Commands, Permission Groups, Player Statistics, Reports, Roles, Scenario, Server UPS and Module Utilities get a readme covering their config, permissions, commands, web pages and Lua and Node API. The existing readmes are brought up to date: Auto Restart now that clusterio marks a restart after a plugin install, Discord Auth gets the code timeout, command aliases and its Lua API, and the GUI guide says what the plugin is and has its toolbar examples and an iterator name fixed. The main readme gets a Plugins section listing each plugin by name and package with a one line description. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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ExpGaming - Auto Restart
Restarts hosts, and optionally the controller, that need a restart once nobody is playing on them.
A host needs a restart after a plugin is installed or updated, after a clusterio update, and after a config change that only applies on restart. The web UI shows this as "Restart Required". This plugin waits until the host has had no players online for a while and then sends it the same restart request the web UI button does.
Restarting a host stops every instance on it. Once the host is back, the instances that were running are started again. Instances with auto start enabled are started by the host itself.
Requirements
- Hosts must be run with
--can-restartso their process monitor starts them again. The systemd units and run scripts written by the installer do this. controller.system_metrics_intervalmust be above 0. That poll is how the controller learns a host needs a restart.- Plugins added outside clusterio, for example checked out into
external_plugins, do not mark the host as needing a restart. Use "Mark Restart Required" on the host page, orclusterioctl host mark-restart-required <host>, so this plugin picks it up. - With
restart_controllerenabled, the controller must also be run with--can-restart. The controller is not restarted if the installed clusterio version is older than the running one.
Config
All fields are on the controller.
| Field | Default | Description |
|---|---|---|
exp_auto_restart.idle_seconds |
300 | How long a host must have had no players online before it is restarted. |
exp_auto_restart.scope |
host | With cluster, players on any host hold back every restart. |
exp_auto_restart.start_instances |
true | Start the instances that were running again once the host is back. |
exp_auto_restart.restart_controller |
false | Also restart the controller when it needs it and no players are online anywhere. |
Hosts are checked every 10 seconds. A host that refuses the restart, for example because it was not run with --can-restart, is logged once and left alone until its process changes.