Files
factorio-clusterio/packages/controller/src/BaseControllerPlugin.ts
T
bbassieandClaude Opus 5.5 bd609c3c54 Allow metrics hook handlers to return nothing
A handler that only updates gauges has nothing to yield. collect() already
dropped undefined results at runtime, now its type says so too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:15:00 +00:00

362 lines
13 KiB
TypeScript

import type Controller from "./Controller.js";
import type InstanceRecord from "./InstanceRecord.js";
import type ControlConnection from "./ControlConnection.js";
import type HostConnection from "./HostConnection.js";
import * as lib from "@clusterio/lib";
export type ControllerPluginContext = lib.PluginLoadContext<{
controller: Controller;
metrics: any;
}>;
/**
* Collection of controller plugin hooks
*/
export class ControllerHooks extends lib.AsyncHookCollection {
constructor(logger: lib.Logger) {
super(logger);
this.save = this.newHook();
this.metrics = this.newHook();
this.shutdown = this.newHook();
this.instanceStatusChanged = this.newHook();
this.instanceConfigFieldChanged = this.newHook();
this.controllerConfigFieldChanged = this.newHook();
this.controlConnectionEvent = this.newHook();
this.hostConnectionEvent = this.newHook();
this.prepareHostDisconnect = this.newHook();
this.modPacksUpdated = this.newHook();
this.modsUpdated = this.newHook();
this.rolesUpdated = this.newHook();
this.playerEvent = this.newHook();
}
/**
* Called when the controller saves data in memory to disk
*
* Invoked on the configured controller.autosave_interval by the
* controller and intended to be used to flush any in memory data that
* has changed to disk.
*
* This will also be called during graceful shutdown after {@link
* BaseControllerPlugin.onShutdown} have been invoked and all links have
* been disconnected.
*/
readonly save: lib.AsyncHook<[]>;
/**
* Called when the status of an instance changes
*
* Invoked when the controller has changed the status of an instance
* or received notice from a host that the status of an instance has
* changed. The possible statuses that can be notified about are:
* - `unassigned:`: Instance is no longer asssigned to a host.
* - `unknown`: Host assigned to instance is offline.
* - `stopped`: Instance is no longer running or was just assigned to a
* host.
* - `starting`: Instance is in the process of starting up.
* - `running`: Instance startup completed and is now running.
* - `stopping`: Instance is in the processing stopping.
* - `creating_save`: Instance is in the process of creating a save.
* - `exporting_data`: Instance is in the process of exporting item
* icons and locale data.
* - `deleted`: Instance was deleted.
*
* On controller startup all known instances gets the status `unknown` if
* they are assigned to a host, when the host then connects to the
* controller and informs of the current status of its instances this hook
* is invoked for all those instances. You can detect this situation by
* checking if prev equals `unknown`. If the host disconnects the
* instances will again get the `unknown` status.
*
* When instances are created on the controller they will notify of a status
* change with prev set to null. While the status of new instances is
* in most cases `unassigned` it's possible for the created instance to
* start with any state in some host connection corner cases.
*
* Note that it's possible for status change notification to get lost in
* the case of network outages if reconnect fails to re-establish the
* session between the controller and the host.
*
* @param instance -
* The instance that changed.
* @param prev - the previous status of the instance.
*/
readonly instanceStatusChanged: lib.AsyncHook<[instance: InstanceRecord, prev: lib.InstanceStatus | undefined]>;
/**
* Called when the value of a controller config field changed.
*
* Invoked after the value of the config field given by `field` has
* changed on the controller.
*
* @param field - Name of the field that changed.
* @param curr - The current value of the field.
* @param prev - The previous value of the field.
*/
readonly controllerConfigFieldChanged: lib.AsyncHook<[field: string, curr: unknown, prev: unknown]>;
/**
* Called when the value of an instance config field changed.
*
* Invoked after the value of the config field given by `field` has
* changed on an instance.
*
* @param instance -
* The instance the config changed on.
* @param field - Name of the field that changed.
* @param curr - The current value of the field.
* @param prev - The previous value of the field.
*/
// eslint-disable-next-line max-len
readonly instanceConfigFieldChanged: lib.AsyncHook<[instance: InstanceRecord, field: string, curr: unknown, prev: unknown]>;
/**
* Called before collecting Prometheus metrics
*
* Invoked before the default metrics of prometheus is collected. Note
* that since this is done while replying to /metrics this should not
* take a long time, otherwise the requst will time out.
*
* Although you can return the results of collecting your prometheus
* collectors directly, all gauges in the default registry is already
* automatically collected. It's therefore recommended to only update
* the Gauges/Counters/etc in onMetric and let Clusterio deal will
* collecting the values.
*
* @returns an async iterator of prometheus metric results or undefined.
*/
readonly metrics: lib.AsyncHook<[], AsyncIterable<lib.CollectorResult> | void>;
/**
* Called when the controller is shutting down
*/
readonly shutdown: lib.AsyncHook<[]>;
/**
* Called when an event on a host connection happens
*
* The event param may be one of connect, drop, resume and close and has
* the following meaning:
*
* ##### connect
*
* Invoked when a new connection to the host has been established.
*
* ##### drop
*
* Invoked when a connection loss is detected between the controller and a
* host. Plugins should respond to this event by throtteling messages
* it is sending to the given host connection to an absolute minimum.
*
* Messages sent over a dropped host connection will get queued up in
* memory on the controller and sent all in one go when the connection is
* re-established again.
*
* ##### resume
*
* Invoked when a connection that had previously been dropped is
* re-established
*
* ##### close
*
* Invoked when the connection to the host has been closed.
*
* @param connection -
* The connection the event occured on.
* @param event - one of connect, drop, resume and close
*/
// eslint-disable-next-line max-len
readonly hostConnectionEvent: lib.AsyncHook<[connection: HostConnection, event: "connect" | "drop" | "resume" | "close"]>;
/**
* Called when an avent on a control connection happens
*
* The event param may be one of connect, drop, resume and close and has
* the following meaning:
*
* ##### connect
*
* Invoked when a new connection to the control has been established.
*
* ##### drop
*
* Invoked when a connection loss is detected between the controller and a
* control. Plugins should respond to this event by throtteling
* messages it is sending to the given control connection to an absolute
* minimum.
*
* Messages sent over a dropped control connection will get queued up in
* memory on the controller and sent all in one go when the connection is
* re-established again.
*
* ##### resume
*
* Invoked when a connection that had previously been dropped is
* re-established.
*
* ##### close
*
* Invoked when the connection to the control has been closed.
*
* @param connection -
* The connection the event occured on.
* @param event - one of connect, drop, resume, and close.
*/
// eslint-disable-next-line max-len
readonly controlConnectionEvent: lib.AsyncHook<[connection: ControlConnection, event: "connect" | "drop" | "resume" | "close"]>;
/**
* Called when a host is preparing to disconnect from the controller
*
* Invoked when a host has requested the disconnection from the controller.
* This typically happens when it is in the process of shutting down.
*
* Plugins must stop sending messages to the host in question after the
* prepare disconnect has been handled.
*
* @param connection -
* The connection to the host preparing to disconnect.
*/
readonly prepareHostDisconnect: lib.AsyncHook<[connection: HostConnection]>;
/**
* Called when one or more mod packs are updated
*
* Invoked when one or more mod pack have been added, updated or deleted
* in the cluster.
*
* If a mod pack has been deleted its `.isDeleted` property will be
* true.
*
* @param modPacks - Mod packs that updated.
*/
readonly modPacksUpdated: lib.AsyncHook<[modPacks: lib.ModPack[]]>;
/**
* Called when one or more mod stored on the controller are updated
*
* Invoked when one or more mods have been added, updated or deleted
* from the pool of shared mods stored on the cluster.
*
* If a mod has been deleted its `.isDeleted` property will be true.
*
* @param mods - Mods that updated.
*/
readonly modsUpdated: lib.AsyncHook<[mods: lib.ModInfo[]]>;
/**
* Called when one or more roles stored on the controller are updated
*
* Invoked when one or more roles have been added, updated or deleted.
*
* If a role has been deleted its `.isDeleted` property will be true.
*
* @param roles - Roles that updated.
*/
readonly rolesUpdated: lib.AsyncHook<[roles: lib.Role[]]>;
/**
* Called when a player joins or leaves an instance
*
* Invoked when a player either joins or leaves an instance in the
* cluster.
*
* @param instance -
* The instance it occured on.
* @param event - Information about the event.
*/
readonly playerEvent: lib.AsyncHook<[instance: InstanceRecord, event: lib.PlayerEvent]>;
}
// eslint-disable-next-line @typescript-eslint/no-unsafe-declaration-merging
export interface BaseControllerPlugin {
onSaveData?(): Promise<void>;
onMetrics?(): Promise<void | AsyncIterable<lib.CollectorResult>>;
onShutdown?(): Promise<void>;
onInstanceStatusChanged?(instance: InstanceRecord, prev?: lib.InstanceStatus): Promise<void>;
onControllerConfigFieldChanged?(field: string, curr: unknown, prev: unknown): Promise<void>;
onInstanceConfigFieldChanged?(instance: InstanceRecord, field: string, curr: unknown, prev: unknown): Promise<void>;
onHostConnectionEvent?(connection: HostConnection, event: "connect" | "drop" | "resume" | "close"): void;
onControlConnectionEvent?(connection: ControlConnection, event: "connect" | "drop" | "resume" | "close"): void;
onPrepareHostDisconnect?(connection: HostConnection): Promise<void>;
onModPacksUpdated?(modPacks: lib.ModPack[]): Promise<void>;
onModsUpdated?(mods: lib.ModInfo[]): Promise<void>;
onRolesUpdated?(roles: lib.Role[]): Promise<void>;
onPlayerEvent?(instance: InstanceRecord, event: lib.PlayerEvent): Promise<void>;
}
/**
* Base class for controller plugins
*
* Controller plugins are subclasses of this class which get instantiated by
* the controller on startup when the plugin is enabled in the config.
* To be discovered the class must be exported under the name `ControllerPlugin`
* in the module specified by the `controllerEntrypoint` in the plugin's
* `plugin` export.
*/
// eslint-disable-next-line @typescript-eslint/no-unsafe-declaration-merging
export class BaseControllerPlugin {
constructor(
public info: lib.PluginNodeEnvInfo,
public controller: Controller,
public metrics: any,
public logger: lib.Logger,
) {
const attach = <Args extends unknown[], Return>(
hook: lib.AsyncHook<Args, Return>,
fn?: lib.HookHandler<Args, Return>,
) => {
if (fn) {
hook.attach(info.name, fn.bind(this));
}
};
attach(controller.hooks.save, this.onSaveData);
attach(controller.hooks.instanceStatusChanged, this.onInstanceStatusChanged);
attach(controller.hooks.controllerConfigFieldChanged, this.onControllerConfigFieldChanged);
attach(controller.hooks.instanceConfigFieldChanged, this.onInstanceConfigFieldChanged);
attach(controller.hooks.metrics, this.onMetrics);
attach(controller.hooks.shutdown, this.onShutdown);
attach(controller.hooks.hostConnectionEvent, this.onHostConnectionEvent);
attach(controller.hooks.controlConnectionEvent, this.onControlConnectionEvent);
attach(controller.hooks.prepareHostDisconnect, this.onPrepareHostDisconnect);
attach(controller.hooks.modPacksUpdated, this.onModPacksUpdated);
attach(controller.hooks.modsUpdated, this.onModsUpdated);
attach(controller.hooks.rolesUpdated, this.onRolesUpdated);
attach(controller.hooks.playerEvent, this.onPlayerEvent);
}
static fromContext(context: ControllerPluginContext) {
return new this(context.plugin, context.controller, context.metrics, context.logger);
}
detachHooks() {
this.controller.hooks.detachAll(this.info.name);
}
/**
* Called immediately after the class is instantiated
*/
async init() {}
/**
* Broadcast event to all connected hosts
*
* Sends the given event to all hosts connected to the controller.
* This does not include hosts that are in the process of closing the
* connection, which typically happens when they are shutting down.
*
* @param event - Event to send
*/
broadcastEventToHosts<T>(event: lib.Event<T>) {
for (let hostConnection of this.controller.wsServer.hostConnections.values()) {
if (
!hostConnection.connector.closing
&& (!event.constructor.plugin || hostConnection.plugins.has(event.constructor.plugin))
) {
hostConnection.send(event);
}
}
}
}