diff --git a/PHI-CL/control.lua b/PHI-CL/control.lua index 1efaa5a..c9b77ca 100644 --- a/PHI-CL/control.lua +++ b/PHI-CL/control.lua @@ -74,8 +74,8 @@ if settings.startup['PHI-CT'].value then function gui_update(player, inserter) local gui = player.gui.relative.inserter_config - local pos_p = inserter.inserter_pickup_position - local pos_d = inserter.inserter_drop_position + local pos_p = inserter.inserter_pickup_position or {x = 0, y = 0} + local pos_d = inserter.inserter_drop_position or {x = 0, y = 0} local range = math.max(math.abs(math.floor(pos_p.x)), math.abs(math.floor(pos_p.y)), math.abs(math.floor(pos_d.x)), math.abs(math.floor(pos_d.y))) table['table_' .. (3 + (pos_p.x >= 0 and math.max(math.ceil(pos_p.x), 2)) or (pos_p.x < 0 and math.min(math.ceil(pos_p.x), -2))) .. '_' .. (pos_p.y >= 0 and math.max(math.ceil(pos_p.y), 2)) or (pos_p.y < 0 and math.min(math.ceil(pos_p.y), -2))].sprite = 'virtual-signal/up-arrow' table['table_' .. (3 + (pos_d.x >= 0 and math.max(math.ceil(pos_d.x), 2)) or (pos_d.x < 0 and math.min(math.ceil(pos_d.x), -2))) .. '_' .. (pos_d.y >= 0 and math.max(math.ceil(pos_d.y), 2)) or (pos_d.y < 0 and math.min(math.ceil(pos_d.y), -2))].sprite = 'virtual-signal/down-arrow'