From 3edd19021d5c6f129008fc8150139489c7d025df Mon Sep 17 00:00:00 2001 From: PHIDIAS Date: Sat, 7 Jun 2025 01:07:19 +0900 Subject: [PATCH] . --- PHI-CL/control.lua | 26 ++++++++++---------------- 1 file changed, 10 insertions(+), 16 deletions(-) diff --git a/PHI-CL/control.lua b/PHI-CL/control.lua index 19fe9df..c44871b 100644 --- a/PHI-CL/control.lua +++ b/PHI-CL/control.lua @@ -46,19 +46,17 @@ local function gui_create(player) frame.add({type = 'drop-down', name = 'i_sub_direction', items = {'[virtual-signal=signal-0]', '[virtual-signal=signal-1]', '[virtual-signal=signal-2]', '[virtual-signal=signal-3]'}, selected_index = 1}) end -local function inserter_gui_update(player, inserter) - if not (inserter.supports_direction or ((inserter.prototype and inserter.prototype.allow_custom_vectors) or (inserter.ghost_prototype and inserter.ghost_prototype.allow_custom_vectors))) then - return +local function gui_update(player, entity) + if entity.type and (entity.type == 'inserter' or (entity.type == 'entity-ghost' and entity.ghost_type == 'inserter')) then + player.gui.relative.phi_cl_inserter_config['i_sub_direction'].selected_index = ((inserter_direction_reversed[entity.direction] - 1) % 4) + 1 end - - player.gui.relative.phi_cl_inserter_config['i_sub_direction'].selected_index = ((inserter_direction_reversed[inserter.direction] - 1) % 4) + 1 end local function inserter_changed(event) local player = game.players[event.player_index] - if event.entity and player.opened == event.entity and (player.opened.type == 'inserter' or (player.opened.type == 'entity-ghost' and player.opened.ghost_type == 'inserter')) then - inserter_gui_update(player, player.opened) + if event.entity and player.opened == event.entity then + gui_update(player, player.opened) end end @@ -156,8 +154,8 @@ script.on_configuration_changed(function() for _, player in pairs(game.players) do gui_create(player) - if player.opened and player.opened.object_name == 'LuaEntity' and (player.opened.entity.type == 'inserter' or (player.opened.entity.type == 'entity-ghost' and player.opened.entity.ghost_type == 'inserter')) then - inserter_gui_update(player, player.opened.entity) + if player.opened and player.opened.object_name == 'LuaEntity' then + gui_update(player, player.opened.entity) end end end @@ -219,16 +217,12 @@ end if settings.startup['PHI-CT'].value or settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value ~= '-') then script.on_event(defines.events.on_player_created, function(event) - inserter_gui_create(game.players[event.player_index]) + gui_create(game.players[event.player_index]) end) script.on_event(defines.events.on_gui_opened, function(event) - if not event.entity then - return - end - - if event.entity.type == 'inserter' or (event.entity.type == 'entity-ghost' and event.entity.ghost_type == 'inserter') then - inserter_gui_update(game.players[event.player_index], event.entity) + if event.entity then + gui_update(game.players[event.player_index], event.entity) end end)