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The greeting reads the community name and Discord link from the new community_details feature, which exp_legacy can not depend on, so it moves to exp_scenario/control/greetings.lua along with its commands and locale. The custom message still lives in PlayerData for now. The hardcoded per-player join messages in config/join_messages.lua are removed with their fallback, as are the preset player colours. Player sync already restores the colour of returning players, so new players keep the colour Factorio gives them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
13 lines
518 B
Lua
13 lines
518 B
Lua
--- This contains a list of all files that will be loaded and the order they are loaded in;
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-- to stop a file from loading add "--" in front of it, remove the "--" to have the file be loaded;
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-- config files should be loaded after all modules are loaded;
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-- core files should be required by modules and not be present in this list;
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-- @config File-Loader
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return {
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"expcore.player_data", -- must be loaded first to register event handlers
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--- Data
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"modules.data.statistics",
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"modules.data.language",
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}
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