From 688c91d92b86f11d0a2812a9d6686e94343f51bc Mon Sep 17 00:00:00 2001 From: PHIDIAS <10016767+PHIDIAS0303@users.noreply.github.com> Date: Fri, 2 Dec 2022 00:19:49 +0900 Subject: [PATCH] Update equipment.lua --- PHI-EQ/prototypes/equipment.lua | 25 ------------------------- 1 file changed, 25 deletions(-) diff --git a/PHI-EQ/prototypes/equipment.lua b/PHI-EQ/prototypes/equipment.lua index 4bb420d..d14e667 100644 --- a/PHI-EQ/prototypes/equipment.lua +++ b/PHI-EQ/prototypes/equipment.lua @@ -1,18 +1,5 @@ data:extend( { - { - type = "night-vision-equipment", - name = "night-vision-equipment-mk2", - sprite = {filename = "__base__/graphics/equipment/night-vision-equipment.png", width = 64, height = 64, priority = "medium", hr_version = {filename = "__base__/graphics/equipment/hr-night-vision-equipment.png", width = 128, height = 128, priority = "medium", scale = 0.5}}, - shape = {width = 2, height = 2, type = "full"}, - energy_source = {type = "electric", buffer_capacity = "120kJ", input_flow_limit = "240kW", usage_priority = "primary-input"}, - energy_input = "10kW", - activate_sound = {filename = "__base__/sound/nightvision-on.ogg", volume = 0.5}, - deactivate_sound = {filename = "__base__/sound/nightvision-off.ogg", volume = 0.5}, - darkness_to_turn_on = 0, - color_lookup = {{0, "__core__/graphics/color_luts/lut-sunset.png"}}, - categories = {"armor"} - }, { type = "energy-shield-equipment", name = "energy-shield-mk3-equipment", @@ -56,17 +43,5 @@ data:extend( charging_threshold_distance = 5, categories = {"armor"} }, - { - type = "active-defense-equipment", - name = "personal-laser-defense-equipment-mk2", - sprite = {filename = "__base__/graphics/equipment/personal-laser-defense-equipment.png", width = 64, height = 64, priority = "medium", hr_version = { filename = "__base__/graphics/equipment/hr-personal-laser-defense-equipment.png", width = 128, height = 128, priority = "medium", scale = 0.5}}, - shape = {width = 2, height = 2, type = "full"}, - energy_source = {type = "electric", usage_priority = "secondary-input", buffer_capacity = "1000kJ"}, - --source_direction_count = 64, - --source_offset = {0, -3.423489 / 4}, - attack_parameters = {type = "beam", cooldown = 30, range = 24, damage_modifier = 4.5, ammo_type = {category = "laser", energy_consumption = "50kJ", action = {type = "direct", action_delivery = {type = "beam", beam = "laser-beam", max_length = 24, duration = 30, source_offset = {0, -1.31439}}}}}, - automatic = true, - categories = {"armor"} - } } )