[item-name]
laser-turret-2=Laser turret 2
laser-turret-3=Laser turret 3
gun-turret-2=Gun turret 2
gun-turret-3=Gun turret 3
flamethrower-turret-2=Flamethrower turret 2
flamethrower-turret-3=Flamethrower turret 3
radar-2=Radar 2
radar-3=Radar 3

[entity-name]
laser-turret-2=Laser turret 2
laser-turret-3=Laser turret 3
gun-turret-2=Gun turret 2
gun-turret-3=Gun turret 3
flamethrower-turret-2=Flamethrower turret 2
flamethrower-turret-3=Flamethrower turret 3
radar-2=Radar 2
radar-3=Radar 3

[entity-description]
laser-turret-2=Advanced defensive buildings that only require electricity.
laser-turret-3=Advanced defensive buildings that only require electricity.
gun-turret-2=Basic defensive buildings that must be refilled with magazines.
gun-turret-3=Basic defensive buildings that must be refilled with magazines.
flamethrower-turret-2=Fires a stream of burning liquid at enemies.
flamethrower-turret-3=Fires a stream of burning liquid at enemies.
radar-2=Scans the nearby sectors, and actively reveals an area around it.
radar-3=Scans the nearby sectors, and actively reveals an area around it.

[modifier-description]
gun-turret-2-attack-bonus=Gun turret damage: +__1__
gun-turret-3-attack-bonus=Gun turret damage: +__1__
flamethrower-turret-2-attack-bonus=Fire damage: +__1__
flamethrower-turret-3-attack-bonus=Fire damage: +__1__

[mod-setting-name]
PHI-WE-LASER-TIER=Laser turret
PHI-WE-FLAME-TIER=Flamethrower turret
PHI-WE-GUN-TIER=Gun turret
PHI-WE-RADAR-TIER=Radar

[mod-setting-description]
PHI-WE-LASER-TIER=Default 3 ; Disable 1
PHI-WE-FLAME-TIER=Default 3 ; Disable 1
PHI-WE-GUN-TIER=Default 3 ; Disable 1
PHI-WE-RADAR-TIER=Default 3 ; Disable 1
