mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2026-11-11 15:54:52 +09:00
279 lines
7.6 KiB
TypeScript
279 lines
7.6 KiB
TypeScript
import * as lib from "@clusterio/lib";
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import { Type, Static } from "@sinclair/typebox";
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import type { FeatureValue } from "./features.js";
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/** Create the roles and permission groups the scenario shipped with, see seed.ts. */
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export class SeedRequest {
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declare ["constructor"]: typeof SeedRequest;
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static plugin = "exp_scenario" as const;
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static type = "request" as const;
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static src = "control" as const;
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static dst = "controller" as const;
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static permission = "exp_scenario.seed" as const;
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constructor() {}
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}
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const FeatureValueSchema = Type.Union([Type.Boolean(), Type.Number(), Type.String(), Type.Array(Type.String()), Type.Null()]);
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/** The config of one feature, see features.ts. Only values which differ from the default are stored. */
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export class FeatureRecord {
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constructor(
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/** Name of the feature in features.ts */
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public id: string,
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public enabled: boolean,
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public values: Record<string, FeatureValue> = {},
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public updatedAtMs: number = 0,
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public isDeleted: boolean = false,
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) {}
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static jsonSchema = Type.Object({
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id: Type.String(),
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enabled: Type.Boolean(),
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values: Type.Record(Type.String(), FeatureValueSchema),
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updated_at_ms: Type.Optional(Type.Number()),
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is_deleted: Type.Optional(Type.Boolean()),
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});
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toJSON() {
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const json: Static<typeof FeatureRecord.jsonSchema> = {
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id: this.id,
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enabled: this.enabled,
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values: this.values,
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};
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if (this.updatedAtMs) {
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json.updated_at_ms = this.updatedAtMs;
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}
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if (this.isDeleted) {
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json.is_deleted = true;
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}
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return json;
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}
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(
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json.id,
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json.enabled,
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json.values,
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json.updated_at_ms ?? 0,
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json.is_deleted ?? false,
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);
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}
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}
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export class FeatureUpdatedEvent {
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declare ["constructor"]: typeof FeatureUpdatedEvent;
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static plugin = "exp_scenario" as const;
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static type = "event" as const;
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static src = "controller" as const;
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static dst = ["control", "instance"] as const;
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static permission = "exp_scenario.config.view" as const;
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constructor(
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public updates: FeatureRecord[],
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) {}
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static jsonSchema = Type.Object({
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updates: Type.Array(FeatureRecord.jsonSchema),
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});
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toJSON() {
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return { updates: this.updates.map(feature => feature.toJSON()) };
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}
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(json.updates.map(feature => FeatureRecord.fromJSON(feature)));
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}
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}
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/** List the config of every feature. */
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export class FeatureListRequest {
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declare ["constructor"]: typeof FeatureListRequest;
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static plugin = "exp_scenario" as const;
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static type = "request" as const;
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static src = ["control", "instance"] as const;
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static dst = "controller" as const;
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static permission = "exp_scenario.config.view" as const;
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static Response = lib.jsonArray(FeatureRecord);
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}
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/** Replace the config of a feature, values left out go back to their default. */
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export class FeatureUpdateRequest {
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declare ["constructor"]: typeof FeatureUpdateRequest;
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static plugin = "exp_scenario" as const;
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static type = "request" as const;
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static src = "control" as const;
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static dst = "controller" as const;
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static permission = "exp_scenario.config.edit" as const;
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static Response = FeatureRecord;
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constructor(
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public id: string,
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public enabled: boolean,
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public values: Record<string, FeatureValue>,
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) {}
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static jsonSchema = Type.Object({
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id: Type.String(),
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enabled: Type.Boolean(),
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values: Type.Record(Type.String(), FeatureValueSchema),
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});
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(json.id, json.enabled, json.values);
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}
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}
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/** Settings of a player kept by the controller, by player name. Only set values are stored. */
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export class PlayerRecord {
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constructor(
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/** Name of the player */
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public id: string,
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/** Shown to everyone when the player joins */
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public joinMessage?: string,
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/** Toolbar state from Gui.toolbar.get_state, json compressed with helpers.encode_string */
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public toolbar?: string,
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public updatedAtMs: number = 0,
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public isDeleted: boolean = false,
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) {}
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static jsonSchema = Type.Object({
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id: Type.String(),
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join_message: Type.Optional(Type.String()),
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toolbar: Type.Optional(Type.String()),
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updated_at_ms: Type.Optional(Type.Number()),
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is_deleted: Type.Optional(Type.Boolean()),
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});
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toJSON() {
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const json: Static<typeof PlayerRecord.jsonSchema> = { id: this.id };
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if (this.joinMessage) {
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json.join_message = this.joinMessage;
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}
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if (this.toolbar) {
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json.toolbar = this.toolbar;
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}
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if (this.updatedAtMs) {
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json.updated_at_ms = this.updatedAtMs;
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}
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if (this.isDeleted) {
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json.is_deleted = true;
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}
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return json;
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}
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(
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json.id,
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json.join_message,
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json.toolbar,
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json.updated_at_ms ?? 0,
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json.is_deleted ?? false,
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);
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}
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}
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/** Users may always read their own settings, otherwise they need to be able to see users. */
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function selfOrPermission(permission: lib.PermissionName) {
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return (user: lib.IUser, message: lib.MessageRequest) => {
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const playerName = (message.data as { player_name: string }).player_name;
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if (user.name.toLowerCase() !== playerName.toLowerCase()) {
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user.checkPermission(permission);
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}
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};
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}
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/** Get the settings of a player, an empty record when nothing is stored. */
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export class PlayerGetRequest {
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declare ["constructor"]: typeof PlayerGetRequest;
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static plugin = "exp_scenario" as const;
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static type = "request" as const;
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static src = ["control", "instance"] as const;
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static dst = "controller" as const;
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static permission = selfOrPermission("core.user.get");
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static Response = PlayerRecord;
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constructor(
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public playerName: string,
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) {}
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static jsonSchema = Type.Object({
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player_name: Type.String(),
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});
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toJSON() {
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return { player_name: this.playerName };
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}
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(json.player_name);
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}
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}
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export const joinMessageMaxLength = 255;
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/** Set or clear (null or empty) the join message of a player. */
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export class JoinMessageSetRequest {
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declare ["constructor"]: typeof JoinMessageSetRequest;
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static plugin = "exp_scenario" as const;
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static type = "request" as const;
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static src = ["control", "instance"] as const;
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static dst = "controller" as const;
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static permission(user: lib.IUser, message: lib.MessageRequest) {
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const playerName = (message.data as { player_name: string }).player_name;
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if (user.name.toLowerCase() === playerName.toLowerCase()) {
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user.checkPermission("exp_scenario.join_message.set");
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} else {
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user.checkPermission("exp_scenario.join_message.set_other");
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}
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}
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constructor(
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public playerName: string,
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public message: string | null,
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) {}
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static jsonSchema = Type.Object({
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player_name: Type.String(),
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message: Type.Union([Type.String({ maxLength: joinMessageMaxLength }), Type.Null()]),
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});
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toJSON() {
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return { player_name: this.playerName, message: this.message };
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}
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(json.player_name, json.message);
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}
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}
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/** The toolbar of a player, sent when they leave. */
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export class PlayerToolbarEvent {
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declare ["constructor"]: typeof PlayerToolbarEvent;
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static plugin = "exp_scenario" as const;
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static type = "event" as const;
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static src = "instance" as const;
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static dst = "controller" as const;
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constructor(
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public playerName: string,
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public toolbar: string,
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) {}
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static jsonSchema = Type.Object({
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player_name: Type.String(),
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toolbar: Type.String(),
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});
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toJSON() {
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return { player_name: this.playerName, toolbar: this.toolbar };
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}
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static fromJSON(json: Static<typeof this.jsonSchema>) {
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return new this(json.player_name, json.toolbar);
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}
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}
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