Fixed error with LuaPlayer.connected

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Cooldude2606 committed 2018-10-25 18:11:50 +01:00
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commit 4fe7ec3c0a
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@@ -84,7 +84,7 @@
</tr>
<tr>
<td class="name" nowrap><a href="#update">update ([frame[, players]])</a></td>
<td class="summary">This is used to update all the guis of conected players, good idea to use our thread system as it as nested for loops</td>
<td class="summary">This is used to update all the guis of connected players, good idea to use our thread system as it as nested for loops</td>
</tr>
<tr>
<td class="name" nowrap><a href="#open">open (left_name)</a></td>
@@ -151,7 +151,7 @@
<strong>update ([frame[, players]])</strong>
</dt>
<dd>
This is used to update all the guis of conected players, good idea to use our thread system as it as nested for loops
This is used to update all the guis of connected players, good idea to use our thread system as it as nested for loops
<h3>Parameters:</h3>