Files
factorio-expcluster/exp_groups/instance.ts
T
bbassieandClaude Opus 5.5 0ff07c012c Export init functions instead of plugin classes
clusterio logs "using deprecated class export" for every node entrypoint
that exports a Base*Plugin subclass, and the web UI logs "using deprecated
class hooks" for WebPlugin classes. Every entrypoint now has a default
export function, like exp_auto_restart and the exp_roles web plugin.

The classes stay where they hold state, but no longer extend the base
classes. The constructor takes the load context and init() attaches the
hooks the base class used to attach from the on* methods, so the tests can
still call those methods directly. exp_server_ups sends its RCON command
through instance.sendRcon with the plugin name, which is what the removed
BaseInstancePlugin.sendRcon did.

The instance entrypoints of exp_commands, exp_gui, exp_legacy, exp_util
and exp_scenario were empty classes, kept only so the host loads the
plugin and patches its module into the save. An empty function does the
same.

The exp_groups web components read the subscriptions through exported
useGroups, useAssignments and useRoleMappings hooks instead of looking
the plugin up in control.plugins, which only holds class plugins.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 00:10:51 +00:00

190 lines
7.1 KiB
TypeScript

import type { Instance, InstancePluginContext } from "@clusterio/host";
import * as lib from "@clusterio/lib";
import * as messages from "./messages.js";
export type IpcGroupUpdated = {
group_name: string,
group_id: number | undefined,
permissions: { is_blacklist: boolean, permissions: string[] | undefined },
};
export type IpcGroupDeleted = {
group_name: string,
group_id: number | undefined,
};
export type IpcPlayerAssignments = {
assignments: Record<string, number>,
};
export class InstancePlugin {
instance: Instance;
logger: lib.Logger;
name: string;
// Once only, don't send permissions for these groups
// This is used for groups created on this instance that only need the controller generated id
skipSendingPermissions = new Set<string>();
// This is used for groups updated / deleted on this instance to stop cycles
skipSendingUpdate = new Set<number>();
// Track known online players so that we only apply assignment updates for them
onlinePlayers = new Set<string>();
constructor(context: InstancePluginContext) {
this.instance = context.instance;
this.logger = context.logger;
this.name = context.plugin.name;
}
async init() {
this.instance.handle(messages.GroupUpdatedEvent, this.handleGroupUpdatedEvent.bind(this));
this.instance.handle(messages.ResolvedAssignmentUpdatedEvent, this.handleResolvedAssignmentUpdatedEvent.bind(this));
this.instance.server.handle(`exp_group:group_updated`, this.handleGroupUpdatedIPC.bind(this))
this.instance.server.handle(`exp_group:group_deleted`, this.handleGroupDeletedIPC.bind(this))
this.instance.server.handle(`exp_group:player_assignments`, this.handlePlayerAssignmentsIPC.bind(this))
const hooks = this.instance.hooks;
hooks.instanceConfigFieldChanged.attach(this.name, this.onInstanceConfigFieldChanged.bind(this));
hooks.start.attach(this.name, this.onStart.bind(this));
hooks.playerEvent.attach(this.name, this.onPlayerEvent.bind(this));
}
async onInstanceConfigFieldChanged(field: string, curr: unknown, prev: unknown) {
switch(field) {
case "exp_groups.sync_mode":
await this.luaSetEmitEvents(curr == "bidirectional")
break;
}
}
async onStart() {
// We use Date.now() because we need to manually initialise the groups on the lua side
await this.instance.sendTo("controller", new lib.SubscriptionRequest(
`exp_groups:${messages.GroupUpdatedEvent.name}`, "subscribe", Date.now()
));
const groups = await this.instance.sendTo("controller", new messages.GroupListRequest())
await this.luaSendInitialGroups(groups);
await this.luaSetEmitEvents(this.instance.config.get("exp_groups.sync_mode") == "bidirectional")
}
async onPlayerEvent(event: lib.PlayerEvent) {
switch(event.type) {
case "join":
this.onlinePlayers.add(event.name);
await this.subscribePlayerAssignment(event.name);
break;
case "leave":
this.onlinePlayers.delete(event.name);
await this.unsubscribePlayerAssignment(event.name);
break;
}
}
async handleGroupUpdatedEvent(event: messages.GroupUpdatedEvent) {
for (const group of event.updates) {
await this.luaSendGroupUpdate(group);
}
}
async handleResolvedAssignmentUpdatedEvent(event: messages.ManualAssignmentUpdatedEvent) {
for (const assignment of event.updates) {
if (this.onlinePlayers.has(assignment.name)) {
await this.luaSendAssignmentUpdate(assignment);
}
}
}
async handleGroupUpdatedIPC(event: IpcGroupUpdated) {
const permissions = new messages.GroupPermissions(
event.permissions.is_blacklist,
event.permissions.permissions ?? [],
)
if (event.group_id === undefined) {
this.skipSendingPermissions.add(event.group_name);
await this.instance.sendTo("controller",
new messages.GroupCreateRequest(event.group_name, permissions),
);
} else {
this.skipSendingUpdate.add(event.group_id);
await this.instance.sendTo("controller", new messages.GroupUpdateRequest(
new messages.GroupRecord(event.group_id, event.group_name, permissions),
));
}
}
async handleGroupDeletedIPC(event: IpcGroupDeleted) {
if (event.group_id === undefined) {
return;
}
this.skipSendingUpdate.add(event.group_id);
await this.instance.sendTo("controller", new messages.GroupDeleteRequest(event.group_id));
}
async handlePlayerAssignmentsIPC(event: IpcPlayerAssignments) {
await Promise.all(
Object.entries(event.assignments).map(([playerName, groupId]) =>
this.instance.sendTo("controller",
new messages.AssignmentUpdateRequest(new messages.AssignmentRecord(playerName, groupId)),
)
)
);
}
async subscribePlayerAssignment(playerName: string) {
await this.instance.sendTo("controller", new lib.SubscriptionRequest(
`exp_groups:${messages.ResolvedAssignmentUpdatedEvent.name}`, "subscribe", 0, lib.SubscriptionFilters.fromShorthand(playerName)
));
}
async unsubscribePlayerAssignment(playerName: string) {
await this.instance.sendTo("controller", new lib.SubscriptionRequest(
`exp_groups:${messages.ResolvedAssignmentUpdatedEvent.name}`, "unsubscribe", 0, lib.SubscriptionFilters.fromShorthand(playerName)
));
}
async luaSendInitialGroups(groups: messages.GroupRecord[]) {
if (this.instance.config.get("exp_groups.sync_mode") === "disabled") {
return;
}
await this.luaSend("initialise_groups", groups);
}
async luaSendGroupUpdate(group: messages.GroupRecord) {
if (this.instance.config.get("exp_groups.sync_mode") === "disabled") {
return;
}
if (this.skipSendingUpdate.has(group.id)) {
this.skipSendingUpdate.delete(group.id);
return;
}
const json = group.toJSON();
if (this.skipSendingPermissions.has(group.name)) {
this.skipSendingPermissions.delete(group.name);
delete (json as any).permissions;
}
await this.luaSend("receive_group_update", json);
}
async luaSendAssignmentUpdate(assignment: messages.AssignmentRecord) {
if (this.instance.config.get("exp_groups.sync_mode") === "disabled") {
return;
}
await this.luaSend("receive_assignment_update", assignment);
}
async luaSetEmitEvents(emitEvents: boolean) {
await this.luaSend("set_emit_events", emitEvents);
}
async luaSend(receiver: string, json: any) {
await this.instance.sendRcon(`/sc exp_groups.${receiver}(helpers.json_to_table[=[${JSON.stringify(json)}]=])`, true)
}
}
export default async function (context: InstancePluginContext) {
await new InstancePlugin(context).init();
}