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The instance plugins of exp_groups, exp_reports, exp_roles, exp_scenario and exp_server_ups, and the controller plugins of exp_reports and exp_scenario, were classes only to hold their handlers. They are now init functions with closures, like clusterio's own plugins. The exp_roles and exp_groups controller plugins stay classes because exp_scenario reaches their datastores through get(controller). AutoRestart stays a class because its tests step check() with a fake clock. Tests spy on handle() and the hooks to call the handlers. The reports webhook tests stub fetch instead of replacing postWebhook, and the feature reconcile test writes the stored records to disk before start. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
137 lines
5.1 KiB
JavaScript
137 lines
5.1 KiB
JavaScript
import t from "tap";
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import * as lib from "@clusterio/lib";
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import { Instance } from "@clusterio/host";
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import entrypoint from "../dist/node/instance.js";
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import { plugin as pluginDeclaration } from "../dist/node/index.js";
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import * as messages from "../dist/node/messages.js";
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import { features } from "../dist/node/features.js";
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// The instance validates message classes against the link registry
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for (const Message of pluginDeclaration.messages) {
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lib.Link.register(Message);
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}
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const logger = { child: () => logger, info: () => {}, warn: () => {}, error: () => {}, verbose: () => {} };
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class TestConnector extends lib.BaseConnector {
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constructor() {
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super(lib.Address.fromShorthand({ instanceId: 1 }), lib.Address.fromShorthand({ hostId: 1 }));
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this.valid = true;
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this.connected = true;
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this.hasSession = true;
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}
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send() {}
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}
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/** Run the plugin on a real instance with spies on what leaves it, returns the event handler it registered. */
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async function startPlugin(t2, features = [new messages.FeatureRecord("death_markers", false, { show_map_markers: false })]) {
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const instanceConfig = new lib.InstanceConfig("host");
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instanceConfig.set("instance.id", 1);
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instanceConfig.set("instance.name", "test");
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const instance = new Instance(
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{ assignGamePort: () => 1 }, new TestConnector(), t2.testdir(), "factorioDir", instanceConfig
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);
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const state = { sent: [], rcons: [] };
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instance.server = {
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handle: () => {},
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sendRcon: async command => {
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state.rcons.push(command);
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return "";
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},
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};
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instance.sendTo = async (dst, request) => {
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state.sent.push(request);
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return request instanceof messages.FeatureListRequest ? features : undefined;
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};
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const handlers = new Map();
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instance.handle = (Event, handler) => handlers.set(Event, handler);
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await entrypoint({ plugin: { name: "exp_scenario" }, instance, host: {}, logger });
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const hooks = instance.hooks;
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return {
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state,
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start: () => hooks.start.invoke(),
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exit: () => hooks.exit.invoke(),
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connectionEvent: event => hooks.controllerConnectionEvent.invoke(event),
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featureUpdated: handlers.get(messages.FeatureUpdatedEvent),
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};
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}
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/** The payload of a recorded rcon command. */
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function decodeRcon(command) {
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const match = command.match(/^\/sc exp_scenario\.features\.receive_update\(helpers\.json_to_table\[(=+)\[(.*)\]\1\]\)$/s);
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return JSON.parse(match[2]);
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}
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t.test("instance plugin", t2 => {
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t2.test("start subscribes and sends every feature to lua", async t3 => {
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const { start, state } = await startPlugin(t3);
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await start();
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t3.ok(state.sent[0] instanceof lib.SubscriptionRequest, "subscribes to updates first");
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t3.ok(state.sent[1] instanceof messages.FeatureListRequest, "then lists the features");
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const [update] = decodeRcon(state.rcons[0]);
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const deathMarkers = features.find(feature => feature.name === "death_markers");
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t3.equal(update.name, "death_markers");
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t3.strictSame([update.values.enabled, update.values.show_map_markers], [false, false], "stored values are sent");
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t3.equal(update.values.collect_corpses, true, "the rest are filled with their defaults");
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t3.equal(Object.keys(update.values).length, deathMarkers.fields.length + 1, "every field and enabled");
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});
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t2.test("FeatureUpdatedEvent only sends while the game is up", async t3 => {
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const { start, exit, featureUpdated, state } = await startPlugin(t3);
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const event = new messages.FeatureUpdatedEvent([
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new messages.FeatureRecord("afk_kick", true, { afk_minutes: 5 }),
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new messages.FeatureRecord("removed", true, {}, 0, true),
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]);
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await featureUpdated(event);
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t3.strictSame(state.rcons, [], "nothing is sent before start");
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await start();
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state.rcons.length = 0;
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await featureUpdated(event);
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const updates = decodeRcon(state.rcons[0]);
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t3.strictSame(updates.map(update => update.name), ["afk_kick"], "deleted features are left out");
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t3.strictSame([updates[0].values.enabled, updates[0].values.afk_minutes], [true, 5]);
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await exit();
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state.rcons.length = 0;
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await featureUpdated(event);
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t3.strictSame(state.rcons, [], "nothing is sent after exit");
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});
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t2.test("a new controller connection syncs again after the controller restarts", async t3 => {
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const { start, connectionEvent, state } = await startPlugin(t3);
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await connectionEvent("connect");
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t3.strictSame(state.sent, [], "nothing happens before start");
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await start();
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state.sent.length = 0;
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state.rcons.length = 0;
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await connectionEvent("resume");
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t3.strictSame(state.sent, [], "a resumed session keeps its subscription");
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await connectionEvent("connect");
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t3.ok(state.sent[0] instanceof lib.SubscriptionRequest, "subscribes again");
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t3.equal(state.rcons.length, 1, "and sends every feature");
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});
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t2.test("feature updates pick a long bracket the values do not close", async t3 => {
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const { start, featureUpdated, state } = await startPlugin(t3, []);
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await start();
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const name = "a]=]b]==]c";
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await featureUpdated(new messages.FeatureUpdatedEvent([
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new messages.FeatureRecord("station_auto_name", true, { station_name: name }),
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]));
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t3.match(state.rcons[0], "json_to_table[===[", "uses a level not found in the json");
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t3.strictSame(decodeRcon(state.rcons[0])[0].values.station_name, name);
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});
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t2.end();
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});
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