--- The bonuses players can spend their points on, see gui/player_bonus.lua -- @config Player-Bonus return { { name = "character_mining_speed_modifier", scale = 1, cost = 10, max_value = 4, value_step = 0.5, is_percentage = true, }, { name = "character_running_speed_modifier", scale = 1, cost = 60, max_value = 2, value_step = 0.25, is_percentage = true, }, { name = "character_crafting_speed_modifier", scale = 1, cost = 4, max_value = 12, value_step = 1, is_percentage = true, }, { name = "character_inventory_slots_bonus", scale = 10, cost = 2, max_value = 100, value_step = 10, }, { name = "character_health_bonus", scale = 50, cost = 4, max_value = 300, value_step = 50, }, { name = "character_reach_distance_bonus", scale = 1, cost = 1, max_value = 16, value_step = 2, combined_bonus = { "character_resource_reach_distance_bonus", "character_build_distance_bonus", }, }, { name = "personal_battery_recharge", scale = 4, cost = 40, max_value = 8, value_step = 1, is_special = true, }, }