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Move unit tests for client, master, and the lib to test/ and move plugin unit tests to <plugin dir>/test.
74 lines
2.4 KiB
JavaScript
74 lines
2.4 KiB
JavaScript
const assert = require("assert");
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const util = require("util");
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const getFactorioLocale = require("lib/getFactorioLocale");
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const asObjectAsync = util.promisify(getFactorioLocale.asObject);
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describe("getFactorioLocale.js", function() {
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describe("asObject()", function() {
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it("requires 2 strings and a function as parameters", function() {
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function validate(err) {
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return err.message == "Error: wrong parameters provided"
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}
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let message = "getFactorioLocale is responding incorrectly to invalid arguments"
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let callback = (err,object) => true;
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assert.throws(() => getFactorioLocale.asObject(), validate, message);
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assert.throws(() => getFactorioLocale.asObject("hello", "I forgot my callback"), validate, message);
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assert.throws(() => getFactorioLocale.asObject(undefined, undefined, callback), validate, message);
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// the proper way to do it
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getFactorioLocale.asObject("factorio_0.15.27", "en", callback);
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});
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it("returns a nested object with base game locale information", async function() {
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let object = await asObjectAsync("factorio", "en");
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assert.equal(typeof object, "object");
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assert.equal(object["entity-name"]["fish"], "Fish");
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assert.equal(object["entity-name"]["small-lamp"], "Lamp");
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let empty_keys = 0;
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Object.keys(object).forEach(key => {
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// first level of the nested object is always an object
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assert.equal(typeof object[key], "object");
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Object.keys(object[key]).forEach(key2 => {
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// second level of the nested object is always a string, nearly always truthy
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if (!object[key][key2]) {
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empty_keys++;
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}
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assert.equal(typeof object[key][key2], "string");
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});
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});
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assert(empty_keys < 10, `Got unusually high amount (${empty_keys}) of empty keys`);
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});
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it("has some duplicate keys", async function() {
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let object = await asObjectAsync("factorio", "en");
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let arrayOfKeys = [];
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// collect all keys in a single array
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Object.keys(object).forEach(key => {
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arrayOfKeys.push(key);
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Object.keys(object[key]).forEach(key2 => {
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arrayOfKeys.push(key2);
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});
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});
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// check for duplicates
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let duplicateKeys = [];
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let i = 0;
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arrayOfKeys.forEach(key => {
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let o = 0;
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arrayOfKeys.forEach(key2 => {
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if(i != o && key == key2){
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duplicateKeys.push(key);
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}
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o++
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});
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i++;
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});
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// we got 704 but this is a very unexact number
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assert(duplicateKeys.length > 10)
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});
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});
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}); |