Files
factorio-expcluster/exp_legacy/module/config/_file_loader.lua
T
bbassie 68b2dda190 Move the warp list into exp_scenario
The warp system was split across a legacy control module and a legacy gui,
both built on expcore.datastore. They are now one exp_scenario gui,
exp_scenario/module/gui/warp_list.lua, in the shape of the task list: per
force warps and per player cooldown and proximity state live on the
container's element data, rows are element defines which carry their warp in
element data, and refreshes compute the player's status once and apply it to
every row. Warps are referenced as objects rather than string ids, the last
editor is a LuaPlayer, and the cooldown counts ticks.

The locale moves to [exp-gui_warp-list] in en, zh-CN and zh-TW with keys
named by region and use, and the legacy [warp-list] sections are removed
along with the two legacy modules and the file loader entry. The config
stays in exp_legacy/config/gui/warps.lua for now like the other gui configs.
2026-09-26 22:12:21 +01:00

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Lua

--- This contains a list of all files that will be loaded and the order they are loaded in;
-- to stop a file from loading add "--" in front of it, remove the "--" to have the file be loaded;
-- config files should be loaded after all modules are loaded;
-- core files should be required by modules and not be present in this list;
-- @config File-Loader
return {
"expcore.player_data", -- must be loaded first to register event handlers
-- Control
"modules.control.vlayer",
--- Data
"modules.data.statistics",
"modules.data.player-colours",
"modules.data.greetings",
"modules.data.quickbar",
"modules.data.alt-view",
"modules.data.tag",
"modules.data.language",
--"modules.data.toolbar",
--- GUI
"modules.gui.vlayer",
"modules.graftorio.require", -- graftorio
}