From 36f1b67403b97df11b704a53caf5128fed445e3d Mon Sep 17 00:00:00 2001 From: PHIDIAS <10016767+PHIDIAS0303@users.noreply.github.com> Date: Fri, 17 Mar 2023 19:21:29 +0900 Subject: [PATCH] Create .luacheckrc --- PHI-MB/.luacheckrc | 1597 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1597 insertions(+) create mode 100644 PHI-MB/.luacheckrc diff --git a/PHI-MB/.luacheckrc b/PHI-MB/.luacheckrc new file mode 100644 index 0000000..0da1ad4 --- /dev/null +++ b/PHI-MB/.luacheckrc @@ -0,0 +1,1597 @@ +------------------------------------------------------------------------------- +--[LICENSE]-- +------------------------------------------------------------------------------- +-- .luacheckrc +-- This file is free and unencumbered software released into the public domain. +-- +-- Anyone is free to copy, modify, publish, use, compile, sell, or +-- distribute this file, either in source code form or as a compiled +-- binary, for any purpose, commercial or non-commercial, and by any +-- means. +-- +-- In jurisdictions that recognize copyright laws, the author or authors +-- of this file dedicate any and all copyright interest in the +-- software to the public domain. We make this dedication for the benefit +-- of the public at large and to the detriment of our heirs and +-- successors. We intend this dedication to be an overt act of +-- relinquishment in perpetuity of all present and future rights to this +-- software under copyright law. +-- +-- THE FILE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +-- IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +-- OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +-- ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +-- OTHER DEALINGS IN THE SOFTWARE. +-- +-- For more information, please refer to +-- ]] + +-- Current Factorio Version 0.17.0, luacheck version 0.23.0 + +------------------------------------------------------------------------------- +--[Set Defaults]-- +------------------------------------------------------------------------------- +local LINE_LENGTH = false -- It is 2017 limits on length are a waste +local IGNORE = {'21./%w+_$', '21./^_%w+$', '213/[ijk]', '213/index', '213/key'} +local NOT_GLOBALS = {'coroutine', 'io', 'socket', 'dofile', 'loadfile'} -- These globals are not available to the factorio API + +local STD_CONTROL = 'lua52c+factorio+factorio_control+stdlib+factorio_defines' +local STD_DATA = 'lua52c+factorio+factorio_data+stdlib+stdlib_data+factorio_defines' +local STD_LOVE = 'luajit+love+love_extra+stdlib+stdlib_data' + +-- In a perfect world these would be STD_DATA and STD_CONTROL (mostly) +local STD_BASE_DATA = 'lua52c+factorio+factorio_data+factorio_defines+factorio_base_data' +local STD_BASE_CONTROL = 'lua52c+factorio+factorio_control+factorio_defines+factorio_base_control' + +------------------------------------------------------------------------------- +--[Assume Factorio Control stage as default]-- +------------------------------------------------------------------------------- +std = STD_CONTROL +max_line_length = LINE_LENGTH + +not_globals = NOT_GLOBALS +ignore = IGNORE +quiet = 1 -- pass -q option +max_cyclomatic_complexity = 75 +codes = true + +--List of files and directories to exclude +exclude_files = { + --Ignore special folders + '**/.*/*', --Ignore if path starts with . + '**/stdlib/vendor/', + '**/*WIP/', + + --Ignore development mods + '**/combat-tester/', + '**/test-maker/', + '**/trailer/', + + --Ignore love Includes + '**/love/includes/' +} + +------------------------------------------------------------------------------- +--[Mod Prototypes]-- +------------------------------------------------------------------------------- +--Set default prototype files +files['**/data.lua'].std = STD_DATA +files['**/data-updates.lua'].std = STD_DATA +files['**/data-final-fixes.lua'].std = STD_DATA +files['**/settings.lua'].std = STD_DATA +files['**/settings-updates.lua'].std = STD_DATA +files['**/settings-final-fixes.lua'].std = STD_DATA +files['**/prototypes/'].std = STD_DATA +files['**/settings/'].std = STD_DATA +files['**/love/'] = {std = STD_LOVE, globals = {'coroutine', 'io', 'socket', 'dofile', 'loadfile'}} + +------------------------------------------------------------------------------- +--[Base]-- +------------------------------------------------------------------------------- +--Find and replace ignores *.cfg, migrations, *.txt, control.lua, *.json, trailer, scenarios, campaigns, *.glsl + +local base_scenarios = { + std = STD_BASE_CONTROL .. '+factorio_base_scenarios+factorio_base_story', + --ignore = {'212/event', '111', '112', '113', '211', '212', '213', '311', '411', '412', '421', '422', '423', '431', '432', '512'} + ignore = {'...'} +} +files['**/base/scenarios/'] = base_scenarios +files['**/base/tutorials/'] = base_scenarios +files['**/base/campaigns/'] = base_scenarios +files['**/wip-scenario/'] = base_scenarios + +files['**/base/migrations/'] = {std = STD_BASE_CONTROL} + +files['**/core/lualib/'] = {std = STD_BASE_CONTROL} +files['**/core/lualib/util.lua'] = {globals = {'util', 'table'}, ignore = {'432/object'}} +files['**/core/lualib/silo-script.lua'] = {globals = {'silo_script'}, ignore = {'4../player'}} +files['**/core/lualib/production-score.lua'] = {globals = {'production_score', 'get_price_recursive'}, ignore = {'4../player'}} +files['**/core/lualib/story*'] = {std = '+factorio_base_story', ignore = {'42./k', '42./filter'}} +files['**/core/lualib/mod-gui.lua'] = {globals = {'mod_gui'}} +files['**/core/lualib/camera.lua'] = {globals = {'camera'}} +files['**/core/lualib/builder.lua'] = {globals = {'Builder', 'builder', 'action', 'down', 'right'}} + +files['**/core/lualib/bonus-gui-ordering/'] = {std = STD_BASE_DATA} +files['**/core/lualib/dataloader.lua'] = {globals = {'data'}} +files['**/core/lualib/circuit-connector-*'] = {std = STD_BASE_DATA..'+factorio_circuit_connector_generated'} +files['**/core/lualib/bonus-gui-ordering.lua'] = {globals = {'bonus_gui_ordering'}} + +files['**/base/prototypes/'] = {std = STD_BASE_DATA} +files['**/core/prototypes/'] = {std = STD_BASE_DATA} +files['**/core/prototypes/noise-programs.lua'] = {ignore = {'212/x', '212/y', '212/tile', '212/map'}} + +--(( stdlib ))-- +local stdlib_control = { + std = 'lua52c+factorio+factorio_control+stdlib+factorio_defines', + max_line_length = LINE_LENGTH +} + +local stdlib_data = { + std = 'lua52c+factorio+factorio_data+stdlib+factorio_defines', + max_line_length = LINE_LENGTH +} + +-- Assume control stage for stdlib +files['**/stdlib/'] = stdlib_control + +-- Assume generic content for stdlib utils +files['**/stdlib/utils/**'].std = 'lua52c+stdlib' + +-- STDLIB data files +files['**/stdlib/data/'] = stdlib_data + +-- STDLIB Busted Spec +files['**/spec/**'] = { + globals = {'serpent', 'log', 'SLOG', 'RESET'}, + std = 'lua52c+busted+factorio_defines+factorio_control+stdlib' +} --)) + +--(( Factorio ))-- +stds.factorio = { + --Set the read only variables + read_globals = { + -- @log@: Gives writing access to Factorio's logger instance. + "log", + -- @serpent@: Lua serializer and pretty printer. (https://github.com/pkulchenko/serpent) + "serpent", + -- @table_size@: Returns the number of elements inside an LUA table + "table_size", + util = { + fields = { + "by_pixel", "distance", "findfirstentity", "positiontostr", "formattime", "moveposition", "oppositedirection", + "ismoduleavailable", "multiplystripes", "format_number", "increment", "color", "conditional_return", + "add_shift", "merge", "premul_color", "encode", "decode", "insert_safe", + table = { + fields = { + "compare", "deepcopy" + }, + }, + }, + }, + table = { + fields = { + "compare", "deepcopy" + }, + }, + }, +} + +stds.factorio_control = { + read_globals = { + + -- @commands@: + commands = { + fields = { + "add_command", "commands", "game_commands", "remove_command" + }, + }, + + -- @settings@: + settings = { + fields = { + "get_player_settings", + startup = {read_only = false, other_fields = true}, + global = {read_only = false, other_fields = true}, + player = {read_only = false, other_fields = true}, + }, + }, + + -- @script@: Provides an interface for registering event handlers. + -- (http://lua-api.factorio.com/latest/LuaBootstrap.html) + script = { + fields = { + "on_event", "on_nth_tick", "on_configuration_changed", "on_init", "on_load", "generate_event_name", + "raise_event", "get_event_handler", "mod_name", "get_event_order" + }, + other_fields = false, + }, + + -- @remote@: Allows inter-mod communication by providing a repository of interfaces that is shared by all mods. + -- (http://lua-api.factorio.com/latest/LuaRemote.html) + remote = { + fields = { + interfaces = {read_only = false, other_fields = true}, + "add_interface", "remove_interface", "call" + }, + read_only = true, + other_fields = false, + }, + + rcon = { + fields = {'print'} + }, + + rendering = { + other_fields = false, + read_only = true, + fields = { + 'draw_animation', + 'draw_line', + 'draw_text', + 'draw_circle', + 'draw_rectangle', + 'draw_arc', + 'draw_polygon', + 'draw_sprite', + 'draw_light', + 'destroy', + 'is_font_valid', + 'is_valid', + 'get_all_ids', + 'clear', + 'get_type', + 'get_surface', + 'get_time_to_live', + 'set_time_to_live', + 'get_forces', + 'set_forces', + 'get_players', + 'set_players', + 'get_color', + 'set_color', + 'get_width', + 'set_width', + 'get_from', + 'set_from', + 'get_to', + 'set_to', + 'get_gap_amount', + 'set_gap_amount', + 'get_gap_length', + 'set_gap_length', + 'get_target', + 'set_target', + 'get_orientation', + 'set_orientation', + 'get_scale', + 'set_scale', + 'get_text', + 'set_text', + 'get_font', + 'set_font', + 'get_alignment', + 'set_alignment', + 'get_scale_with_zoom', + 'set_scale_with_zoom', + 'get_filled', + 'set_filled', + 'get_radius', + 'set_radius', + 'get_left_top', + 'set_left_top', + 'get_right_bottom', + 'set_right_bottom', + 'get_max_radius', + 'set_max_radius', + 'get_min_radius', + 'set_min_radius', + 'get_start_angle', + 'set_start_angle', + 'get_angle', + 'set_angle', + 'get_vertices', + 'set_vertices', + 'get_sprite', + 'set_sprite', + 'get_x_scale', + 'set_x_scale', + 'get_y_scale', + 'set_y_scale', + 'get_render_layer', + 'set_render_layer', + 'get_orientation_target', + 'set_orientation_target', + 'get_oriented_offset', + 'set_oriented_offset', + 'get_intensity', + 'set_intensity', + 'get_minimum_darkness', + 'set_minimum_darkness' + } + }, + + -- @game@: Main object through which most of the API is accessed. + -- It is, however, not available inside handlers registered with @script.on_load@. + -- (http://lua-api.factorio.com/latest/LuaGameScript.html) + game ={ + other_fields = false, + read_only = false, + fields = { + "auto_save", + "ban_player", + "check_consistency", + "check_prototype_translations", + "count_pipe_groups", + "create_force", + "create_profiler", + "create_random_generator", + "get_surface", + "create_surface", + "delete_surface", + "desync_players", + "direction_to_string", + "disable_replay", + "disable_tips_and_tricks", + "draw_resource_selection", + "force_crc", + "get_active_entities_count", + "get_entity_by_tag", + "get_map_exchange_string", + "get_player", + "help", + "is_demo", + "is_multiplayer", + "is_valid_sound_path", + "json_to_table", + "kick_player", + "merge_forces", + "mute_player", + "play_sound", + "print", + "print_stack_size", + "purge_player", + "regenerate_entity", + "reload_mods", + "reload_script", + "remove_offline_players", + "remove_path", + "save_atlas", + "server_save", + "set_game_state", + "show_message_dialog", + "table_to_json", + "take_screenshot", + "take_technology_screenshot", + "unban_player", + "unmute_player", + "write_file", + "get_filtered_entity_prototypes", + "get_filtered_item_prototypes", + "get_filtered_equipment_prototypes", + "get_filtered_mod_setting_prototypes", + "get_filtered_achievement_prototypes", + + active_mods = {read_only = true, other_fields = true}, + ammo_category_prototypes = {read_only = true, other_fields = true}, + autoplace_control_prototypes = {read_only = true, other_fields = true}, + backer_names = {read_only = true, other_fields = true}, + connected_players = {read_only = true, other_fields = true}, + custom_input_prototypes = {read_only = true, other_fields = true}, + damage_prototypes = {read_only = true, other_fields = true}, + decorative_prototypes = {read_only = true, other_fields = true}, + default_map_gen_settings = {read_only = true, other_fields = true}, + difficulty = {read_only = true, other_fields = true}, + difficulty_settings = {read_only = true, other_fields = true}, + enemy_has_vision_on_land_mines = {read_only = false, other_fields = false}, + entity_prototypes = {read_only = true, other_fields = true}, + equipment_grid_prototypes = {read_only = true, other_fields = true}, + equipment_prototypes = {read_only = true, other_fields = true}, + finished = {read_only = true, other_fields = true}, + fluid_prototypes = {read_only = true, other_fields = true}, + forces = {read_only = true, other_fields = true}, + item_prototypes = {read_only = true, other_fields = true}, + map_settings = {read_only = true, other_fields = true}, + mod_setting_prototypes = {read_only = true, other_fields = true}, + noise_layer_prototypes = {read_only = true, other_fields = true}, + permissions = {read_only = true, other_fields = true}, + player = {read_only = true, other_fields = true}, + players = {read_only = true, other_fields = true}, + recipe_prototypes = {read_only = true, other_fields = true}, + speed = {read_only = false, other_fields = false}, + styles = {read_only = true, other_fields = true}, + surfaces = {read_only = true, other_fields = true}, + technology_prototypes = {read_only = true, other_fields = true}, + tick = {read_only = true, other_fields = true}, + tick_paused = {read_only = false, other_fields = false}, + ticks_played = {read_only = true, other_fields = true}, + ticks_to_run = {read_only = false, other_fields = false}, + tile_prototypes = {read_only = true, other_fields = true}, + virtual_signal_prototypes = {read_only = true, other_fields = true}, + pollution_statistics = {read_only = true, other_fields = true} + }, + }, + }, + + globals = { + -- @global@: The global dictionary, useful for storing data persistent across a save-load cycle. + -- Writing access is given to the mod-id field (for mod-wise saved data). + -- (http://lua-api.factorio.com/latest/Global.html) + "global", + + -- @MOD@: Keep it organized, use this variable for anything that "NEEDS" to be global for some reason. + "MOD" + }, +} + +stds.factorio_data = { + + read_globals = { + data = { + fields = { + raw = { + other_fields = true, + read_only = false + }, + "extend", "is_demo" + }, + }, + + settings = { + fields = { + "startup", "global", "player", + }, + }, + + --Popular mods + angelsmods = { + other_fields = true + }, + + bobmods = { + other_fields = true + }, + + mods = { + other_fields = true + } + } +} --)) + +--(( Factorio Globals are bad mkay ))-- +stds.factorio_base_control = { + read_globals = {"silo_script", "mod_gui", "camera"} +} + +stds.factorio_base_scenarios = { + globals = { + "check_automate_science_packs_advice", "check_research_hints", "check_supplies", "manage_attacks", "all_dead", + "on_win", "difficulty_number", "init_attack_data", "handle_attacks", "count_items_in_container", "progress", "scanned", + "check_light", "check_machine_gun", "level", "story_table", + + "tightspot_prices", "tightspot_make_offer", "tightspot_init", "tightspot_get_required_balance", + "tightspot_init_level", "tightspot_init_spending_frame", "tightspot_init_progress_frame", "tightspot_update_progress", "tightspot_update_spending", + "tightspot_get_missing_to_win", "tightspot_sell_back", "tightspot_start_level", "tightspot_show_level_description", "tightspot_update_speed_label", + "map_ignore", "tightspot_check_level", "land_price", + + "transport_belt_madness_init", "transport_belt_madness_init_level", "transport_belt_madness_create_chests", "transport_belt_madness_fill_chests", + "transport_belt_madness_start_level", "map_ignore", "map_clear", "map_load", "map_save", "transport_belt_madness_show_level_description", + "transport_belt_madness_check_level", "transport_belt_madness_next_level", "transport_belt_madness_clear_level", "transport_belt_madness_contains_next_level", + + "restricted", "check_built_items", "result", "disable_combat_technologies", "apply_character_modifiers", "apply_combat_modifiers", "apply_balance", + "load_config", "starting_area_constant", "create_next_surface", "end_round", "prepare_next_round", "silo_died","choose_joining_gui", + "destroy_joining_guis", "create_random_join_gui", "create_auto_assign_gui", "create_pick_join_gui", "create_config_gui", "make_config_table", "default", + "make_team_gui", "make_team_gui_config", "add_team_button_press", "trash_team_button_press", "remove_team_from_team_table", "add_team_to_team_table", + "set_teams_from_gui", "on_team_button_press", "make_color_dropdown", "create_balance_option", "create_disable_frame", "disable_frame", "parse_disabled_items", + "set_balance_settings", "config_confirm", "parse_config_from_gui", "get_color", "roll_starting_area", "delete_roll_surfaces", "auto_assign", + "destroy_config_for_all", "prepare_map", "set_evolution_factor", "update_players_on_team_count", "random_join", "init_player_gui", + "destroy_player_gui", "objective_button_press", "admin_button_press", "admin_frame_button_press", "diplomacy_button_press", "update_diplomacy_frame", + "diplomacy_frame_button_press", "team_changed_diplomacy", "diplomacy_check_press", "get_stance", "give_inventory", "setup_teams", "disable_items_for_all", + "set_random_team", "set_diplomacy", "create_spawn_positions", "set_spawn_position", "set_team_together_spawns", "chart_starting_area_for_force_spawns", + "check_starting_area_chunks_are_generated", "check_player_color", "check_round_start", "clear_starting_area_enemies", "check_no_rush_end", "check_no_rush_players", + "finish_setup", "chart_area_for_force", "setup_start_area_copy", "update_copy_progress", "update_progress_bar", "copy_paste_starting_area_tiles", + "copy_paste_starting_area_entities", "create_silo_for_force", "setup_research", "on_chunk_generated", "get_distance_to_nearest_spawn", + "create_wall_for_force", "fpn", "give_items", "create_item_frame", "create_technologies_frame", "create_cheat_frame", "create_day_frame", + "time_modifier", "points_per_second_start", "points_per_second_level_subtract", "levels", "update_info", "get_time_left", "update_time_left", + "on_joined", "make_frame", "update_frame", "update_table", "calculate_task_item_multiplayer", "setup_config", "select_from_probability_table", + "select_inventory", "select_equipment", "select_challange_type", "save_round_statistics", "start_challenge", "create_teams", "set_areas", + "decide_player_team", "set_teams", "refresh_leaderboard", "set_player", "generate_technology_list", "generate_research_task","setup_unlocks", + "check_technology_progress", "generate_production_task", "generate_shopping_list_task", "set_gui_flow_table", "create_visibility_button", + "check_item_lists", "update_task_gui", "check_end_of_round", "end_round_gui_update", "try_to_check_victory", "update_gui", "check_start_round", + "check_start_set_areas", "check_start_setting_entities", "check_set_areas", "check_clear_areas", "check_chests", "check_chests_shopping_list", + "check_chests_production", "check_input_chests", "fill_input_chests", "check_victory", "shopping_task_finished", "calculate_force_points", + "update_research_task_table", "update_production_task_table", "update_shopping_list_task_table", "create_joined_game_gui", "pre_ending_round", + "player_ending_prompt", "update_end_timer", "update_begin_timer", "team_finished", "save_points_list", "give_force_players_points", + "update_winners_list", "set_spectator", "set_character", "give_starting_inventory", "give_equipment", "shuffle_table", "format_time", + "spairs", "fill_leaderboard", "create_grid", "simple_entities", "save_map_data", "clear_map", "create_tiles", "recreate_entities", + "map_sets", "give_points", "init_forces", "init_globals", "init_unit_settings", "check_next_wave", "next_wave", "calculate_wave_power", + "wave_end", "make_next_spawn_tick", "check_spawn_units", "get_wave_units", "spawn_units", "randomize_ore", "set_command", "command_straglers", + "unit_config", "make_next_wave_tick", "time_to_next_wave", "time_to_wave_end", "rocket_died", "unit_died", "get_bounty_price", "setup_waypoints", + "insert_items", "give_starting_equipment", "give_spawn_equipment", "next_round_button_visible", "gui_init", "create_wave_frame", "create_money_frame", + "create_upgrade_gui", "update_upgrade_listing", "upgrade_research", "get_upgrades", "get_money", "update_connected_players", "update_round_number", + "set_research", "set_recipes", "check_deconstruction", "check_blueprint_placement", "loop_entities", "experiment_items", + "setup", "story_gui_click", "clear_surface", "add_run_trains_button", "puzzle_condition", "basic_signals", + "loop_trains", "Y_offset", "ghosts_1", "ghosts_2", "required_path", "through_wall_path", "count", "check_built_real_rail", + "current_ghosts_count", "other", "rails", "set_rails", "straight_section", "late_entities", "entities", "stop", + "get_spawn_coordinate", + + --tutorials + "intermission", "create_entities_on_tick", "on_player_created", "required_count", "non_player_entities", "clear_rails", + "chest", "damage", "furnace", "init_prototypes", "build_infi_table", "junk", "update_player_tags", "time_left", "team_production", + "create_task_frame", "create_visibilty_buttons", "update_leaderboard", "in_in_area" + } +} + +stds.factorio_base_data = { + globals = { + --Style + "make_cursor_box", "make_full_cursor_box", + "default_container_padding", "default_orange_color", "default_light_orange_color", "warning_red_color", + "achievement_green_color", "achievement_tan_color", "orangebuttongraphcialset", "bluebuttongraphcialset", + "bonus_gui_ordering", "trivial_smoke", "technology_slot_base_width", "technology_slot_base_height", "default_frame_font_vertical_compensation", + + --Belts + "transport_belt_connector_frame_sprites", "transport_belt_circuit_wire_connection_point", "transport_belt_circuit_wire_max_distance", + "transport_belt_circuit_connector_sprites", "ending_patch_prototype", "basic_belt_horizontal", "basic_belt_vertical", + "basic_belt_ending_top", "basic_belt_ending_bottom", "basic_belt_ending_side", "basic_belt_starting_top", "basic_belt_starting_bottom", + "basic_belt_starting_side", "fast_belt_horizontal", "fast_belt_vertical", "fast_belt_ending_top", "fast_belt_ending_bottom", + "fast_belt_ending_side", "fast_belt_starting_top", "fast_belt_starting_bottom", "fast_belt_starting_side", "express_belt_horizontal", + "express_belt_vertical", "express_belt_ending_top", "express_belt_ending_bottom", "express_belt_ending_side", "express_belt_starting_top", + "express_belt_starting_bottom", "express_belt_starting_side", + + --Circuit Connectors + "circuit_connector_definitions", "default_circuit_wire_max_distance", "inserter_circuit_wire_max_distance", + "universal_connector_template", "belt_connector_template", "belt_frame_connector_template", "inserter_connector_template", + + --Inserter Circuit Connectors + "inserter_circuit_wire_max_distance", "inserter_default_stack_control_input_signal", + + --Sounds/beams + "make_heavy_gunshot_sounds", "make_light_gunshot_sounds", "make_laser_sounds", + + --Gun/Laser + "gun_turret_extension", "gun_turret_extension_shadow", "gun_turret_extension_mask", "gun_turret_attack", + "laser_turret_extension", "laser_turret_extension_shadow", "laser_turret_extension_mask", + + --Pipes + "pipecoverspictures", "pipepictures", "assembler2pipepictures", "assembler3pipepictures", "make_heat_pipe_pictures", + + --Combinators + "generate_arithmetic_combinator", "generate_decider_combinator", "generate_constant_combinator", + + --Rail + "destroyed_rail_pictures", "rail_pictures", "rail_pictures_internal", "standard_train_wheels", "drive_over_tie", + "rolling_stock_back_light", "rolling_stock_stand_by_light", + + --Enemies + "make_enemy_autoplace", "make_enemy_spawner_autoplace", "make_enemy_worm_autoplace", + "make_spitter_attack_animation", "make_spitter_run_animation", "make_spitter_dying_animation", + "make_spitter_attack_parameters", "make_spitter_roars", "make_spitter_dying_sounds", + "make_spawner_idle_animation", "make_spawner_die_animation", + "make_biter_run_animation", "make_biter_attack_animation", "make_biter_die_animation", + "make_biter_roars", "make_biter_dying_sounds", "make_biter_calls", + "make_worm_roars", "make_worm_dying_sounds", "make_worm_folded_animation", "make_worm_preparing_animation", + "make_worm_prepared_animation", "make_worm_attack_animation", "make_worm_die_animation", + + --Other + "tile_variations_template", "make_water_autoplace_settings", + "make_unit_melee_ammo_type", "make_trivial_smoke", "make_4way_animation_from_spritesheet", "flying_robot_sounds", + "productivitymodulelimitation", "crash_trigger", "capsule_smoke", "make_beam", "playeranimations", + "make_blood_tint", "make_shadow_tint", + + --tiles + "water_transition_template", "make_water_transition_template", "water_autoplace_settings", "water_tile_type_names", + "patch_for_inner_corner_of_transition_between_transition", + } +} + +stds.factorio_base_story = { + globals = { + "story_init_helpers", "story_update_table", "story_init", "story_update", "story_on_tick", "story_add_update", + "story_remove_update", "story_jump_to", "story_elapsed", "story_elapsed_check", "story_show_message_dialog", + "set_goal", "player_set_goal", "on_player_joined", "flash_goal", "set_info", "player_set_info", "export_entities", + "list", "recreate_entities", "entity_to_connect", "limit_camera", "find_gui_recursive", "enable_entity_export", + "add_button", "on_gui_click", "set_continue_button_style", "add_message_log", "story_add_message_log", + "player_add_message_log", "message_log_frame", "message_log_scrollpane", "message_log_close_button", + "message_log_table", "toggle_message_log_button", "toggle_objective_button", "message_log_init", + "add_gui_recursive", "add_toggle_message_log_button", "add_toggle_objective_button", "mod_gui", + "flash_message_log_button", "flash_message_log_on_tick", "story_gui_click", "story_points_by_name", "story_branches", + "player", "surface", "deconstruct_on_tick", "recreate_entities_on_tick", "flying_congrats", "story_table" + } +} + +stds.factorio_circuit_connector_generated = { + globals = { + 'default_circuit_wire_max_distance', 'circuit_connector_definitions', 'universal_connector_template', + 'belt_connector_template', 'belt_frame_connector_template', 'inserter_connector_template', 'inserter_connector_template', + 'inserter_circuit_wire_max_distance', 'inserter_default_stack_control_input_signal', 'transport_belt_connector_frame_sprites', + 'transport_belt_circuit_wire_max_distance', + } +} --)) + +--(( STDLIB ))-- +stds.stdlib = { + read_globals = { + }, + globals = { + "STDLIB", + "prequire", "rawtostring", "traceback", "inspect", "serpent", "inline_if", "install", "log", + "concat", + "GAME", "AREA", "POSITION", "TILE", "SURFACE", "CHUNK", "COLOR", "ENTITY", "INVENTORY", + "RESOURCE", "CONFIG", "LOGGER", "QUEUE", "EVENT", "GUI", "PLAYER", "FORCE", + "MATH", "STRING", "TABLE", + } +} + +stds.stdlib_control = { +} + +stds.stdlib_data = { + globals = { + 'DATA', 'RECIPE', 'ITEM', 'FLUID', 'ENTITY', 'TECHNOLOGY', 'CATEGORY' + } +} --)) + +--(( FACTORIO DEFINES ))-- +stds.factorio_defines = { + read_globals = { + defines = { + fields = { + alert_type = { + fields = { + 'custom', + 'entity_destroyed', + 'entity_under_attack', + 'no_material_for_construction', + 'no_storage', + 'not_enough_construction_robots', + 'not_enough_repair_packs', + 'train_out_of_fuel', + 'turret_fire', + 'fluid_mixing' + } + }, + behavior_result = { + fields = { + 'deleted', + 'fail', + 'in_progress', + 'success' + } + }, + build_check_type = { + fields = { + 'ghost_place', + 'ghost_revive', + 'manual', + 'script' + } + }, + chain_signal_state = { + fields = { + 'all_open', + 'none', + 'none_open', + 'partially_open' + } + }, + chunk_generated_status = { + fields = { + 'basic_tiles', + 'corrected_tiles', + 'custom_tiles', + 'entities', + 'nothing', + 'tiles' + } + }, + circuit_condition_index = { + fields = { + 'arithmetic_combinator', + 'constant_combinator', + 'decider_combinator', + 'inserter_circuit', + 'inserter_logistic', + 'lamp', + 'offshore_pump', + 'pump' + } + }, + circuit_connector_id = { + fields = { + 'accumulator', + 'combinator_input', + 'combinator_output', + 'constant_combinator', + 'container', + 'electric_pole', + 'inserter', + 'lamp', + 'offshore_pump', + 'programmable_speaker', + 'pump', + 'rail_chain_signal', + 'rail_signal', + 'roboport', + 'storage_tank', + 'wall' + } + }, + command = { + fields = { + 'attack', + 'attack_area', + 'build_base', + 'compound', + 'flee', + 'go_to_location', + 'group', + 'stop', + 'wander' + } + }, + compound_command = { + fields = { + 'logical_and', + 'logical_or', + 'return_last' + } + }, + control_behavior = { + fields = { + inserter = { + fields = { + circuit_mode_of_operation = { + fields = { + 'enable_disable', + 'none', + 'read_hand_contents', + 'set_filters', + 'set_stack_size' + } + }, + hand_read_mode = { + fields = { + 'hold', + 'pulse' + } + } + } + }, + lamp = { + fields = { + circuit_mode_of_operation = { + fields = { + 'use_colors' + } + } + } + }, + logistic_container = { + fields = { + circuit_mode_of_operation = { + fields = { + 'send_contents', + 'set_requests' + } + } + } + }, + mining_drill = { + fields = { + resource_read_mode = { + fields = { + 'entire_patch', + 'this_miner' + } + } + } + }, + roboport = { + fields = { + circuit_mode_of_operation = { + fields = { + 'read_logistics', + 'read_robot_stats' + } + } + } + }, + train_stop = { + fields = { + circuit_mode_of_operation = { + fields = { + 'enable_disable', + 'read_from_train', + 'read_stopped_train', + 'send_to_train' + } + } + } + }, + transport_belt = { + fields = { + content_read_mode = { + fields = { + 'hold', + 'pulse' + } + } + } + }, + type = { + fields = { + 'accumulator', + 'arithmetic_combinator', + 'constant_combinator', + 'container', + 'decider_combinator', + 'generic_on_off', + 'inserter', + 'lamp', + 'logistic_container', + 'mining_drill', + 'programmable_speaker', + 'rail_chain_signal', + 'rail_signal', + 'roboport', + 'storage_tank', + 'train_stop', + 'transport_belt', + 'wall' + } + } + } + }, + controllers = { + fields = { + 'character', + 'cutscene', + 'editor', + 'ghost', + 'god', + 'spectator' + } + }, + deconstruction_item = { + fields = { + entity_filter_mode = { + fields = { + 'blacklist', + 'whitelist' + } + }, + tile_filter_mode = { + fields = { + 'blacklist', + 'whitelist' + } + }, + tile_selection_mode = { + fields = { + 'always', + 'never', + 'normal', + 'only' + } + } + } + }, + difficulty = { + fields = { + 'easy', + 'hard', + 'normal' + } + }, + difficulty_settings = { + fields = { + recipe_difficulty = { + fields = { + 'expensive', + 'normal' + } + }, + technology_difficulty = { + fields = { + 'expensive', + 'normal' + } + } + } + }, + direction = { + fields = { + 'east', + 'north', + 'northeast', + 'northwest', + 'south', + 'southeast', + 'southwest', + 'west' + } + }, + distraction = { + fields = { + 'by_anything', + 'by_damage', + 'by_enemy', + 'none' + } + }, + entity_status = { + fields = { + 'working', + 'no_power', + 'no_fuel', + 'no_recipe', + 'no_input_fluid', + 'no_research_in_progress', + 'no_minable_resources', + 'low_input_fluid', + 'low_power', + 'disabled_by_control_behavior', + 'disabled_by_script', + 'fluid_ingredient_shortage', + 'fluid_production_overload', + 'item_ingredient_shortage', + 'item_production_overload', + 'marked_for_deconstruction', + 'missing_required_fluid', + 'missing_science_packs', + 'waiting_for_source_items', + 'waiting_for_space_in_destination', + } + }, + render_mode = { + fields = { + 'game', + 'chart', + 'chart_zoomed_in' + } + }, + events = { + fields = { + 'on_ai_command_completed', + 'on_area_cloned', + 'on_biter_base_built', + 'on_built_entity', + 'on_cancelled_deconstruction', + 'on_cancelled_upgrade', + 'on_character_corpse_expired', + 'on_chart_tag_added', + 'on_chart_tag_modified', + 'on_chart_tag_removed', + 'on_chunk_charted', + 'on_chunk_deleted', + 'on_chunk_generated', + 'on_combat_robot_expired', + 'on_console_chat', + 'on_console_command', + 'on_cutscene_waypoint_reached', + 'on_difficulty_settings_changed', + 'on_entity_cloned', + 'on_entity_damaged', + 'on_entity_died', + 'on_entity_renamed', + 'on_entity_settings_pasted', + 'on_entity_spawned', + 'on_force_created', + 'on_forces_merged', + 'on_forces_merging', + 'on_game_created_from_scenario', + 'on_gui_checked_state_changed', + 'on_gui_click', + 'on_gui_closed', + 'on_gui_confirmed', + 'on_gui_elem_changed', + 'on_gui_location_changed', + 'on_gui_opened', + 'on_gui_selected_tab_changed', + 'on_gui_selection_state_changed', + 'on_gui_switch_state_changed', + 'on_gui_text_changed', + 'on_gui_value_changed', + 'on_land_mine_armed', + 'on_lua_shortcut', + 'on_marked_for_deconstruction', + 'on_marked_for_upgrade', + 'on_market_item_purchased', + 'on_mod_item_opened', + 'on_picked_up_item', + 'on_player_alt_selected_area', + 'on_player_ammo_inventory_changed', + 'on_player_armor_inventory_changed', + 'on_player_banned', + 'on_player_built_tile', + 'on_player_cancelled_crafting', + 'on_player_changed_force', + 'on_player_changed_position', + 'on_player_changed_surface', + 'on_player_cheat_mode_disabled', + 'on_player_cheat_mode_enabled', + 'on_player_configured_blueprint', + 'on_player_crafted_item', + 'on_player_created', + 'on_player_cursor_stack_changed', + 'on_player_deconstructed_area', + 'on_player_demoted', + 'on_player_died', + 'on_player_display_resolution_changed', + 'on_player_display_scale_changed', + 'on_player_driving_changed_state', + 'on_player_dropped_item', + 'on_player_fast_transferred', + 'on_player_gun_inventory_changed', + 'on_player_joined_game', + 'on_player_kicked', + 'on_player_left_game', + 'on_player_main_inventory_changed', + 'on_player_mined_entity', + 'on_player_mined_item', + 'on_player_mined_tile', + 'on_player_muted', + 'on_player_pipette', + 'on_player_placed_equipment', + 'on_player_promoted', + 'on_player_removed', + 'on_player_removed_equipment', + 'on_player_repaired_entity', + 'on_player_respawned', + 'on_player_rotated_entity', + 'on_player_selected_area', + 'on_player_setup_blueprint', + 'on_player_toggled_alt_mode', + 'on_player_toggled_map_editor', + 'on_player_tool_inventory_changed', + 'on_player_trash_inventory_changed', + 'on_player_unbanned', + 'on_player_unmuted', + 'on_player_used_capsule', + 'on_post_entity_died', + 'on_pre_chunk_deleted', + 'on_pre_entity_settings_pasted', + 'on_pre_ghost_deconstructed', + 'on_pre_player_crafted_item', + 'on_pre_player_died', + 'on_pre_player_left_game', + 'on_pre_player_mined_item', + 'on_pre_player_removed', + 'on_pre_robot_exploded_cliff', + 'on_pre_surface_cleared', + 'on_pre_surface_deleted', + 'on_put_item', + 'on_research_finished', + 'on_research_started', + 'on_resource_depleted', + 'on_robot_built_entity', + 'on_robot_built_tile', + 'on_robot_exploded_cliff', + 'on_robot_mined', + 'on_robot_mined_entity', + 'on_robot_mined_tile', + 'on_robot_pre_mined', + 'on_rocket_launch_ordered', + 'on_rocket_launched', + 'on_runtime_mod_setting_changed', + 'on_script_path_request_finished', + 'on_sector_scanned', + 'on_selected_entity_changed', + 'on_surface_cleared', + 'on_surface_created', + 'on_surface_deleted', + 'on_surface_imported', + 'on_surface_renamed', + 'on_technology_effects_reset', + 'on_tick', + 'on_train_changed_state', + 'on_train_created', + 'on_train_schedule_changed', + 'on_trigger_created_entity', + 'on_trigger_fired_artillery', + 'on_unit_added_to_group', + 'on_unit_group_created', + 'on_unit_removed_from_group', + 'script_raised_built', + 'script_raised_destroy', + 'script_raised_revive' + } + }, + flow_precision_index = { + fields = { + 'fifty_hours', + 'one_hour', + 'one_minute', + 'one_second', + 'one_thousand_hours', + 'ten_hours', + 'ten_minutes', + 'two_hundred_fifty_hours' + } + }, + group_state = { + fields = { + 'attacking_distraction', + 'attacking_target', + 'finished', + 'gathering', + 'moving' + } + }, + gui_type = { + fields = { + 'achievement', + 'blueprint_library', + 'bonus', + 'controller', + 'custom', + 'entity', + 'equipment', + 'item', + 'kills', + 'logistic', + 'none', + 'other_player', + 'permissions', + 'player_management', + 'production', + 'research', + 'server_management', + 'trains', + 'tutorials' + } + }, + input_action = { + fields = { + 'activate_copy', + 'activate_cut', + 'activate_paste', + 'add_permission_group', + 'add_train_station', + 'admin_action', + 'alt_select_area', + 'alt_select_blueprint_entities', + 'alternative_copy', + 'begin_mining', + 'begin_mining_terrain', + 'build_item', + 'build_rail', + 'build_terrain', + 'cancel_craft', + 'cancel_deconstruct', + 'cancel_new_blueprint', + 'cancel_research', + 'cancel_upgrade', + 'change_active_item_group_for_crafting', + 'change_active_item_group_for_filters', + 'change_active_quick_bar', + 'change_arithmetic_combinator_parameters', + 'change_blueprint_book_record_label', + 'change_decider_combinator_parameters', + 'change_item_label', + 'change_multiplayer_config', + 'change_picking_state', + 'change_programmable_speaker_alert_parameters', + 'change_programmable_speaker_circuit_parameters', + 'change_programmable_speaker_parameters', + 'change_riding_state', + 'change_shooting_state', + 'change_single_blueprint_record_label', + 'change_train_stop_station', + 'change_train_wait_condition', + 'change_train_wait_condition_data', + 'clean_cursor_stack', + 'clear_selected_blueprint', + 'clear_selected_deconstruction_item', + 'clear_selected_upgrade_item', + 'connect_rolling_stock', + 'copy', + 'copy_entity_settings', + 'craft', + 'create_blueprint_like', + 'cursor_split', + 'cursor_transfer', + 'custom_input', + 'cycle_blueprint_book_backwards', + 'cycle_blueprint_book_forwards', + 'deconstruct', + 'delete_blueprint_library', + 'delete_blueprint_record', + 'delete_custom_tag', + 'delete_permission_group', + 'destroy_opened_item', + 'disconnect_rolling_stock', + 'drag_train_schedule', + 'drag_train_wait_condition', + 'drop_blueprint_record', + 'drop_item', + 'drop_to_blueprint_book', + 'edit_custom_tag', + 'edit_permission_group', + 'export_blueprint', + 'fast_entity_split', + 'fast_entity_transfer', + 'go_to_train_station', + 'grab_blueprint_record', + 'gui_checked_state_changed', + 'gui_click', + 'gui_confirmed', + 'gui_elem_changed', + 'gui_location_changed', + 'gui_selected_tab_changed', + 'gui_selection_state_changed', + 'gui_switch_state_changed', + 'gui_text_changed', + 'gui_value_changed', + 'import_blueprint', + 'import_blueprint_string', + 'import_permissions_string', + 'inventory_split', + 'inventory_transfer', + 'launch_rocket', + 'map_editor_action', + 'market_offer', + 'mod_settings_changed', + 'open_achievements_gui', + 'open_blueprint_library_gui', + 'open_blueprint_record', + 'open_bonus_gui', + 'open_character_gui', + 'open_equipment', + 'open_gui', + 'open_item', + 'open_kills_gui', + 'open_logistic_gui', + 'open_mod_item', + 'open_production_gui', + 'open_technology_gui', + 'open_train_gui', + 'open_train_station_gui', + 'open_trains_gui', + 'open_tutorials_gui', + 'paste_entity_settings', + 'place_equipment', + 'quick_bar_pick_slot', + 'quick_bar_set_selected_page', + 'quick_bar_set_slot', + 'remove_cables', + 'remove_train_station', + 'reset_assembling_machine', + 'rotate_entity', + 'select_area', + 'select_blueprint_entities', + 'select_entity_slot', + 'select_item', + 'select_mapper_slot', + 'select_next_valid_gun', + 'select_tile_slot', + 'set_auto_launch_rocket', + 'set_autosort_inventory', + 'set_behavior_mode', + 'set_car_weapons_control', + 'set_circuit_condition', + 'set_circuit_mode_of_operation', + 'set_deconstruction_item_tile_selection_mode', + 'set_deconstruction_item_trees_and_rocks_only', + 'set_entity_color', + 'set_entity_energy_property', + 'set_filter', + 'set_heat_interface_mode', + 'set_heat_interface_temperature', + 'set_infinity_container_filter_item', + 'set_infinity_container_remove_unfiltered_items', + 'set_infinity_pipe_filter', + 'set_inserter_max_stack_size', + 'set_inventory_bar', + 'set_logistic_filter_item', + 'set_logistic_filter_signal', + 'set_logistic_trash_filter_item', + 'set_request_from_buffers', + 'set_research_finished_stops_game', + 'set_signal', + 'set_single_blueprint_record_icon', + 'set_splitter_priority', + 'set_train_stopped', + 'setup_assembling_machine', + 'setup_blueprint', + 'setup_single_blueprint_record', + 'smart_pipette', + 'stack_split', + 'stack_transfer', + 'start_repair', + 'start_research', + 'start_walking', + 'switch_connect_to_logistic_network', + 'switch_constant_combinator_state', + 'switch_inserter_filter_mode_state', + 'switch_power_switch_state', + 'switch_to_rename_stop_gui', + 'take_equipment', + 'toggle_deconstruction_item_entity_filter_mode', + 'toggle_deconstruction_item_tile_filter_mode', + 'toggle_driving', + 'toggle_enable_vehicle_logistics_while_moving', + 'toggle_equipment_movement_bonus', + 'toggle_map_editor', + 'toggle_personal_roboport', + 'toggle_show_entity_info', + 'undo', + 'upgrade', + 'upgrade_opened_blueprint', + 'use_artillery_remote', + 'use_item', + 'wire_dragging', + 'write_to_console' + } + }, + inventory = { + fields = { + 'artillery_turret_ammo', + 'artillery_wagon_ammo', + 'assembling_machine_input', + 'assembling_machine_modules', + 'assembling_machine_output', + 'beacon_modules', + 'burnt_result', + 'car_ammo', + 'car_trunk', + 'cargo_wagon', + 'character_corpse', + 'chest', + 'editor_main', + 'editor_guns', + 'editor_ammo', + 'editor_armor', + 'fuel', + 'furnace_modules', + 'furnace_result', + 'furnace_source', + 'god_main', + 'item_main', + 'lab_input', + 'lab_modules', + 'mining_drill_modules', + 'character_ammo', + 'character_armor', + 'character_guns', + 'character_main', + 'character_trash', + 'character_vehicle', + 'roboport_material', + 'roboport_robot', + 'robot_cargo', + 'robot_repair', + 'rocket', + 'rocket_silo_result', + 'rocket_silo_rocket', + 'turret_ammo' + } + }, + logistic_member_index = { + fields = { + 'character_provider', + 'character_requester', + 'character_storage', + 'generic_on_off_behavior', + 'logistic_container', + 'vehicle_storage' + } + }, + logistic_mode = { + fields = { + 'active_provider', + 'buffer', + 'none', + 'passive_provider', + 'requester', + 'storage' + } + }, + mouse_button_type = { + fields = { + 'left', + 'middle', + 'none', + 'right' + } + }, + rail_connection_direction = { + fields = { + 'left', + 'none', + 'right', + 'straight' + } + }, + rail_direction = { + fields = { + 'back', + 'front' + } + }, + riding = { + fields = { + acceleration = { + fields = { + 'accelerating', + 'braking', + 'nothing', + 'reversing' + } + }, + direction = { + fields = { + 'left', + 'right', + 'straight' + } + } + } + }, + shooting = { + fields = { + 'not_shooting', + 'shooting_enemies', + 'shooting_selected' + } + }, + signal_state = { + fields = { + 'closed', + 'open', + 'reserved', + 'reserved_by_circuit_network' + } + }, + train_state = { + fields = { + 'arrive_signal', + 'arrive_station', + 'manual_control', + 'manual_control_stop', + 'no_path', + 'no_schedule', + 'on_the_path', + 'path_lost', + 'wait_signal', + 'wait_station' + } + }, + transport_line = { + fields = { + 'left_line', + 'left_split_line', + 'left_underground_line', + 'right_line', + 'right_split_line', + 'right_underground_line', + 'secondary_left_line', + 'secondary_left_split_line', + 'secondary_right_line', + 'secondary_right_split_line' + } + }, + wire_connection_id = { + fields = { + 'electric_pole', + 'power_switch_left', + 'power_switch_right' + } + }, + wire_type = { + fields = { + 'copper', + 'green', + 'red' + } + }, + -- Defines additional modules + color = { + other_fields = true + }, + anticolor = { + other_fields = true + }, + lightcolor = { + other_fields = true + }, + time = { + fields = { + 'second', + 'minute', + 'hour', + 'day', + 'week', + 'month', + 'year' + } + } + } + } + } +}--)) + +stds.love_extra = { + read_globals = { + love = { + fields = { + arg = { + fields = { + 'parseGameArguments', 'parseOption', 'getLow', 'optionIndices', 'options' + } + } + } + } + }, + globals = { + --'coroutine', 'io', 'socket', 'dofile', 'loadfile', + love = { + fields = { + 'handlers' + } + } + } +} + +--[[ Options + "ignore", "std", "globals", "unused_args", "self", "compat", "global", "unused", "redefined", + "unused_secondaries", "allow_defined", "allow_defined_top", "module", + "read_globals", "new_globals", "new_read_globals", "enable", "only", "not_globals", + "max_line_length", "max_code_line_length", "max_string_line_length", "max_comment_line_length", + "max_cyclomatic_complexity" +--]] + +--[[ Warnings list + -- 011 A syntax error. + -- 021 An invalid inline option. + -- 022 An unpaired inline push directive. + -- 023 An unpaired inline pop directive. + -- 111 Setting an undefined global variable. + -- 112 Mutating an undefined global variable. + -- 113 Accessing an undefined global variable. + -- 121 Setting a read-only global variable. + -- 122 Setting a read-only field of a global variable. + -- 131 Unused implicitly defined global variable. + -- 142 Setting an undefined field of a global variable. + -- 143 Accessing an undefined field of a global variable. + -- 211 Unused local variable. + -- 212 Unused argument. + -- 213 Unused loop variable. + -- 221 Local variable is accessed but never set. + -- 231 Local variable is set but never accessed. + -- 232 An argument is set but never accessed. + -- 233 Loop variable is set but never accessed. + -- 241 Local variable is mutated but never accessed. + -- 311 Value assigned to a local variable is unused. + -- 312 Value of an argument is unused. + -- 313 Value of a loop variable is unused. + -- 314 Value of a field in a table literal is unused. + -- 321 Accessing uninitialized local variable. + -- 331 Value assigned to a local variable is mutated but never accessed. + -- 341 Mutating uninitialized local variable. + -- 411 Redefining a local variable. + -- 412 Redefining an argument. + -- 413 Redefining a loop variable. + -- 421 Shadowing a local variable. + -- 422 Shadowing an argument. + -- 423 Shadowing a loop variable. + -- 431 Shadowing an upvalue. + -- 432 Shadowing an upvalue argument. + -- 433 Shadowing an upvalue loop variable. + -- 511 Unreachable code. + -- 512 Loop can be executed at most once. + -- 521 Unused label. + -- 531 Left-hand side of an assignment is too short. + -- 532 Left-hand side of an assignment is too long. + -- 541 An empty do end block. + -- 542 An empty if branch. + -- 551 An empty statement. + -- 611 A line consists of nothing but whitespace. + -- 612 A line contains trailing whitespace. + -- 613 Trailing whitespace in a string. + -- 614 Trailing whitespace in a comment. + -- 621 Inconsistent indentation (SPACE followed by TAB). + -- 631 Line is too long. +--]] \ No newline at end of file