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Fix references and missing files from the jsdoc output after the refactor in #462.
818 lines
26 KiB
JavaScript
818 lines
26 KiB
JavaScript
/**
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* Plugin interfaces and utilities.
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* @module lib/plugin
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*/
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"use strict";
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const helpers = require("./helpers");
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/**
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* Conceptual base for master and instance plugins.
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* @typedef {
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* module:lib/plugin.BaseMasterPlugin
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* |module:lib/plugin.BaseInstancePlugin
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* |module:lib/plugin.BaseControlPlugin
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* } module:lib/plugin.BasePlugin
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*/
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/**
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* Base class for instance plugins
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*
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* Instance plugins are subclasses of this class which get instantiated by
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* the slave when it brings up an instance with the plugin enabled in the
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* config. To be discovered the class must be exported under the name
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* `InstancePlugin` in the module specified by the `instanceEntrypoint` in
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* the plugin's info.js file.
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*
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* Instances may be started and stopped many times, and many instances may
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* be running at the same time, each of which will have their own instance
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* of the InstancePlugin class.
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*
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* @static
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*/
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class BaseInstancePlugin {
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constructor(info, instance, slave) {
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/**
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* The plugin's own info module
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*/
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this.info = info;
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/**
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* Instance the plugin started for
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* @type {module:slave/src/Instance}
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*/
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this.instance = instance;
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/**
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* Slave running the instance
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*
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* With the exepction of accessing the slave's config you should
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* avoid ineracting with the slave object directly.
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*
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* @type {module:slave/src/Slave}
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*/
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this.slave = slave;
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/**
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* Logger for this plugin
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*
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* Instance of winston Logger for sending log messages from this
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* plugin. Supported methods and their corresponding log levels are
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* `error`, `warn`, `audit`, `info` and `verbose`.
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*/
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this.logger = instance.logger.child({ plugin: this.info.name });
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this._pendingRconMessages = [];
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this._sendingRconMessages = false;
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}
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/**
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* Called immediately after the class is instantiated
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*/
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async init() { }
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/**
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* Called when the value of a config field changed.
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*
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* Invoked after the value of the config field given by `field` has
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* changed.
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*
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* @param {module:lib/config.ConfigGroup} group -
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* The group who's field got changed.
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* @param {string} field - Name of the field that changed.
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* @param {*} prev - The previous value of the field.
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*/
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async onInstanceConfigFieldChanged(group, field, prev) { }
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/**
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* Called before collecting Prometheus metrics
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*
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* Invoked before the default metrics of prometheus is collected. Note
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* that since this is done while replying to /metrics this should not
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* take a long time, otherwise the requst will time out.
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*
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* Although you can return the results of collecting your prometheus
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* collectors directly, all gauges in the default registry is already
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* automatically collected. It's therefore recommended to only update
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* the Gauges/Counters/etc in onMetric and let Clusterio deal will
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* collecting the values.
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*
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* @returns {*} an async iterator of prometheus metric results or undefined.
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*/
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async onMetrics() { }
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/**
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* Called after the Factorio server is started
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*/
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async onStart() { }
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/**
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* Called before the Factorio server is stopped
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*
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* This will not be called if for example the Factorio server crashes or
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* is killed.
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*/
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async onStop() { }
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/**
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* Called when the instance exits
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*
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* Invoked when the instance is shut down. This may occur after init
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* has been called if an error occurs during startup. Note that if
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* the plugin's init() throws this method will still be invoked.
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*/
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onExit() { }
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/**
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* Called when the Factorio outputs a line
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*
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* Called when the Factorio server outputs a line on either stdout or
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* stderr. The output is a parsed form of the line and contains the
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* following properties:
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*
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* @param {Object} parsed - parsed server output.
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* @param {string} parsed.source -
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* Where the message came from, one of "stdout" and "stderr".
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* @param {string} parsed.format -
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* Timestamp format, one of "date", "seconds" and "none".
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* @param {string=} parsed.time -
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* Timestamp of the message. Not present if format is "none".
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* @param {string} parsed.type -
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* Type of message, one of "log", "action" and "generic".
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* @param {string=} parsed.level -
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* Log level for "log" type. i.e "Info" normally.
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* @param {string=} parsed.file - File reported for "log" type.
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* @param {string=} parsed.action -
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* Kind of action for "action" type. i.e "CHAT" for chat.
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* @param {string} parsed.message - Main content of the line.
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* @param {string} line - raw line of server output.
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*/
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async onOutput(parsed, line) { }
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/**
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* Called when an event on the master connection happens
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*
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* The event param may be one of connect, drop, resume and close and has
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* the following meaning:
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*
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* ##### connect
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*
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* Invoked when a new connection to the master has been established.
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*
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* ##### drop
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*
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* Invoked when a connection loss is detected between the slave and the
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* master. Plugins should respond to this event by throtteling messages
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* it is sending to the master to an absolute minimum.
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*
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* Messages sent over a dropped master connection will get queued up in
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* memory on the slave and sent all in one go when the connection is
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* re-established again.
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*
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* ##### resume
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*
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* Invoked when the connection that had previously dropped is
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* re-established.
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*
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* ##### close
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*
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* Invoked when the connection to the master has been closed. This
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* typically means the master server has shut down. Plugins should not
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* send any messages that goes to or via the master server after the
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* connection has been closed and before a new one is established.
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*
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* @param {string} event - one of connect, drop, resume and close
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*/
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onMasterConnectionEvent(event) { }
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/**
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* Called when the master is preparing to disconnect from the slave
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*
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* Invoked when the master server has requested the disconnection from
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* the slave. This typically happens when it is in the process of
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* shutting down.
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*
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* Plugins must stop sending messages to the master, or are forwarded
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* via the master server after the prepare disconnect has been handled.
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*
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* @param {module:master/src/SlaveConnection} connection -
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* The connection to the slave preparing to disconnect.
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*/
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async onPrepareMasterDisconnect(connection) { }
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/**
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* Called when a player joins or leaves the game
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*
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* Invoked when a player either joins or leaves the instance.
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*
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* @param {Object} event - Information about the event.
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* @param {string} event.type - Either "join" or "leave".
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* @param {string} event.name - Name of the player that joined/left.
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*/
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async onPlayerEvent(event) { }
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/**
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* Send RCON message to instance
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*
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* Send a message or command to the server which can potentially be
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* executed out of order in relation to other RCON commands.
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*
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* This should not be called before onStart or after onStop. A simple
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* way to achieve this is to check that the instance status is running
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* before sending commands. Note that the instance status is set to
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* running some time after `onStart` and some time before `onStop` is
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* invoked.
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*
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* @param {string} message - message to send to server over RCON.
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* @param {boolean=} [expectEmpty=false] -
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* if true throw if the response is not empty. Useful for detecting
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* errors that might have been sent in response.
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* @returns {Promise<string>} response from server.
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*/
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async sendRcon(message, expectEmpty=false) {
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return await this.instance.sendRcon(message, expectEmpty, this.info.name);
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}
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/**
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* Send serially ordered RCON message to instance
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*
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* Send a message or command to the server which will not be executed
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* out of order in relation to other RCON commands sent with this
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* method. The ordering applies per plugin, and two plugins sending
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* commands with this method may execute out of order in relation to
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* each other.
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*
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* This should not be called before onStart or after onStop. A simple
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* way to achieve this is to check that the instance status is running
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* before sending commands. Note that the instance status is set to
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* running some time after `onStart` and some time before `onStop` is
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* invoked.
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*
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* @param {string} message - message to send to server over RCON.
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* @param {boolean=} [expectEmpty=false] -
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* if true throw if the response is not empty. Useful for detecting
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* errors that might have been sent in response.
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* @returns {Promise<string>} response from server.
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*/
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async sendOrderedRcon(message, expectEmpty=false) {
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let promise = new Promise((resolve, reject) => {
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this._pendingRconMessages.push({resolve, reject, message, expectEmpty});
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});
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if (!this._sendingRconMessages) {
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this._sendPendingRconMessages();
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}
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return await promise;
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}
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async _sendPendingRconMessages() {
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this._sendingRconMessages = true;
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while (this._pendingRconMessages.length) {
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let task = this._pendingRconMessages.shift();
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try {
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let result = await this.sendRcon(task.message, task.expectEmpty);
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task.resolve(result);
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} catch (err) {
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task.reject(err);
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}
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}
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this._sendingRconMessages = false;
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}
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}
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/**
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* Base class for master plugins
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*
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* Master plugins are subclasses of this class which get instantiated by
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* the master server on startup when the plugin is enabled in the config.
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* To be discovered the class must be exported under the name `MasterPlugin`
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* in the module specified by the `masterEntrypoint` in the plugin's info.js
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* file.
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*
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* @static
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*/
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class BaseMasterPlugin {
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constructor(info, master, metrics, logger) {
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this.info = info;
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/**
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* Master server
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* @type {module:master/src/Master}
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*/
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this.master = master;
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this.metrics = metrics;
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/**
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* Logger for this plugin
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*
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* Instance of winston Logger for sending log messages from this
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* plugin. Supported methods and their corresponding log levels are
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* `error`, `warn`, `audit`, `info` and `verbose`.
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*/
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this.logger = logger.child({ plugin: this.info.name });
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}
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/**
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* Called immediately after the class is instantiated
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*/
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async init() { }
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/**
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* Called when the status of an instance changes
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*
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* Invoked when the master server has changed the status of an instance
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* or received notice from a slave that the status of an instance has
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* changed. The possible statuses that can be notified about are:
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* - `unassigned:`: Instance is no longer asssigned to a slave.
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* - `unknown`: Slave assigned to instance is offline.
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* - `stopped`: Instance is no longer running or was just assigned to a
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* slave.
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* - `starting`: Instance is in the process of starting up.
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* - `running`: Instance startup completed and is now running.
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* - `stopping`: Instance is in the processing stopping.
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* - `creating_save`: Instance is in the process of creating a save.
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* - `exporting_data`: Instance is in the process of exporting item
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* icons and locale data.
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* - `deleted`: Instance was deleted.
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*
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* On master startup all known instances gets the status `unknown` if
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* they are assigned to a slave, when the slave then connects to the
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* master and informs of the current status of its instances this hook
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* is invoked for all those instances. You can detect this situation by
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* checking if prev equals `unknown`. If the slave disconnects the
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* instances will again get the `unknown` status.
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*
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* When instances are created on the master they will notify of a status
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* change with prev set to null. While the status of new instances is
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* in most cases `unassigned` it's possible for the created instance to
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* start with any state in some slave connection corner cases.
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*
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* Note that it's possible for status change notification to get lost in
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* the case of network outages if reconnect fails to re-establish the
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* session between the master server and the slave.
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*
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* @param {Object} instance - the instance that changed.
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* @param {?string} prev - the previous status of the instance.
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*/
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async onInstanceStatusChanged(instance, prev) { }
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/**
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* Called when the value of a master config field changed.
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*
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* Invoked after the value of the config field given by `field` has
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* changed on the master.
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*
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* @param {module:lib/config.ConfigGroup} group -
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* The group who's field got changed.
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* @param {string} field - Name of the field that changed.
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* @param {*} prev - The previous value of the field.
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*/
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async onMasterConfigFieldChanged(group, field, prev) { }
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/**
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* Called when the value of an instance config field changed.
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*
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* Invoked after the value of the config field given by `field` has
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* changed on an instance.
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*
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* @param {Object} instance - The instance the config changed on.
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* @param {module:lib/config.ConfigGroup} group -
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* The group who's field got changed.
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* @param {string} field - Name of the field that changed.
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* @param {*} prev - The previous value of the field.
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*/
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async onInstanceConfigFieldChanged(instance, group, field, prev) { }
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/**
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* Called before collecting Prometheus metrics
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*
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* Invoked before the default metrics of prometheus is collected. Note
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* that since this is done while replying to /metrics this should not
|
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* take a long time, otherwise the requst will time out.
|
||
*
|
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* Although you can return the results of collecting your prometheus
|
||
* collectors directly, all gauges in the default registry is already
|
||
* automatically collected. It's therefore recommended to only update
|
||
* the Gauges/Counters/etc in onMetric and let Clusterio deal will
|
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* collecting the values.
|
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*
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* @returns {*} an async iterator of prometheus metric results or undefined.
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*/
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async onMetrics() { }
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/**
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* Called when the master server is shutting down
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*/
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async onShutdown() { }
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/**
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* Called when an event on a slave connection happens
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*
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* The event param may be one of connect, drop, resume and close and has
|
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* the following meaning:
|
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*
|
||
* ##### connect
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||
*
|
||
* Invoked when a new connection to the slave has been established.
|
||
*
|
||
* ##### drop
|
||
*
|
||
* Invoked when a connection loss is detected between the master and a
|
||
* slave. Plugins should respond to this event by throtteling messages
|
||
* it is sending to the given slave connection to an absolute minimum.
|
||
*
|
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* Messages sent over a dropped slave connection will get queued up in
|
||
* memory on the master and sent all in one go when the connection is
|
||
* re-established again.
|
||
*
|
||
* ##### resume
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||
*
|
||
* Invoked when a connection that had previously been dropped is
|
||
* re-established
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||
*
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||
* ##### close
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*
|
||
* Invoked when the connection to the slave has been closed.
|
||
*
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||
* @param {module:master/src/SlaveConnection} connection -
|
||
* The connection the event occured on.
|
||
* @param {string} event - one of connect, drop, resume and close
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*/
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onSlaveConnectionEvent(connection, event) { }
|
||
|
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/**
|
||
* Called when an avent on a control connection happens
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||
*
|
||
* The event param may be one of connect, drop, resume and close and has
|
||
* the following meaning:
|
||
*
|
||
* ##### connect
|
||
*
|
||
* Invoked when a new connection to the control has been established.
|
||
*
|
||
* ##### drop
|
||
*
|
||
* Invoked when a connection loss is detected between the master and a
|
||
* control. Plugins should respond to this event by throtteling
|
||
* messages it is sending to the given control connection to an absolute
|
||
* minimum.
|
||
*
|
||
* Messages sent over a dropped control connection will get queued up in
|
||
* memory on the master and sent all in one go when the connection is
|
||
* re-established again.
|
||
*
|
||
* ##### resume
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||
*
|
||
* Invoked when a connection that had previously been dropped is
|
||
* re-established.
|
||
*
|
||
* ##### close
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||
*
|
||
* Invoked when the connection to the control has been closed.
|
||
*
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||
* @param {module:master/src/ControlConnection} connection -
|
||
* The connection the event occured on.
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||
* @param {string} event - one of connect, drop, resume, and close.
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*/
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onControlConnectionEvent(connection, event) { }
|
||
|
||
|
||
/**
|
||
* Called when a slave is preparing to disconnect from the master
|
||
*
|
||
* Invoked when a slave has requested the disconnection from the master.
|
||
* This typically happens when it is in the process of shutting down.
|
||
*
|
||
* Plugins must stop sending messages to the slave in question after the
|
||
* prepare disconnect has been handled.
|
||
*
|
||
* @param {module:master/src/SlaveConnection} connection -
|
||
* The connection to the slave preparing to disconnect.
|
||
*/
|
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async onPrepareSlaveDisconnect(connection) { }
|
||
|
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/**
|
||
* Called when a player joins or leaves an instance
|
||
*
|
||
* Invoked when a player either joins or leaves an instance in the
|
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* cluster.
|
||
*
|
||
* @param {Object} instance - the instance it occured on.
|
||
* @param {Object} event - Information about the event.
|
||
* @param {string} event.type - Either "join" or "leave".
|
||
* @param {string} event.name - Name of the player that joined/left.
|
||
*/
|
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async onPlayerEvent(instance, event) { }
|
||
|
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/**
|
||
* Broadcast event to all connected slaves
|
||
*
|
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* Sends the given event to all slaves connected to the master server.
|
||
* This does not include slaves that are in the process of closing the
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* connection, which typically happens when they are shutting down.
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*
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* @param {module:lib/link.Event} event - Event to send
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* @param {Object} data - Data ta pass with the event.
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*/
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broadcastEventToSlaves(event, data={}) {
|
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for (let slaveConnection of this.master.wsServer.slaveConnections.values()) {
|
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if (
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!slaveConnection.connector.closing
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&& (!event.plugin || slaveConnection.plugins.has(event.plugin))
|
||
) {
|
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event.send(slaveConnection, data);
|
||
}
|
||
}
|
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}
|
||
}
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||
/**
|
||
* Base class for clusterioctl plugins
|
||
*
|
||
* Control plugins are subclasses of this class which get instantiated by
|
||
* clusterioctl in order to extend its functionallity. To be discovered the
|
||
* class must be exported under the name `ControlPlugin` in the module
|
||
* specified by the `controlEntrypoint` in the plugin's info.js file.
|
||
*
|
||
* @static
|
||
*/
|
||
class BaseControlPlugin {
|
||
constructor(info, logger) {
|
||
/**
|
||
* The plugin's own info module
|
||
*/
|
||
this.info = info;
|
||
|
||
/**
|
||
* Logger for this plugin
|
||
*
|
||
* Instance of winston Logger for sending log messages from this
|
||
* plugin. Supported methods and their corresponding log levels are
|
||
* `error`, `warn`, `audit`, `info` and `verbose`.
|
||
*/
|
||
this.logger = logger.child({ plugin: this.info.name });
|
||
}
|
||
|
||
/**
|
||
* Called immediately after the class is instantiated
|
||
*/
|
||
async init() { }
|
||
|
||
/**
|
||
* Called to add commands to the command line interface.
|
||
*
|
||
* Invoked by clusterioctl to let plugins add commands. `rootCommand` is
|
||
* the top level command node which the plugin should add its own {@link
|
||
* module:lib/command.CommandTree} to.
|
||
*
|
||
* @param {module:lib/command.CommandTree} rootCommand -
|
||
* Root of the clusterioctl command tree.
|
||
*/
|
||
async addCommands(rootCommand) { }
|
||
}
|
||
|
||
|
||
/**
|
||
* Plugin supplied login form
|
||
* @typedef {Object} module:lib/plugin~LoginForm
|
||
* @property {string} name -
|
||
* Internal name of the login form, this should start with the
|
||
* plugin name followed by a dot.
|
||
* @property {string} title -
|
||
* Name displayed above this form in the login window.
|
||
* @property {React.Component} Component -
|
||
* React component that's rendered for this login form. This is
|
||
* supplied the setToken function via its props which should be
|
||
* called when an authentication token is aquired via this
|
||
* form.
|
||
*/
|
||
|
||
/**
|
||
* Plugin supplied pages
|
||
* @typedef {Object} module:lib/plugin~Page
|
||
* @property {string} path - URL path to this page.
|
||
* @property {string=} sidebarPath -
|
||
* If present and this path matches one of the pages in the sidebar it
|
||
* will cause that sidebar entry to be highlighted as active.
|
||
* @property {string=} sidebarGroup -
|
||
* If present group this entry under a group of the given name in the
|
||
* sidebar.
|
||
* @property {string=} sidebarName -
|
||
* If present creates an entry in the sidebar for this page with the
|
||
* given text.
|
||
* @property {ReactNode} content -
|
||
* A react node which is rendered when this page is navigated to.
|
||
* Should render a PageLayout.
|
||
*/
|
||
|
||
/**
|
||
* Base class for web interface plugins
|
||
*
|
||
* @static
|
||
*/
|
||
class BaseWebPlugin {
|
||
constructor(container, packageData, info, logger) {
|
||
/**
|
||
* Webpack container for this plugin
|
||
*/
|
||
this.container = container;
|
||
|
||
/**
|
||
* Contents of the plugin's package.json file
|
||
* @type {Object}
|
||
*/
|
||
this.package = packageData;
|
||
|
||
/**
|
||
* The plugin's own info module
|
||
*/
|
||
this.info = info;
|
||
|
||
/**
|
||
* Control link to the master server, not available until the
|
||
* connect event in onMasterConnectionEvent is signaled.
|
||
* @type {?module:lib/link.Link}
|
||
*/
|
||
this.control = null;
|
||
|
||
/**
|
||
* Logger for this plugin
|
||
*
|
||
* Instance of winston Logger for sending log messages from this
|
||
* plugin. Supported methods and their corresponding log levels are
|
||
* `error`, `warn`, `audit`, `info` and `verbose`.
|
||
*/
|
||
this.logger = logger.child({ plugin: this.info.name });
|
||
|
||
/**
|
||
* List of login forms provided by this plugin
|
||
*
|
||
* @type {Array<module:lib/plugin~LoginForm>}
|
||
*/
|
||
this.loginForms = [];
|
||
|
||
/**
|
||
* List of pages provided by this plugin
|
||
*
|
||
* @type {Array<module:lib/plugin~Page>}
|
||
*/
|
||
this.pages = [];
|
||
|
||
/**
|
||
* Extra react component to add to core components
|
||
*
|
||
* Interface to augment core components of the web UI. Setting a
|
||
* component as one of the supported properties of this object will
|
||
* cause the web UI to render it when displaying that component,
|
||
* usually at the end. Each component will receive a `plugin` param
|
||
* which is the instance of the web plugin that contained the
|
||
* component extra.
|
||
*
|
||
* @type {object}
|
||
* @property {React.ComponentType} MasterPage -
|
||
* Placed at the end of the master page.
|
||
* @property {React.ComponentType} SlavesPage -
|
||
* Placed at the end of the slaves list page.
|
||
* @property {React.ComponentType} SlaveViewPage -
|
||
* Placed at the end of each slave page. Takes a `slave` param
|
||
* which is the slave the page is displayed for.
|
||
* @property {React.ComponentType} InstancesPage -
|
||
* Placed at the end of the instance list page.
|
||
* @property {React.ComponentType} InstanceViewPage -
|
||
* Placed at the end of each instance page. Takes an `instance`
|
||
* param which is the instance the page is displayed for.
|
||
* @property {React.ComponentType} UsersPage -
|
||
* Placed at the end of the users list page.
|
||
* @property {React.ComponentType} UserViewPage -
|
||
* Placed at the end of each user page. Takes a `user` param
|
||
* which is the user object the page is displayed for.
|
||
* @property {React.ComponentType} RolesPage -
|
||
* Placed at the end of the roles list page.
|
||
* @property {React.ComponentType} RoleViewPage -
|
||
* Placed at the end of each role page. Takes a `role` param
|
||
* which is the role object the page is displayed for.
|
||
*/
|
||
this.componentExtra = {};
|
||
}
|
||
|
||
/**
|
||
* Called immediately after the class is instantiated.
|
||
*/
|
||
async init() { }
|
||
|
||
/**
|
||
* Called when an event on the master connection happens
|
||
*
|
||
* The event param may be one of connect, drop, resume and close and has
|
||
* the following meaning:
|
||
*
|
||
* ##### connect
|
||
*
|
||
* Invoked when a new connection to the master has been established.
|
||
*
|
||
* ##### drop
|
||
*
|
||
* Invoked when a connection loss is detected between the control link
|
||
* and the master. Plugins should respond to this event by throtteling
|
||
* messages it is sending to the master to an absolute minimum.
|
||
*
|
||
* Messages sent over a dropped master connection will get queued up in
|
||
* memory in the browser and sent all in one go when the connection is
|
||
* re-established again.
|
||
*
|
||
* ##### resume
|
||
*
|
||
* Invoked when the connection that had previously dropped is
|
||
* re-established.
|
||
*
|
||
* ##### close
|
||
*
|
||
* Invoked when the connection to the master has been closed. This
|
||
* typically means the master server has shut down. Plugins should not
|
||
* send any messages that goes to or via the master server after the
|
||
* connection has been closed and before a new one is established.
|
||
*
|
||
* @param {string} event - one of connect, drop, resume and close
|
||
*/
|
||
onMasterConnectionEvent(event) { }
|
||
}
|
||
|
||
/**
|
||
* Attach plugin messages
|
||
*
|
||
* Attaches all messages defined in the `.info.message` property of the
|
||
* `plugin` passed with handlers taken from the `pluin`.
|
||
*
|
||
* @param {module:lib/link.Link} link - Link to attach handlers to.
|
||
* @param {module:lib/plugin.BasePlugin} plugin -
|
||
* The instance of the plugin attach messages and handlers from.
|
||
*/
|
||
function attachPluginMessages(link, plugin) {
|
||
let messageDefinitions = plugin.info.messages || [];
|
||
for (let [name, messageFormat] of Object.entries(messageDefinitions)) {
|
||
if (messageFormat.plugin !== plugin.info.name) {
|
||
throw new Error(`Type of ${name} message must start with "${plugin.info.name}:"`);
|
||
}
|
||
|
||
let handler = name + messageFormat.handlerSuffix;
|
||
try {
|
||
if (plugin === null || !plugin[handler]) {
|
||
messageFormat.attach(link);
|
||
|
||
} else {
|
||
messageFormat.attach(link, async (message, format) => await plugin[handler](message, format, link));
|
||
}
|
||
|
||
} catch (err) {
|
||
if (err.code === "MISSING_LINK_HANDLER") {
|
||
err.plugin = plugin.info.name;
|
||
err.handler = handler;
|
||
}
|
||
|
||
throw err;
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Invokes the given hook on all plugins
|
||
*
|
||
* @param {Map<string, Object>} plugins -
|
||
* Mapping of plugin names to plugins to invoke the hook on.
|
||
* @param {string} hook - Name of hook to invoke.
|
||
* @param {...*} args - Arguments to pass on to the hook.
|
||
* @returns {Array} Non-empty return values from the hooks.
|
||
*/
|
||
async function invokeHook(plugins, hook, ...args) {
|
||
let results = [];
|
||
for (let [name, plugin] of plugins) {
|
||
try {
|
||
// Use an object to detect if the hook failed on timeout or tried to return a value looking like an error
|
||
const timeout = {};
|
||
let result = await helpers.timeout(
|
||
plugin[hook](...args),
|
||
15000,
|
||
timeout
|
||
);
|
||
if (result === timeout) {
|
||
throw new Error(`Invoking hook ${hook} timed out for plugin ${name}`);
|
||
} else if (result !== undefined) {
|
||
results.push(result);
|
||
}
|
||
} catch (err) {
|
||
plugin.logger.error(`Ignoring error from plugin ${name} in ${hook}:\n${err.stack}`);
|
||
}
|
||
}
|
||
return results;
|
||
}
|
||
|
||
|
||
module.exports = {
|
||
BaseInstancePlugin,
|
||
BaseMasterPlugin,
|
||
BaseControlPlugin,
|
||
BaseWebPlugin,
|
||
|
||
attachPluginMessages,
|
||
invokeHook,
|
||
};
|