amount = 12000 * settings.startup['PHI-MI-PIPE'].value / 10, temperature = data.raw.fluid['water'].default_temperature}}, main_product = 'water', hide_from_player_crafting = true, hidden_in_factoriopedia = true, allow_productivity = false, crafting_machine_tint = {primary = data.raw.fluid['water'].flow_color}, localised_name = {'fluid-name.water'} }}) end for _, v in pairs(data.raw['inserter']) do if v.energy_source and v.energy_source.type and (v.energy_source.type == 'electric' or v.energy_source.type == 'void' or v.energy_source.type == 'burner') then v.allow_custom_vectors = true v.flags = {'placeable-neutral', 'placeable-player', 'player-creation', 'building-direction-8-way'} end end if data.raw['inserter']['long-handed-inserter'] and data.raw['inserter']['long-handed-inserter'].allow_custom_vectors then data.raw['inserter']['long-handed-inserter'].flags = {'placeable-neutral', 'placeable-player', 'player-creation', 'building-direction-16-way'} end if mods['elevated-rails'] then local entity = table.deepcopy(data.raw['electric-pole']['big-electric-pole']) entity.name = 'rail-support-pole-electric' entity.hidden = true entity.hidden_in_factoriopedia = true entity.minable.result = nil entity.maximum_wire_distance = math.floor(data.raw['rail-support']['rail-support'].support_range * 2) entity.supply_area_distance = 0 entity.water_reflection = nil entity.pictures = nil entity.active_picture = nil entity.collision_box = {{0, 0}, {0, 0}} entity.selection_box = nil entity.collision_mask = {colliding_with_tiles_only = true, layers = {}, not_colliding_with_itself = true} entity.flags = {'hide-alt-info', 'not-blueprintable', 'not-deconstructable', 'not-flammable', 'not-on-map', 'not-selectable-in-game', 'placeable-off-grid', 'placeable-player'} entity.next_upgrade = nil entity.selection_priority = 49 entity.order = 'zz' data:extend({entity}) if (not (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value == 'VP')) and mods['space-age'] and data.raw['lightning-attractor']['lightning-rod'] then entity = table.deepcopy(data.raw['lightning-attractor']['lightning-rod']) entity.name = 'rail-support-pole-lightning' entity.hidden = true entity.hidden_in_factoriopedia = true entity.minable.result = nil entity.range_elongation = math.floor(data.raw['rail-support']['rail-support'].support_range * 2) entity.water_reflection = nil entity.chargable_graphics = nil entity.collision_box = {{0, 0}, {0, 0}} entity.selection_box = nil entity.collision_mask = {colliding_with_tiles_only = true, layers = {}, not_colliding_with_itself = true} entity.flags = {'hide-alt-info', 'not-blueprintable', 'not-deconstructable', 'not-flammable', 'not-on-map', 'not-selectable-in-game', 'placeable-off-grid', 'placeable-player'} entity.next_upgrade = nil entity.selection_priority = 49 entity.order = 'zz' data:extend({entity}) end end local vir_sig = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ' local s = {} for i = 1, #vir_sig do local char = vir_sig:sub(i, i) table.insert(s, { type = 'virtual-signal', name = 'signal-' .. char .. 'A', icon = items['general']['graphics_location'] .. 'signal/signal_' .. char .. '.png', subgroup = string.match(char, '%d') and 'virtual-signal-number' or 'virtual-signal-letter', order = (string.match(char, '%d') and 'b[numbers]2-[' or 'c[letters]2-[') .. char .. ']', localised_name = {'phi-cl.combine', {'virtual-signal-name.signal-' .. char}, '(II)'} }) end data:extend(s) if data.raw['container']['steel-chest'] then local item = table.deepcopy(data.raw['item']['steel-chest']) item.name = 'trash-chest' item.place_result = item.name item.subgroup = 'storage' item.order = 'b[storage]-h[trash-chest]' item.icons = {{icon = item.icon or '__base__/graphics/icons/steel-chest.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}} item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'', {'name.trash-entity'}, {'entity-name.steel-chest'}} data:extend({item}) local entity = table.deepcopy(data.raw['container']['steel-chest']) entity.name = item.name entity.minable.result = item.name entity.inventory_type = 'with_filters_and_bar' entity.inventory_size = 1 entity.max_logistic_slots = 0 entity.trash_inventory_size = 0 entity.type = 'infinity-container' entity.gui_mode = 'none' entity.erase_contents_when_mined = true entity.preserve_contents_when_created = true entity.quality_affects_inventory_size = false entity.logistic_mode = nil entity.next_upgrade = nil entity.surface_conditions = nil entity.picture.layers[1].tint = items['tint'][8] entity.localised_name = {'', {'name.trash-entity'}, {'entity-name.steel-chest'}} data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = false, ingredients = {{type = 'item', name = 'steel-chest', amount = 1}}, results = {{type = 'item', name = item.name, amount = 1}}, main_product = item.name, localised_name = {'', {'name.trash-entity'}, {'entity-name.steel-chest'}} }}) table.insert(data.raw.technology['steel-processing'].effects, {type = 'unlock-recipe', recipe = item.name}) end if data.raw['pipe']['pipe'] then local item = table.deepcopy(data.raw['item']['pipe']) item.name = 'trash-pipe' item.place_result = item.name item.subgroup = 'energy-pipe-distribution' item.order = 'a[pipe]-c[trash-pipe]' item.icons = {{icon = item.icon or '__base__/graphics/icons/pipe.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}} item.icon = nil item.icon_size = nil item.icon_mipmaps = nil item.localised_name = {'', {'name.trash-entity'}, {'entity-name.pipe'}} data:extend({item}) local entity = table.deepcopy(data.raw['pipe']['pipe']) entity.name = item.name entity.minable.result = item.name entity.type = 'infinity-pipe' entity.gui_mode = 'none' entity.erase_contents_when_mined = true entity.next_upgrade = nil for _, v in pairs(entity.pictures) do v.tint = items['tint'][8] if v.hr_version then v.hr_version.tint = items['tint'][8] end end entity.localised_name = {'', {'name.trash-entity'}, {'entity-name.pipe'}} data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = false, ingredients = {{type = 'item', name = 'iron-plate', amount = 1}}, results = {{type = 'item', name = item.name, amount = 1}}, main_product = item.name, localised_name = {'', {'name.trash-entity'}, {'entity-name.pipe'}} }}) table.insert(data.raw.technology['automation'].effects, {type = 'unlock-recipe', recipe = item.name}) end if data.raw['boiler']['boiler'] then local item = table.deepcopy(data.raw['item']['boiler']) item.name = 'electric-boiler' item.place_result = item.name item.subgroup = 'energy' item.order = 'b[steam-power]-a[electric-boiler]' item.localised_name = {'', {'name.electric-entity'}, {'entity-name.boiler'}} data:extend({item}) local entity = table.deepcopy(data.raw['boiler']['boiler']) entity.name = item.name entity.energy_consumption = '7200kW' entity.buffer_capacity = '14400kJ' entity.target_temperature = 165 entity.emissions_per_minute = {pollution = 0} entity.minable.result = entity.name entity.energy_source = { type = 'electric', usage_priority = 'secondary-input', buffer_capacity = entity.buffer_capacity, light_flicker = { color = {r = 0.5, g = 1, b = 1, a = 0.5}, minimum_light_size = 0.1, light_intensity_to_size_coefficient = 1 } } entity.fire_flicker_enabled = false entity.fire_glow_flicker_enabled = false entity.localised_name = {'', {'name.electric-entity'}, {'entity-name.boiler'}} data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = true, ingredients = {{type = 'item', name = 'boiler', amount = 1}, {type = 'item', name = 'electronic-circuit', amount = 1}}, results = {{type = 'item', name = item.name, amount = 1}}, main_product = item.name, localised_name = {'', {'name.electric-entity'}, {'entity-name.boiler'}} }}) data.raw['boiler']['boiler'].fast_replaceable_group = 'boiler' data.raw['boiler']['electric-boiler'].fast_replaceable_group = data.raw['boiler']['boiler'].fast_replaceable_group end for _, c in pairs({'steel-chest', 'passive-provider-chest', 'active-provider-chest', 'storage-chest', 'buffer-chest', 'requester-chest'}) do if (c == 'steel-chest' and data.raw['container'][c]) or data.raw['logistic-container'][c] then local item = table.deepcopy(data.raw['item'][c]) item.name = 'basic-' .. c item.place_result = item.name item.subgroup = 'storage' item.order = 'b[storage]-h[basic-' .. c .. ']' item.localised_name = {'', {'name.basic-entity'}, {'entity-name.' .. c}} data:extend({item}) local entity = (c == 'steel-chest' and table.deepcopy(data.raw['container'][c])) or table.deepcopy(data.raw['logistic-container'][c]) entity.name = item.name entity.minable.result = item.name entity.inventory_type = 'with_filters_and_bar' entity.inventory_size = 1 entity.quality_affects_inventory_size = false entity.max_logistic_slots = (c == 'steel-chest' and nil) or 1 entity.trash_inventory_size = (c == 'steel-chest' and nil) or 1 entity.localised_name = {'', {'name.basic-entity'}, {'entity-name.' .. c}} data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = false, ingredients = {{type = 'item', name =c, amount = 1}}, results = {{type = 'item', name = item.name, amount = 1}}, main_product = item.name, localised_name = {'', {'name.basic-entity'}, {'entity-name.' .. c}} }}) end end if data.raw.recipe['basic-steel-chest'] then table.insert(data.raw.technology['steel-processing'].effects, {type = 'unlock-recipe', recipe = 'basic-steel-chest'}) end for _, r in pairs({'passive-provider', 'storage'}) do if data.raw.recipe['basic-' .. r .. '-chest'] then for _, t in pairs({'construction', 'logistic'}) do table.insert(data.raw.technology[t .. '-robotics'].effects, {type = 'unlock-recipe', recipe = 'basic-' .. r .. '-chest'}) end end end for _, r in pairs({'active-provider', 'buffer', 'requester'}) do if data.raw.recipe['basic-' .. r .. '-chest'] then table.insert(data.raw.technology['logistic-system'].effects, {type = 'unlock-recipe', recipe = 'basic-' .. r .. '-chest'}) end end for _, l in pairs({'loader', 'fast-loader', 'express-loader', 'turbo-loader'}) do if data.raw.recipe[l] and data.raw['loader'][l] then data.raw.item[l].hidden = false data.raw.item[l].hidden_in_factoriopedia = false data.raw.recipe[l].hidden = false data.raw.recipe[l].hidden_in_factoriopedia = false data.raw['loader'][l].filter_count = 2 data.raw['loader'][l].per_lane_filters = true data.raw['loader'][l].adjustable_belt_stack_size = (data.raw['inserter']['stack-inserter'] and true) or false data.raw['loader'][l].max_belt_stack_size = (data.raw['inserter']['stack-inserter'] and data.raw['inserter']['stack-inserter'].max_belt_stack_size) or 1 data.raw['loader'][l].wait_for_full_stack = (data.raw['inserter']['stack-inserter'] and true) or false end end if data.raw['loader']['loader'] and data.raw['loader']['fast-loader'] and data.raw['loader']['express-loader'] then table.insert(data.raw.technology['logistics'].effects, {type = 'unlock-recipe', recipe = 'loader'}) table.insert(data.raw.technology['logistics-2'].effects, {type = 'unlock-recipe', recipe = 'fast-loader'}) table.insert(data.raw.technology['logistics-3'].effects, {type = 'unlock-recipe', recipe = 'express-loader'}) end if data.raw['loader']['loader'] and data.raw['loader']['turbo-loader'] then table.insert(data.raw.technology['turbo-transport-belt'].effects, {type = 'unlock-recipe', recipe = 'turbo-loader'}) end for _, v in pairs({'underground-belt', 'fast-underground-belt', 'express-underground-belt', 'turbo-underground-belt'}) do if data.raw.item[v] then local item = table.deepcopy(data.raw.item[v]) item.name = v .. '-a' item.place_result = item.name item.localised_name = {'phi-cl.combine', {'entity-name.' .. v}, '(II)'} item.localised_description = {'entity-description.' .. v} data:extend({item}) local entity = table.deepcopy(data.raw['underground-belt'][v]) entity.name = item.name entity.minable.result = item.name entity.next_upgrade = nil entity.surface_conditions = nil entity.localised_name = {'phi-cl.combine', {'entity-name.' .. v}, '(II)'} entity.localised_description = {'entity-description.' .. v} for _, st in pairs({'direction_in', 'direction_out', 'direction_in_side_loading', 'direction_out_side_loading'}) do entity.structure[st].sheet.filename = items['general']['graphics_location'] .. v .. '.png' entity.structure[st].sheet.width = 106 entity.structure[st].sheet.height = 85 entity.structure[st].sheetshift = {0.15625, 0.0703125} end entity.structure.direction_in.sheet.y = 85 entity.structure.direction_out.sheet.y = nil entity.structure.direction_in_side_loading.sheet.y = 85 entity.structure.direction_out_side_loading.sheet.y = nil data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = false, ingredients = {{type = 'item', name = v, amount = 2}}, results = {{type = 'item', name = item.name, amount = 2}}, main_product = item.name, hide_from_player_crafting = true, allow_productivity = false, localised_name = {'phi-cl.combine', {'entity-name.' .. v}, '(II)'} }}) end end if data.raw['underground-belt']['underground-belt'] and data.raw['underground-belt']['fast-underground-belt'] and data.raw['underground-belt']['express-underground-belt'] then data.raw['underground-belt']['underground-belt-a'].next_upgrade = 'fast-underground-belt-a' data.raw['underground-belt']['fast-underground-belt-a'].next_upgrade = 'express-underground-belt-a' table.insert(data.raw.technology['logistics'].effects, {type = 'unlock-recipe', recipe = 'underground-belt-a'}) table.insert(data.raw.technology['logistics-2'].effects, {type = 'unlock-recipe', recipe = 'fast-underground-belt-a'}) table.insert(data.raw.technology['logistics-3'].effects, {type = 'unlock-recipe', recipe = 'express-underground-belt-a'}) end if data.raw['underground-belt']['underground-belt'] and data.raw['underground-belt']['turbo-underground-belt'] then data.raw['underground-belt']['express-underground-belt-a'].next_upgrade = 'turbo-underground-belt-a' table.insert(data.raw.technology['turbo-transport-belt'].effects, {type = 'unlock-recipe', recipe = 'turbo-underground-belt-a'}) end data.raw['proxy-container']['proxy-container'].flags = {'not-blueprintable', 'hide-alt-info', 'not-deconstructable', 'not-flammable', 'not-on-map', 'placeable-off-grid', 'placeable-player', 'no-automated-item-insertion', 'no-automated-item-removal'} data.raw['proxy-container']['proxy-container'].draw_inventory_content = false if mods['space-age'] then for _, v in pairs(data.raw['mining-drill']) do v.drops_full_belt_stacks = true end for _, w in pairs({data.raw['valve'], data.raw['pipe'], data.raw['pipe-to-ground'], data.raw['pump'], data.raw['storage-tank'], data.raw['generator'], data.raw['furnace'], data.raw['assembling-machine'], data.raw['roboport']}) do for _, v in pairs(w) do v.heating_energy = nil end end for _, w in pairs({data.raw['roboport'], data.raw['roboport-equipment']}) do for _, v in pairs(w) do v.charging_station_count_affected_by_quality = true end end for _, v in pairs(data.raw['lab']) do v.uses_quality_drain_modifier = true end for _, w in pairs({data.raw['cargo-wagon'], data.raw['fluid-wagon']}) do for _, v in pairs(w) do v.quality_affects_inventory_size = true end end table.insert(data.raw['thruster']['thruster'].fuel_fluid_box.pipe_connections, {flow_direction = 'input-output', direction = defines.direction.west, position = {-1.5, 2}}) table.insert(data.raw['thruster']['thruster'].oxidizer_fluid_box.pipe_connections, {flow_direction = 'input-output', direction = defines.direction.east, position = {1.5, 2}}) for _, fb in pairs({'input_fluid_box', 'output_fluid_box'}) do for _, v in pairs(data.raw['fusion-generator']['fusion-generator'][fb].pipe_connections) do v.flow_direction = 'input-output' end end if data.raw['reactor']['heating-tower'] then local item = table.deepcopy(data.raw['item']['heating-tower']) item.name = 'electric-heating-tower' item.place_result = item.name item.subgroup = 'environmental-protection' item.order = 'c[heating-tower]-e' item.localised_name = {'', {'name.electric-entity'}, {'entity-name.heating-tower'}} data:extend({item}) local entity = table.deepcopy(data.raw['reactor']['heating-tower']) entity.name = item.name entity.consumption = '160MW' entity.buffer_capacity = '320MJ' entity.heat_buffer.max_temperature = 500 entity.scale_energy_usage = true entity.minable.result = entity.name entity.energy_source = { type = 'electric', usage_priority = 'secondary-input', buffer_capacity = entity.buffer_capacity, light_flicker = { color = {r = 0.5, g = 1, b = 1, a = 0.5}, minimum_light_size = 0.1, light_intensity_to_size_coefficient = 1 } } entity.localised_name = {'', {'name.electric-entity'}, {'entity-name.heating-tower'}} data:extend({entity}) data:extend({{ type = 'recipe', name = item.name, energy_required = 2, enabled = false, ingredients = {{type = 'item', name = 'heating-tower', amount = 1}, {type = 'item', name = 'electronic-circuit', amount = 1}}, results = {{type = 'item', name = item.name, amount = 1}}, main_product = item.name, localised_name = {'', {'name.electric-entity'}, {'entity-name.heating-tower'}} }}) data.raw['reactor']['heating-tower'].fast_replaceable_group = 'heating-tower' data.raw['reactor']['electric-heating-tower'].fast_replaceable_group = data.raw['reactor']['heating-tower'].fast_replaceable_group table.insert(data.raw.technology['heating-tower'].effects, {type = 'unlock-recipe', recipe = item.name}) end end