Files
factorio-clusterio/packages/lib/build_mod.js
T
Hornwitser faae6ccf97 Rework mod build system to be multi-version capable
Add a variants array which can specify overriden properties of the
info.json for building multiple versions of the mod at the same time and
fix the additonal_files to allow specifying under what path the file is
put.

Together these two changes allow setting up the build to do all
supported versions at the same time and add specialized code for each
version of Factorio supported.
2020-12-06 22:46:32 +01:00

131 lines
3.9 KiB
JavaScript

/* eslint-disable no-console */
"use strict";
const events = require("events");
const fs = require("fs-extra");
const JSZip = require("jszip");
const klaw = require("klaw");
const path = require("path");
const yargs = require("yargs");
async function main() {
const args = yargs
.scriptName("build")
.options({
"clean": { describe: "Remove previous builds", type: "boolean", default: false },
"build": { describe: "Build mod(s)", type: "boolean", default: true },
"pack": { describe: "Pack into zip file", type: "boolean", default: true },
"source-dir": { describe: "Path to mod source files", nargs: 1, type: "string", demandOption: true },
"output-dir": { describe: "Path to output built mod(s)", nargs: 1, type: "string", default: "dist" },
"factorio-version": { describe: "Override factorio_version", type: "string" },
})
.strict()
.argv
;
await build(args);
}
async function build(args) {
let info = JSON.parse(await fs.readFile(path.join(args.sourceDir, "info.json")));
if (args.factorioVersion) {
info.factorio_version = args.factorioVersion;
}
if (args.dependencies) {
info.dependencies = args.dependencies;
}
if (args.clean) {
let splitter = /^(.*)_(\d+\.\d+\.\d+)(\.zip)?$/;
for (let entry of await fs.readdir(args.outputDir)) {
let match = splitter.exec(entry);
if (match) {
let [, name, version] = match;
if (name === info.name) {
let modPath = path.join(args.outputDir, entry);
console.log(`Removing ${modPath}`);
await fs.remove(modPath);
}
}
}
}
if (info.variants) {
for (let [variant, variantOverrides] of Object.entries(info.variants)) {
let variantInfo = {
...info,
...variantOverrides,
};
delete variantInfo.variants;
await buildMod(args, variantInfo);
}
} else {
await buildMod(args, info);
}
}
async function buildMod(args, info) {
if (args.build) {
await fs.ensureDir(args.outputDir);
let modName = `${info.name}_${info.version}`;
if (args.pack) {
let zip = new JSZip();
let walker = klaw(args.sourceDir)
.on("data", item => {
if (item.stats.isFile()) {
// On Windows the path created uses backslashes as the directory sepparator
// but the zip file needs to use forward slashes. We can't use the posix
// version of relative here as it doesn't work with Windows style paths.
let basePath = path.relative(args.sourceDir, item.path).replace(/\\/g, "/");
zip.file(path.posix.join(modName, basePath), fs.createReadStream(item.path));
}
})
;
await events.once(walker, "end");
for (let [fileName, pathParts] of Object.entries(info.additional_files || {})) {
let filePath = path.join(args.sourceDir, ...pathParts);
if (!await fs.pathExists(filePath)) {
throw new Error(`Additional file ${filePath} does not exist`);
}
zip.file(path.posix.join(modName, fileName), fs.createReadStream(filePath));
}
delete info.additional_files;
zip.file(path.posix.join(modName, "info.json"), JSON.stringify(info, null, 4));
let modPath = path.join(args.outputDir, `${modName}.zip`);
console.log(`Writing ${modPath}`);
let writeStream = zip.generateNodeStream().pipe(fs.createWriteStream(modPath));
await events.once(writeStream, "finish");
} else {
let modDir = path.join(args.outputDir, modName);
if (await fs.exists(modDir)) {
console.log(`Removing existing build ${modDir}`);
await fs.remove(modDir);
}
console.log(`Building ${modDir}`);
await fs.copy(args.sourceDir, modDir);
for (let [fileName, pathParts] of Object.entries(info.additional_files) || []) {
let filePath = path.join(...pathParts);
await fs.copy(filePath, path.join(modDir, fileName));
}
delete info.additional_files;
await fs.writeFile(path.join(modDir, "info.json"), JSON.stringify(info, null, 4));
}
}
}
if (module === require.main) {
main().catch(err => { console.log(err); });
}
module.exports = {
build,
};