Files
factorio-clusterio/plugins/minimap/instance.ts
T

100 lines
3.0 KiB
TypeScript

import * as lib from "@clusterio/lib";
import { BaseInstancePlugin } from "@clusterio/host";
import { TileDataEvent, GetTileDataRequest } from "./messages";
interface TileDataIpc {
type: "tiles" | "pixels";
data: string;
position?: [number, number];
size?: number;
layer?: string;
}
export class InstancePlugin extends BaseInstancePlugin {
pendingTileUpdates = new Map<string, Set<[number, number, [number, number, number, number]]>>();
async init() {
if (!this.instance.config.get("factorio.enable_script_commands")) {
throw new Error("minimap plugin requires script commands to be enabled.");
}
this.instance.handle(GetTileDataRequest, this.handleGetTileDataRequest.bind(this));
// Listen for tile data from the Lua module
this.instance.server.on("ipc-minimap:tile_data", (data: TileDataIpc) => {
this.handleTileDataFromLua(data).catch(err => this.logger.error(
`Error handling tile data from Lua:\n${err}`
));
});
}
async handleGetTileDataRequest(request: GetTileDataRequest): Promise<{ tileData: string[] }> {
const { area } = request;
try {
// Send command to Lua to dump tile data for the specified area
const command = `/sc minimap.dump_mapview({${area.x1}, ${area.y1}}, {${area.x2}, ${area.y2}})`;
const response = await this.sendRcon(command);
// Parse the response - it should be a semicolon-separated string of hex colors
const tileData = response ? response.split(";").filter(data => data.length > 0) : [];
return { tileData };
} catch (err) {
this.logger.error(`Failed to get tile data: ${err}`);
return { tileData: [] };
}
}
async handleTileDataFromLua(data: TileDataIpc) {
try {
// Parse the incoming data
const tileData = data.data.split(";").filter(segment => segment.length > 0);
if (tileData.length === 0) {
return;
}
// Send tile data to controller
const event = new TileDataEvent(
data.type,
tileData,
data.position || null,
data.size || null,
this.instance.config.get("instance.id"),
data.layer || ""
);
await this.instance.sendTo("controller", event);
} catch (err) {
this.logger.error(`Failed to process tile data from Lua: ${err}`);
}
}
async onStart() {
// Initialize the Lua module when the instance starts
try {
await this.sendRcon("/sc if not storage.minimap then storage.minimap = {} end");
// Set up periodic tile updates every 30 seconds
await this.sendRcon(`/sc
if not storage.minimap.update_timer then
storage.minimap.update_timer = 0
storage.minimap.update_interval = 1800 -- 30 seconds at 60 UPS
end
`);
this.logger.info("Minimap plugin initialized on instance");
} catch (err) {
this.logger.error(`Failed to initialize minimap on instance: ${err}`);
}
}
async onOutput(output: lib.ParsedFactorioOutput) {
// Handle any special output parsing if needed for tile data
if (output.type === "action" && output.action === "CUSTOM") {
// Could handle custom factorio output here if the Lua module sends special messages
}
}
}