Files

279 lines
7.6 KiB
TypeScript

import * as lib from "@clusterio/lib";
import { Type, Static } from "@sinclair/typebox";
import type { FeatureValue } from "./features.js";
/** Create the roles and permission groups the scenario shipped with, see seed.ts. */
export class SeedRequest {
declare ["constructor"]: typeof SeedRequest;
static plugin = "exp_scenario" as const;
static type = "request" as const;
static src = "control" as const;
static dst = "controller" as const;
static permission = "exp_scenario.seed" as const;
constructor() {}
}
const FeatureValueSchema = Type.Union([Type.Boolean(), Type.Number(), Type.String(), Type.Array(Type.String()), Type.Null()]);
/** The config of one feature, see features.ts. Only values which differ from the default are stored. */
export class FeatureRecord {
constructor(
/** Name of the feature in features.ts */
public id: string,
public enabled: boolean,
public values: Record<string, FeatureValue> = {},
public updatedAtMs: number = 0,
public isDeleted: boolean = false,
) {}
static jsonSchema = Type.Object({
id: Type.String(),
enabled: Type.Boolean(),
values: Type.Record(Type.String(), FeatureValueSchema),
updated_at_ms: Type.Optional(Type.Number()),
is_deleted: Type.Optional(Type.Boolean()),
});
toJSON() {
const json: Static<typeof FeatureRecord.jsonSchema> = {
id: this.id,
enabled: this.enabled,
values: this.values,
};
if (this.updatedAtMs) {
json.updated_at_ms = this.updatedAtMs;
}
if (this.isDeleted) {
json.is_deleted = true;
}
return json;
}
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(
json.id,
json.enabled,
json.values,
json.updated_at_ms ?? 0,
json.is_deleted ?? false,
);
}
}
export class FeatureUpdatedEvent {
declare ["constructor"]: typeof FeatureUpdatedEvent;
static plugin = "exp_scenario" as const;
static type = "event" as const;
static src = "controller" as const;
static dst = ["control", "instance"] as const;
static permission = "exp_scenario.config.view" as const;
constructor(
public updates: FeatureRecord[],
) {}
static jsonSchema = Type.Object({
updates: Type.Array(FeatureRecord.jsonSchema),
});
toJSON() {
return { updates: this.updates.map(feature => feature.toJSON()) };
}
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(json.updates.map(feature => FeatureRecord.fromJSON(feature)));
}
}
/** List the config of every feature. */
export class FeatureListRequest {
declare ["constructor"]: typeof FeatureListRequest;
static plugin = "exp_scenario" as const;
static type = "request" as const;
static src = ["control", "instance"] as const;
static dst = "controller" as const;
static permission = "exp_scenario.config.view" as const;
static Response = lib.jsonArray(FeatureRecord);
}
/** Replace the config of a feature, values left out go back to their default. */
export class FeatureUpdateRequest {
declare ["constructor"]: typeof FeatureUpdateRequest;
static plugin = "exp_scenario" as const;
static type = "request" as const;
static src = "control" as const;
static dst = "controller" as const;
static permission = "exp_scenario.config.edit" as const;
static Response = FeatureRecord;
constructor(
public id: string,
public enabled: boolean,
public values: Record<string, FeatureValue>,
) {}
static jsonSchema = Type.Object({
id: Type.String(),
enabled: Type.Boolean(),
values: Type.Record(Type.String(), FeatureValueSchema),
});
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(json.id, json.enabled, json.values);
}
}
/** Settings of a player kept by the controller, by player name. Only set values are stored. */
export class PlayerRecord {
constructor(
/** Name of the player */
public id: string,
/** Shown to everyone when the player joins */
public joinMessage?: string,
/** Toolbar state from Gui.toolbar.get_state, json compressed with helpers.encode_string */
public toolbar?: string,
public updatedAtMs: number = 0,
public isDeleted: boolean = false,
) {}
static jsonSchema = Type.Object({
id: Type.String(),
join_message: Type.Optional(Type.String()),
toolbar: Type.Optional(Type.String()),
updated_at_ms: Type.Optional(Type.Number()),
is_deleted: Type.Optional(Type.Boolean()),
});
toJSON() {
const json: Static<typeof PlayerRecord.jsonSchema> = { id: this.id };
if (this.joinMessage) {
json.join_message = this.joinMessage;
}
if (this.toolbar) {
json.toolbar = this.toolbar;
}
if (this.updatedAtMs) {
json.updated_at_ms = this.updatedAtMs;
}
if (this.isDeleted) {
json.is_deleted = true;
}
return json;
}
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(
json.id,
json.join_message,
json.toolbar,
json.updated_at_ms ?? 0,
json.is_deleted ?? false,
);
}
}
/** Users may always read their own settings, otherwise they need to be able to see users. */
function selfOrPermission(permission: lib.PermissionName) {
return (user: lib.IUser, message: lib.MessageRequest) => {
const playerName = (message.data as { player_name: string }).player_name;
if (user.name.toLowerCase() !== playerName.toLowerCase()) {
user.checkPermission(permission);
}
};
}
/** Get the settings of a player, an empty record when nothing is stored. */
export class PlayerGetRequest {
declare ["constructor"]: typeof PlayerGetRequest;
static plugin = "exp_scenario" as const;
static type = "request" as const;
static src = ["control", "instance"] as const;
static dst = "controller" as const;
static permission = selfOrPermission("core.user.get");
static Response = PlayerRecord;
constructor(
public playerName: string,
) {}
static jsonSchema = Type.Object({
player_name: Type.String(),
});
toJSON() {
return { player_name: this.playerName };
}
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(json.player_name);
}
}
export const joinMessageMaxLength = 255;
/** Set or clear (null or empty) the join message of a player. */
export class JoinMessageSetRequest {
declare ["constructor"]: typeof JoinMessageSetRequest;
static plugin = "exp_scenario" as const;
static type = "request" as const;
static src = ["control", "instance"] as const;
static dst = "controller" as const;
static permission(user: lib.IUser, message: lib.MessageRequest) {
const playerName = (message.data as { player_name: string }).player_name;
if (user.name.toLowerCase() === playerName.toLowerCase()) {
user.checkPermission("exp_scenario.join_message.set");
} else {
user.checkPermission("exp_scenario.join_message.set_other");
}
}
constructor(
public playerName: string,
public message: string | null,
) {}
static jsonSchema = Type.Object({
player_name: Type.String(),
message: Type.Union([Type.String({ maxLength: joinMessageMaxLength }), Type.Null()]),
});
toJSON() {
return { player_name: this.playerName, message: this.message };
}
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(json.player_name, json.message);
}
}
/** The toolbar of a player, sent when they leave. */
export class PlayerToolbarEvent {
declare ["constructor"]: typeof PlayerToolbarEvent;
static plugin = "exp_scenario" as const;
static type = "event" as const;
static src = "instance" as const;
static dst = "controller" as const;
constructor(
public playerName: string,
public toolbar: string,
) {}
static jsonSchema = Type.Object({
player_name: Type.String(),
toolbar: Type.String(),
});
toJSON() {
return { player_name: this.playerName, toolbar: this.toolbar };
}
static fromJSON(json: Static<typeof this.jsonSchema>) {
return new this(json.player_name, json.toolbar);
}
}