From 179e8552b86fa3d2842de8e7550eb980439dd75f Mon Sep 17 00:00:00 2001 From: PHIDIAS Date: Wed, 26 Mar 2025 22:30:15 +0900 Subject: [PATCH] . --- PHI-CL/control.lua | 21 +++++---------------- 1 file changed, 5 insertions(+), 16 deletions(-) diff --git a/PHI-CL/control.lua b/PHI-CL/control.lua index a31d36d..03db84f 100644 --- a/PHI-CL/control.lua +++ b/PHI-CL/control.lua @@ -8,14 +8,9 @@ if settings.startup['PHI-CT'].value then local function trash_creation(event) local entity = event.created_entity or event.entity - if not entity then + if not (entity and entity.valid) then return end - - if not entity.valid then - return - end - if entity.name == 'trash-chest' then entity.infinity_container_filters = {} entity.remove_unfiltered_items = true @@ -43,7 +38,8 @@ if settings.startup['PHI-CT'].value then script.on_event(defines.events.script_raised_built, trash_creation) script.on_event(defines.events.script_raised_revive, trash_creation) - local function hidden_recipe_enable(e, enable) + local function hidden_recipe_enable(e) + local enable = (e.name == defines.events.on_player_cheat_mode_enabled and true) or false local force = game.players[e.player_index].force for _, v in pairs(prototypes.fluid) do @@ -58,13 +54,8 @@ if settings.startup['PHI-CT'].value then force.recipes['infinity-pipe'].enabled = enable end - script.on_event(defines.events.on_player_cheat_mode_enabled, function(e) - hidden_recipe_enable(e, true) - end) - - script.on_event(defines.events.on_player_cheat_mode_disabled, function(e) - hidden_recipe_enable(e, false) - end) + script.on_event(defines.events.on_player_cheat_mode_enabled, hidden_recipe_enable) + script.on_event(defines.events.on_player_cheat_mode_disabled, hidden_recipe_enable) function math2d.position.equal(p1, p2) p1, p2 = math2d.position.ensure_xy(p1), math2d.position.ensure_xy(p2) @@ -224,9 +215,7 @@ if settings.startup['PHI-CT'].value then script.on_configuration_changed(function(_) for _, player in pairs(game.players) do gui.create(player) - end - for _, player in pairs(game.players) do if player.opened and player.opened.object_name == 'LuaEntity' and (player.opened.type == 'inserter' or (player.opened.type == 'entity-ghost' and player.opened.ghost_type == 'inserter')) then gui.update(player, player.opened) end