mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2026-11-14 00:14:52 +09:00
- Feature.register returns the config as a second value, so files write `local feature, config = Feature.register(...)`. - The lib is ExpScenario.Features and the instance class with its fields sits on Feature._prototype, which is the __index, the same shape as exp_commands. - update_config only looks at values whose override was added, removed, or replaced. _apply_field sets one value and returns it, so the comparison happens while applying and the second loop only raises. Overrides dropped from the previous set count as candidates because the value reverts to its default. - The `@setting name` tags are gone from the config comments. - Protection is guarded as a whole instead of checking config.enabled in one handler. The handlers also forget mined entities, so get_entities and is_entity_protected now drop invalid references, which also covers entities destroyed without an event. The list getters are gone, the selection overlay builds its lists from Protection.config. - Chat and damage popups are one feature in control/popups.lua. - ignore_admins and command_admin_only are removed, roles cover them. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
137 lines
7.1 KiB
Lua
137 lines
7.1 KiB
Lua
--- This file defines the different triggers for the chat bot
|
|
-- @config Chat-Auto-Reply
|
|
|
|
local ExpUtil = require("modules/exp_util")
|
|
local Feature = require("modules/exp_scenario/features")
|
|
local Async = require("modules/exp_util/async")
|
|
local config_server_detail = require("modules.exp_legacy.config.server_detail") --- @dep config.server_detail
|
|
|
|
local floor = math.floor
|
|
local random = math.random
|
|
local format_string = string.format
|
|
local locale_reply = "exp_chat-auto-reply.chat-reply"
|
|
|
|
local send_message_async =
|
|
Async.register(function(player, message)
|
|
if player == nil then
|
|
game.print(message)
|
|
else
|
|
player.print(message)
|
|
end
|
|
end)
|
|
|
|
local afk_time_units = {
|
|
minutes = true,
|
|
seconds = true,
|
|
}
|
|
|
|
return Feature.register("chat_auto_reply", {
|
|
--- @type table<string, LocalisedString | fun(player: LuaPlayer, is_command: boolean): LocalisedString>
|
|
messages = { -- will trigger when ever the word is said
|
|
["discord"] = { "info.discord", config_server_detail["discord"] },
|
|
["expgaming"] = { "info.website", config_server_detail["website"] },
|
|
["website"] = { "info.website", config_server_detail["website"] },
|
|
["status"] = { "info.status", config_server_detail["status"] },
|
|
["github"] = { "info.github", config_server_detail["github"] },
|
|
["patreon"] = { "info.patreon", config_server_detail["patreon"] },
|
|
["donate"] = { "info.patreon", config_server_detail["patreon"] },
|
|
["command"] = { "info.custom-commands" },
|
|
["commands"] = { "info.custom-commands" },
|
|
["softmod"] = { "info.softmod" },
|
|
["plugin"] = { "info.softmod" },
|
|
["script"] = { "info.softmod" },
|
|
["redmew"] = { "info.redmew" },
|
|
["comfy"] = { "info.redmew" },
|
|
["rhd"] = { "info.lhd" },
|
|
["lhd"] = { "info.lhd" },
|
|
["loop"] = { "exp_chat-auto-reply.reply-loops" },
|
|
["roundabout"] = { "exp_chat-auto-reply.reply-loops" },
|
|
["roundabouts"] = { "exp_chat-auto-reply.reply-loops" },
|
|
["clusterio"] = { "exp_chat-auto-reply.reply-clusterio" },
|
|
["players"] = function()
|
|
return { "exp_chat-auto-reply.reply-players", #game.players }
|
|
end,
|
|
["online"] = function()
|
|
return { "exp_chat-auto-reply.reply-online", #game.connected_players }
|
|
end,
|
|
["afk"] = function(player)
|
|
local max = player
|
|
for _, next_player in pairs(game.connected_players) do
|
|
if max.afk_time < next_player.afk_time then
|
|
max = next_player
|
|
end
|
|
end
|
|
|
|
return { "exp_chat-auto-reply.reply-afk", max.name, ExpUtil.format_time_locale(max.afk_time, "long", afk_time_units) }
|
|
end,
|
|
},
|
|
allow_command_prefix_for_messages = true, -- when true any message trigger will print to all player when prefixed
|
|
command_prefix = "!", -- prefix used for commands below and to print to all players (if enabled above)
|
|
--- @type table<string, LocalisedString | fun(player: LuaPlayer, is_command: boolean): LocalisedString>
|
|
commands = { -- will trigger only when command prefix is given
|
|
["dev"] = { "exp_chat-auto-reply.reply-dev" },
|
|
["magic"] = { "exp_chat-auto-reply.reply-magic" },
|
|
["aids"] = { "exp_chat-auto-reply.reply-aids" },
|
|
["riot"] = { "exp_chat-auto-reply.reply-riot" },
|
|
["lenny"] = { "exp_chat-auto-reply.reply-lenny" },
|
|
["blame"] = function(player)
|
|
local names = { "Cooldude2606", "arty714", "badgamernl", "mark9064", "aldldl", "Drahc_pro", player.name }
|
|
for _, next_player in pairs(game.connected_players) do
|
|
names[#names + 1] = next_player.name
|
|
end
|
|
|
|
return { "exp_chat-auto-reply.reply-blame", table.get_random(names) }
|
|
end,
|
|
["hodor"] = function()
|
|
local options = { "?", ".", "!", "!!!" }
|
|
return { "exp_chat-auto-reply.reply-hodor", table.get_random(options) }
|
|
end,
|
|
["evolution"] = function(player)
|
|
return { "exp_chat-auto-reply.reply-evolution", format_string("%.2f", game.forces["enemy"].get_evolution_factor(player.surface)) }
|
|
end,
|
|
["makepopcorn"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-popcorn-2", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-popcorn-1" } }
|
|
end,
|
|
["passsomesnaps"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-snaps-2", player.name } })
|
|
send_message_async:start_after(timeout * (random() + 0.5), nil, { locale_reply, { "exp_chat-auto-reply.reply-snaps-3", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-snaps-1" } }
|
|
end,
|
|
["makecocktail"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-cocktail-2", player.name } })
|
|
send_message_async:start_after(timeout * (random() + 0.5), nil, { locale_reply, { "exp_chat-auto-reply.reply-cocktail-3", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-cocktail-1" } }
|
|
end,
|
|
["makecoffee"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-coffee-2", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-coffee-1" } }
|
|
end,
|
|
["orderpizza"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-pizza-2", player.name } })
|
|
send_message_async:start_after(timeout * (random() + 0.5), nil, { locale_reply, { "exp_chat-auto-reply.reply-pizza-3", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-pizza-1" } }
|
|
end,
|
|
["maketea"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-tea-2", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-tea-1" } }
|
|
end,
|
|
["meadplease"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-mead-2", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-mead-1" } }
|
|
end,
|
|
["passabeer"] = function(player)
|
|
local timeout = floor(180 * (random() + 0.5))
|
|
send_message_async:start_after(timeout, nil, { locale_reply, { "exp_chat-auto-reply.reply-beer-2", player.name } })
|
|
return { locale_reply, { "exp_chat-auto-reply.reply-beer-1" } }
|
|
end,
|
|
},
|
|
})
|