Files
factorio-expcluster/exp_scenario/module/control.lua
T
BastiaanandClaude Opus 5.5 11ccee572b Drop exp_legacy player data that inventory_sync covers (#491)
Inventory sync already stores the player colour, tag, quickbar and alt
view (game view settings), so the legacy alt-view, quickbar and tag
modules and the colour persistence are removed along with
/save-quickbar and its quickbar presets.

The /tag, /tag-color and /tag-clear commands move to exp_scenario and
write player.tag directly, which inventory sync then carries between
servers. /tag-color reads the current text back out of the tag, so it
now needs a tag to be set first. It also used to concatenate the colour
table into the tag and error, it now formats it as rich text.

player-colours keeps giving new players their preset or a random
colour on creation, inventory sync replaces it with the stored one for
anyone who has played before.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:29:11 +01:00

91 lines
4.3 KiB
Lua

local event_handler = require("event_handler")
--- @type fun(lib: { on_init: fun(), on_load: fun(), events: { [defines.events]: fun(event: EventData) } })
local add = event_handler.add_lib
--- Command Extensions
require("modules/exp_scenario/commands/_authorities")
require("modules/exp_scenario/commands/_rcon")
require("modules/exp_scenario/commands/_types")
--- Commands with events
add(require("modules/exp_scenario/commands/protected_entities"))
add(require("modules/exp_scenario/commands/protected_tags"))
add(require("modules/exp_scenario/commands/lawnmower"))
--- Commands
require("modules/exp_scenario/commands/admin_chat")
require("modules/exp_scenario/commands/artillery")
require("modules/exp_scenario/commands/bot_queue")
require("modules/exp_scenario/commands/cheat")
require("modules/exp_scenario/commands/clear_inventory")
require("modules/exp_scenario/commands/connect")
require("modules/exp_scenario/commands/debug")
require("modules/exp_scenario/commands/enemy")
require("modules/exp_scenario/commands/home")
require("modules/exp_scenario/commands/jail")
require("modules/exp_scenario/commands/kill")
require("modules/exp_scenario/commands/locate")
require("modules/exp_scenario/commands/me")
require("modules/exp_scenario/commands/rainbow")
require("modules/exp_scenario/commands/ratio")
require("modules/exp_scenario/commands/repair")
require("modules/exp_scenario/commands/roles")
require("modules/exp_scenario/commands/search")
require("modules/exp_scenario/commands/spectate")
require("modules/exp_scenario/commands/surface")
require("modules/exp_scenario/commands/tag")
require("modules/exp_scenario/commands/teleport")
require("modules/exp_scenario/commands/trains")
require("modules/exp_scenario/commands/vlayer")
require("modules/exp_scenario/commands/waterfill")
--- Control
add(require("modules/exp_scenario/control/afk_kick"))
add(require("modules/exp_scenario/control/bonus"))
add(require("modules/exp_scenario/control/chat_auto_reply"))
add(require("modules/exp_scenario/control/custom_start"))
add(require("modules/exp_scenario/control/death_markers"))
add(require("modules/exp_scenario/control/deconstruction_log"))
add(require("modules/exp_scenario/control/degrading_tiles"))
add(require("modules/exp_scenario/control/discord_alerts"))
add(require("modules/exp_scenario/control/features"))
add(require("modules/exp_scenario/control/extra_logging"))
add(require("modules/exp_scenario/control/fast_deconstruction"))
add(require("modules/exp_scenario/control/help_bubbles"))
add(require("modules/exp_scenario/control/inserter_pickup"))
add(require("modules/exp_scenario/control/inventory_clear"))
add(require("modules/exp_scenario/control/mine_depletion"))
add(require("modules/exp_scenario/control/nuke_protection"))
add(require("modules/exp_scenario/control/pollution_grading"))
add(require("modules/exp_scenario/control/popups"))
add(require("modules/exp_scenario/control/protection"))
add(require("modules/exp_scenario/control/protection_jail"))
add(require("modules/exp_scenario/control/report_jail"))
add(require("modules/exp_scenario/control/research"))
add(require("modules/exp_scenario/control/roles"))
add(require("modules/exp_scenario/control/spawn_area"))
add(require("modules/exp_scenario/control/spectate"))
add(require("modules/exp_scenario/control/station_auto_name"))
add(require("modules/exp_scenario/control/vlayer"))
--- Guis
add(require("modules/exp_scenario/gui/autofill"))
add(require("modules/exp_scenario/gui/elements"))
add(require("modules/exp_scenario/gui/module_inserter"))
add(require("modules/exp_scenario/gui/player_bonus"))
add(require("modules/exp_scenario/gui/player_list"))
add(require("modules/exp_scenario/gui/player_stats"))
add(require("modules/exp_scenario/gui/production_stats"))
add(require("modules/exp_scenario/gui/quick_actions"))
add(require("modules/exp_scenario/gui/readme"))
add(require("modules/exp_scenario/gui/research_milestones"))
add(require("modules/exp_scenario/gui/rocket_info"))
add(require("modules/exp_scenario/gui/science_production"))
add(require("modules/exp_scenario/gui/surveillance"))
add(require("modules/exp_scenario/gui/task_list"))
add(require("modules/exp_scenario/gui/vlayer"))
add(require("modules/exp_scenario/gui/warp_list"))
add(require("modules/exp_scenario/gui/debug/shim"))
add(require("modules/exp_scenario/gui/debug/event_view"))