diff --git a/PHI-CL/control.lua b/PHI-CL/control.lua index 673e6bf..f46c4b6 100644 --- a/PHI-CL/control.lua +++ b/PHI-CL/control.lua @@ -105,21 +105,16 @@ local function hidden_recipe_enable(event) end local enable = (event.name == defines.events.on_player_cheat_mode_enabled) - local force = game.players[event.player_index].force for _, v in pairs(prototypes.fluid) do - if force.recipes['pump-' .. v.name] then - force.recipes['pump-' .. v.name].enabled = enable + if game.players[event.player_index].force.recipes['pump-' .. v.name] then + game.players[event.player_index].force.recipes['pump-' .. v.name].enabled = enable end end - force.recipes['super-radar'].enabled = enable - force.recipes['passive-energy-void'].enabled = enable - force.recipes['active-energy-void'].enabled = enable - force.recipes['linked-chest'].enabled = enable - force.recipes['infinity-chest'].enabled = enable - force.recipes['infinity-cargo-wagon'].enabled = enable - force.recipes['infinity-pipe'].enabled = enable + for _, v in pairs({'super-radar', 'passive-energy-void', 'active-energy-void', 'linked-chest', 'infinity-chest', 'infinity-cargo-wagon', 'infinity-pipe'}) do + game.players[event.player_index].force.recipes[v].enabled = enable + end end local function entity_build(event)