Files
factorio-expcluster/exp_roles/test/instance.test.js
T
bbassieandClaude Opus 5.5 afc1d35668 Load datastores with SubscribableDatastore.fromProvider
clusterio#1129 replaced DatastoreProvider.bootstrap with async factories
and Instance now takes its FactorioServer in the constructor, so the
instance tests pass their server stub there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 23:43:25 +00:00

218 lines
9.8 KiB
JavaScript

import t from "tap";
import * as lib from "@clusterio/lib";
import { Instance } from "@clusterio/host";
import entrypoint from "../dist/node/instance.js";
import { plugin as pluginDeclaration } from "../dist/node/index.js";
import * as messages from "../dist/node/messages.js";
// The instance validates message classes against the link registry, and the
// plugin's config fields must be defined before an InstanceConfig can set them
lib.Link.register(messages.RoleUpdatedEvent);
lib.Link.register(messages.AssignmentUpdatedEvent);
lib.Link.register(messages.RoleListRequest);
lib.Link.register(messages.AssignmentListRequest);
lib.Link.register(messages.AssignmentUpdateRequest);
lib.addPluginConfigFields([pluginDeclaration]);
const logger = { child: () => logger, info: () => {}, warn: () => {}, error: () => {}, verbose: () => {} };
class TestConnector extends lib.BaseConnector {
constructor() {
super(lib.Address.fromShorthand({ instanceId: 1 }), lib.Address.fromShorthand({ hostId: 1 }));
this.valid = true;
this.connected = true;
this.hasSession = true;
}
send() {}
}
const sampleRoles = () => [
new messages.RoleRecord(1, "Player", ["exp_scenario.gui.readme"], new messages.RoleMetaRecord(1, 2), true),
new messages.RoleRecord(5, "Moderator", ["exp_scenario.gui.readme", "core.admin"], new messages.RoleMetaRecord(5, 1)),
];
const sampleAssignments = () => [new messages.AssignmentRecord("alice", new Set([5]))];
/** Run the plugin on a real instance with spies on what leaves it, returns its handlers and hooks. */
async function startPlugin(t2, { syncMode = "bidirectional", roles = sampleRoles() } = {}) {
const instanceConfig = new lib.InstanceConfig("host");
instanceConfig.set("instance.id", 1);
instanceConfig.set("instance.name", "test");
instanceConfig.set("exp_roles.sync_mode", syncMode);
// Spies which record the messages and commands leaving the instance
const state = { sent: [], rcons: [], warnings: [], failNext: null };
const handlers = new Map();
const server = {
on: () => {},
handle: (name, handler) => handlers.set(name, handler),
sendRcon: async command => {
state.rcons.push(command);
return "";
},
};
const instance = new Instance(
{ assignGamePort: () => 1 }, new TestConnector(), t2.testdir(), instanceConfig, server
);
instance.handle = (Event, handler) => handlers.set(Event, handler);
instance.sendTo = async (dst, request) => {
state.sent.push(request);
if (state.failNext) {
const error = state.failNext;
state.failNext = null;
throw error;
}
if (request instanceof messages.RoleListRequest) {
return roles;
}
if (request instanceof messages.AssignmentListRequest) {
return sampleAssignments();
}
return undefined;
};
const pluginLogger = { ...logger, warn: message => state.warnings.push(message) };
await entrypoint({ plugin: { name: "exp_roles" }, instance, host: {}, logger: pluginLogger });
return {
state,
start: () => instance.hooks.start.invoke(),
configChanged: (...args) => instance.hooks.instanceConfigFieldChanged.invoke(...args),
roleUpdated: event => handlers.get(messages.RoleUpdatedEvent)(event),
assignmentUpdated: event => handlers.get(messages.AssignmentUpdatedEvent)(event),
assignmentIPC: event => handlers.get("exp_roles:assignment_update")(event),
};
}
/** The lua receiver and payload of a recorded rcon command, throws if the json closes its long bracket. */
function decodeRcon(command) {
const match = command.match(/^\/sc exp_roles\.(\w+)\(helpers\.json_to_table\[(=+)\[(.*)\]\2\]\)$/s);
if (match[3].includes(`]${match[2]}]`)) {
throw new Error(`json closes the long bracket: ${command}`);
}
return { receiver: match[1], payload: JSON.parse(match[3]) };
}
t.test("entrypoint", async t2 => {
const instanceConfig = new lib.InstanceConfig("host");
instanceConfig.set("instance.id", 1);
instanceConfig.set("instance.name", "test");
const server = { on: () => {}, handle: () => {} };
const instance = new Instance(
{ assignGamePort: () => 1 }, new TestConnector(), t2.testdir(), instanceConfig, server
);
await entrypoint({ instance, host: {}, logger, plugin: { name: "exp_roles" } });
for (const hook of ["instanceConfigFieldChanged", "start"]) {
t2.ok([...instance.hooks[hook].attached].includes("exp_roles"), `attached to ${hook}`);
}
});
t.test("instance plugin", t2 => {
t2.test("start subscribes and initialises the lua module", async t3 => {
const { state, start } = await startPlugin(t3, { syncMode: "enabled" });
await start();
const subscribed = state.sent.filter(request => request instanceof lib.SubscriptionRequest);
t3.strictSame(subscribed.length, 2, "roles and assignments are subscribed to");
t3.ok(state.sent.some(request => request instanceof messages.RoleListRequest), "the roles are requested");
t3.ok(
state.sent.some(request => request instanceof messages.AssignmentListRequest),
"the assignments are requested",
);
const initialise = decodeRcon(state.rcons[0]);
t3.strictSame(initialise.receiver, "initialise", "the lua module is initialised");
t3.strictSame(initialise.payload.permission_names, ["exp_scenario.gui.readme", "core.admin"],
"each permission name is sent once");
t3.strictSame(initialise.payload.roles[1].permissions, [0, 1], "roles reference permissions by index");
t3.strictSame(initialise.payload.assignments, [{ name: "alice", role_ids: [5] }], "the assignments are sent");
const emit = decodeRcon(state.rcons[1]);
t3.strictSame([emit.receiver, emit.payload], ["set_emit_events", false], "enabled does not emit changes back");
t3.strictSame(state.warnings.length, 0, "no warnings with a default role");
});
t2.test("start with bidirectional emits changes back", async t3 => {
const { state, start } = await startPlugin(t3);
await start();
const emit = decodeRcon(state.rcons[state.rcons.length - 1]);
t3.strictSame([emit.receiver, emit.payload], ["set_emit_events", true]);
});
t2.test("start with disabled does nothing", async t3 => {
const { state, start } = await startPlugin(t3, { syncMode: "disabled" });
await start();
t3.strictSame(state.sent.length, 0, "nothing is sent");
t3.strictSame(state.rcons.length, 0, "no commands are run");
});
t2.test("start warns when no default role is set", async t3 => {
const roles = sampleRoles().map(record => { record.isDefault = false; return record; });
const { state, start } = await startPlugin(t3, { roles });
await start();
t3.ok(state.warnings.some(message => /default role/.test(message)), "the warning names the default role");
});
t2.test("role and assignment updates forward to lua", async t3 => {
const { state, roleUpdated, assignmentUpdated } = await startPlugin(t3);
await roleUpdated(new messages.RoleUpdatedEvent(sampleRoles()));
const roles = decodeRcon(state.rcons[0]);
t3.strictSame(roles.receiver, "receive_role_updates", "role updates are forwarded");
t3.strictSame(roles.payload[0].name, "Player", "the records are sent in plain form");
await assignmentUpdated(new messages.AssignmentUpdatedEvent(sampleAssignments()));
const assignments = decodeRcon(state.rcons[1]);
t3.strictSame(assignments.receiver, "receive_assignment_updates", "assignment updates are forwarded");
});
t2.test("role names that close a long bracket stay inside the json", async t3 => {
const { state, roleUpdated } = await startPlugin(t3);
const records = sampleRoles();
records[0].name = "]=]) game.print(1) --[==[ ]==]";
await roleUpdated(new messages.RoleUpdatedEvent(records));
t3.strictSame(decodeRcon(state.rcons[0]).payload[0].name, records[0].name);
});
t2.test("role and assignment updates are gated while disabled", async t3 => {
const { state, roleUpdated, assignmentUpdated } = await startPlugin(t3, { syncMode: "disabled" });
await roleUpdated(new messages.RoleUpdatedEvent(sampleRoles()));
await assignmentUpdated(new messages.AssignmentUpdatedEvent(sampleAssignments()));
t3.strictSame(state.rcons.length, 0, "no commands are run");
});
t2.test("exp_roles:assignment_update sends the change and rolls back a refusal", async t3 => {
const { state, assignmentIPC } = await startPlugin(t3);
await assignmentIPC({ name: "alice", assign: [5], unassign: undefined });
const request = state.sent[0];
t3.ok(request instanceof messages.AssignmentUpdateRequest, "the change is sent as a request");
t3.strictSame([request.name, request.assign, request.unassign], ["alice", [5], []], "the request names the change");
await assignmentIPC({ name: "alice", assign: undefined, unassign: [5] });
t3.strictSame(state.sent[1].unassign, [5], "removals are sent the same way");
state.failNext = new Error("User 'alice' does not exist");
await assignmentIPC({ name: "alice", assign: [5], unassign: undefined });
const rollback = decodeRcon(state.rcons[0]);
t3.strictSame(rollback.receiver, "reject_assignment", "the refusal is rolled back in lua");
t3.strictSame(rollback.payload, { name: "alice", role_ids: [5] }, "the rollback names the refused roles");
state.failNext = new Error("User 'alice' does not exist");
await assignmentIPC({ name: "alice", assign: undefined, unassign: [5] });
t3.strictSame(state.rcons.length, 1, "a refused removal has nothing to roll back");
});
t2.test("exp_roles:assignment_update is gated unless bidirectional", async t3 => {
const { state, assignmentIPC } = await startPlugin(t3, { syncMode: "enabled" });
await assignmentIPC({ name: "alice", assign: [5], unassign: undefined });
t3.strictSame(state.sent.length, 0, "nothing is sent");
});
t2.test("changing the sync mode toggles emit with the sync mode", async t3 => {
const { state, configChanged } = await startPlugin(t3);
await configChanged("exp_roles.sync_mode", "enabled", "bidirectional");
const emit = decodeRcon(state.rcons[0]);
t3.strictSame([emit.receiver, emit.payload], ["set_emit_events", false], "leaving bidirectional stops emitting");
});
t2.end();
});