Files
factorio-clusterio/client.js
T
Hornwitser 6b090cddbe Spawn factorio server deteached in client.js
Sending ^C via the terminal on Linux may cause SIGINT to be sent twice
to the factorio process, causing it to exit without completing the
saving.  This happens because the shell sends the interupt to all
members of the process group for the job and this includes both the
node client process and the factorio server process.

Avoid this situation by passing detached to spawn when the platform is
Linux, which causes the process to be created with its own process group
and therefore not targeted by a SIGINT from the shell.

This unfortunately does not work on Windows as we can't send SIGINT or
^C to a process there.  Doing subprocces.kill on Windows terminates the
process similarly to how SIGKILL works on Linux.
2019-09-18 18:11:49 +02:00

802 lines
32 KiB
JavaScript

const fs = require('fs-extra');
const Tail = require('tail').Tail;
const https = require('follow-redirects').https;
const needle = require("needle");
const child_process = require('child_process');
const path = require('path');
const syncRequest = require('sync-request');
const request = require("request");
const ncp = require('ncp').ncp;
const Rcon = require('rcon-client-fork').Rcon;
const deepmerge = require("deepmerge");
const getMac = require('getmac').getMac;
const rmdirSync = require('rmdir-sync');
const ioClient = require("socket.io-client");
// internal libraries
const objectOps = require("lib/objectOps.js");
const fileOps = require("lib/fileOps");
const stringUtils = require("lib/stringUtils.js");
const configManager = require("lib/manager/configManager.js");
const hashFile = require('lib/hash').hashFile;
// argument parsing
const args = require('minimist')(process.argv.slice(2));
// require config.json
var config = require(args.config || './config');
var global = {};
if (!fs.existsSync(config.instanceDirectory)) {
fs.mkdirSync(config.instanceDirectory);
}
if (!fs.existsSync("./sharedPlugins/")) {
fs.mkdirSync("sharedPlugins");
}
if (!fs.existsSync("./sharedMods/")) {
fs.mkdirSync("sharedMods");
}
const instance = process.argv[3];
const instancedirectory = config.instanceDirectory + '/' + instance;
const command = process.argv[2];
// Set the process title, shows up as the title of the CMD window on windows
// and as the process name in ps/top on linux.
process.title = "clusterioClient "+instance;
// add better stack traces on promise rejection
process.on('unhandledRejection', r => console.log(r));
// make sure we have the master access token (can't write to master without it since clusterio 2.0)
if(!config.masterAuthToken || typeof config.masterAuthToken !== "string"){
console.error("ERROR invalid config!");
console.error("Master server now needs an access token for write operations. As clusterio slaves depends \
upon this, please add your token to config.json in the field named masterAuthToken. \
You can retrieve your auth token from the master in secret-api-token.txt after running it once.");
}
const needleOptionsWithTokenAuthHeader = {
compressed:true,
headers: {
'x-access-token': config.masterAuthToken
},
};
var instanceInfo = {};
var commandBuffer=[];
// messageInterface Management
setInterval(function(){
let command=commandBuffer.shift();
if(command){
messageInterfaceInternal(command[0], command[1], command[2], command[3]);
}
},config.msBetweenCommands || 50);
// function to handle sending commands into the game
async function messageInterfaceInternal(command, callback, resolve, reject) {
// try to save us if you send a buffer instead of string
if(typeof command == "object") {
command = command.toString('utf8');
}
if(false && process.platform == "linux" && typeof command == "string" && serverprocess) {
/*
to send to stdin, use:
serverprocess.stdin.write("/c command;\n")
*/
serverprocess.stdin.write(command+"\n");
if(typeof callback == "function"){
callback();
}
resolve();
} else if(typeof command == "string" && client && client.send && typeof client.send == "function") {
try {
let str = await client.send(command+"\n");
if(typeof callback == "function") callback(str)
resolve(str)
} catch (err) {
console.log("RCON failed, server might be paused or shutting down");
// console.log(err);
// reject(err);
if(typeof callback == "function"){
callback();
}
reject(err)
}
}
}
function messageInterface(command, callback) {
return new Promise((resolve,reject) => {
commandBuffer.push([command,callback, resolve, reject]);
});
}
// handle commandline parameters
if (!command || command == "help" || command == "--help") {
console.error("Usage: ");
console.error("node client.js start [instance name]");
console.error("node client.js list");
console.error("node client.js delete [instance]");
console.error("To download the latest version of the Clusterio lua mod, do");
console.error("node client.js manage shared mods download clusterio");
console.error("To download a clusterio plugin, do");
console.error("node client.js manage shared plugins install https://github.com/Danielv123/playerManager");
console.error("For more management options, do");
console.error("node client.js manage");
process.exit(1);
} else if (command == "list") {
let instanceNames = fileOps.getDirectoriesSync(config.instanceDirectory);
instanceNames.unshift("Name:");
let longestInstanceName = 0;
// determine longest instance name
instanceNames.forEach(function(instance){
if(instance.length > longestInstanceName) longestInstanceName = instance.length;
});
let displayLines = [];
// push name coloumn to array
instanceNames.forEach(function(instance){
while(instance.length < longestInstanceName+1){
instance += " ";
}
displayLines.push("| "+ instance + "|");
});
// create port colloumn
let factorioPorts = [];
instanceNames.forEach(function(instance){
let factorioPort;
if(instance.includes("Name:")){
factorioPort = "Port:"
} else {
factorioPort = require(path.resolve(config.instanceDirectory, instance, 'config')).factorioPort;
}
factorioPorts.push(factorioPort);
});
factorioPorts.forEach((port, index) => {
let longestPort = 0;
factorioPorts.forEach((port, index) => {
if(port.toString().length > longestPort) longestPort = port.toString().length;
});
while(port.toString().length < longestPort){
port += " ";
}
factorioPorts[index] = port;
});
instanceNames.forEach(function(instance, index){
displayLines[index] += " " + factorioPorts[index] + " |";
});
displayLines.forEach(line => console.log(line));
process.exit(0);
} else if (command == "manage"){
// console.log("Launching mod manager");
//const fullUsage = 'node client.js manage [instance, "shared"] ["mods", "config"] ...';
function usage(instance, tool, action){
if(tool && tool == "mods"){
console.log('node client.js manage '+instance+' '+tool+' ["list", "search", "add", "remove", "update"]');
} else if(tool && tool == "config") {
console.log('node client.js manage '+instance+' '+tool+' ["list", "edit"]');
} else if(tool && tool == "plugins") {
console.log(`node client.js manage ${instance} ${tool} ["list", "add", "remove"]`);
} else {
console.log('node client.js manage '+(instance || '[instance, "shared"]') +' '+ (tool || '["mods", "config", "plugins"]') + ' ...');
}
}
const tool = process.argv[4] || "";
const action = process.argv[5] || "";
if(instance){
if(tool == "mods"){
(async function(){try{
// do require down here to reduce master load time
const modManager = require("lib/manager/modManager.js")(config);
// allow managing mods
if(action == "list"){
console.log(await modManager.listMods(instance));
} else if(action == "search"){
console.log(await modManager.findMods(process.argv[6]));
} else if(action == "add" || action == "download"){
await modManager.addMod(process.argv[6], instance);
} else if(action == "remove" || action == "rm" || action == "delete"){
await modManager.removeMod(process.argv[6], instance);
} else if(action == "update"){
await modManager.updateAllMods();
} else {
usage(instance, tool);
}
process.exit(0);
}catch(e){
console.log("Got error from modManager:")
console.log(e);
}})();
} else if(tool == "config"){
// allow managing the config
if(action == "list" || action == "show" || action == "display"){
configManager.displayConfig(instance);
} else if(action == "edit"){
let newConfigValue = "";
process.argv.forEach((arg, i)=>{
if(i >= 8){
newConfigValue += " "+arg;
} else if(i >= 7){
newConfigValue += arg;
}
});
configManager.editConfig(instance, process.argv[6], newConfigValue);
} else {
usage(instance, tool);
}
} else if(tool == "plugins"){
(async function(){try{
const pluginManager = require("lib/manager/pluginManager.js")(config);
if(action == "list"){
await pluginManager.listPlugins();
} else if(action == "add" || action == "install" || action == "download"){
let status = await pluginManager.addPlugin(process.argv[6]);
} else if(action == "remove" || action == "uninstall" || action == "delete"){
let status = await pluginManager.removePlugin(process.argv[6]);
if(status && status.msg) console.log(status.msg);
} else if(action == "enable"){
let status = await pluginManager.enablePlugin(process.argv[6]);
if(status && status.msg) console.log(status.msg);
} else if(action == "disable"){
let status = await pluginManager.disablePlugin(process.argv[6]);
if(status && status.msg) console.log(status.msg);
}
process.exit(0);
}catch(e){
console.error(e);
process.exit(1);
}})();
} else {
usage(instance);
}
} else {
console.log('Usage:');
usage(instance);
}
// process.exit(0);
} else if (command == "delete") {
if (!process.argv[3]) {
console.error("Usage: node client.js delete [instance]");
process.exit(1);
} else if (typeof process.argv[3] == "string" && fs.existsSync(config.instanceDirectory+"/" + process.argv[3]) && process.argv[3] != "/" && process.argv[3] != "") {
fileOps.deleteFolderRecursiveSync(path.resolve(config.instanceDirectory, process.argv[3])); // TODO: Check if this can cause i-craft users to format their server by using wrong paths
console.log("Deleted instance " + process.argv[3]);
process.exit(0);
} else {
console.error("Instance not found: " + process.argv[3]);
process.exit(0);
}
} else if (command == "download") {
console.log("Downloading mods...");
// get JSON data about releases
let res = syncRequest('GET', 'https://api.github.com/repos/Danielv123/factorioClusterioMod/releases', {"headers":{"User-Agent":"Fuck you for requiring user agents!"}});
let url = JSON.parse(res.getBody())[0].assets[0].browser_download_url;
let name = JSON.parse(res.getBody())[0].assets[0].name;
if(url) {
console.log(url);
let file = fs.createWriteStream("sharedMods/"+name);
https.get(url, function(response) {
response.on('end', function () {
console.log("Downloaded "+name);
process.exit(0);
});
response.pipe(file);
}).end();
}
} else if (command == "start" && instance === undefined) {
console.error("ERROR: No instanceName provided!");
console.error("Usage: node client.js start [instanceName]");
process.exit(0);
} else if (command == "start" && typeof instance == "string" && instance != "/" && !fs.existsSync(instancedirectory)) {
// if instance does not exist, create it
console.log("Creating instance...");
fs.mkdirSync(instancedirectory);
fs.mkdirSync(instancedirectory + "/script-output/");
fs.mkdirSync(instancedirectory + "/saves/");
fs.writeFileSync(instancedirectory + "/script-output/output.txt", "");
fs.writeFileSync(instancedirectory + "/script-output/orders.txt", "");
fs.writeFileSync(instancedirectory + "/script-output/txbuffer.txt", "");
fs.mkdirSync(instancedirectory + "/mods/");
fs.mkdirSync(instancedirectory + "/instanceMods/");
fs.mkdirSync(instancedirectory + "/scenarios/");
ncp("lib/scenarios", path.resolve(instancedirectory, "scenarios"), err => {
if (err) console.error(err)
});
// fs.symlinkSync('../../../sharedMods', instancedirectory + "/mods", 'junction') // This is broken because it can only take a file as first argument, not a folder
fs.writeFileSync(instancedirectory + `/config.ini`, `[path]\r\n
read-data=${ path.resolve(config.factorioDirectory, "data") }\r\n
write-data=${ path.resolve(config.instanceDirectory, instance) }\r\n
`);
// this line is probably not needed anymore but Im not gonna remove it
fs.copySync('sharedMods', path.join(instancedirectory, "mods"));
let instconf = {
"factorioPort": args.port || process.env.FACTORIOPORT || Math.floor(Math.random() * 65535),
"clientPort": args["rcon-port"] || process.env.RCONPORT || Math.floor(Math.random() * 65535),
"__comment_clientPassword": "This is the rcon password. Its also used for making an instanceID. Make sure its unique and not blank.",
"clientPassword": args["rcon-password"] || Math.random().toString(36).replace(/[^a-z]+/g, '').substr(0, 8),
"info": {}
}
console.log("Clusterio | Created instance with settings:")
console.log(instconf);
// create instance config
fs.writeFileSync(instancedirectory + "/config.json", JSON.stringify(instconf, null, 4));
let name = "Clusterio instance: " + instance;
if (config.username) {
name = config.username + "'s clusterio " + instance;
}
let serversettings = {
"name": name,
"description": config.description,
"tags": ["clusterio"],
"max_players": "20",
"visibility": config.visibility,
"username": config.username,
"token": config.token,
"game_password": config.game_password,
"verify_user_identity": config.verify_user_identity,
"admins": [config.username],
"allow_commands": config.allow_commands,
"autosave_interval": 10,
"autosave_slots": 5,
"afk_autokick_interval": 0,
"auto_pause": config.auto_pause,
};
fs.writeFileSync(instancedirectory + "/server-settings.json", JSON.stringify(serversettings, null, 4));
console.log("Server settings: "+JSON.stringify(serversettings, null, 4));
console.log("Creating save .....");
let factorio = child_process.spawn(
'./' + config.factorioDirectory + '/bin/x64/factorio', [
'-c', instancedirectory + '/config.ini',
// '--create', instancedirectory + '/saves/save.zip',
'--start-server-load-scenario', 'Hotpatch',
'--server-settings', instancedirectory + '/server-settings.json',
'--rcon-port', Number(process.env.RCONPORT) || instconf.clientPort,
'--rcon-password', instconf.clientPassword,
], {
'stdio': ['pipe', 'pipe', 'pipe'],
'detached': process.platform === "linux",
}
);
factorio.stdout.on("data", data => {
data = data.toString("utf8").replace(/(\r\n\t|\n|\r\t)/gm,"");
console.log(data);
if(data.includes("Starting RCON interface")){
let client = new Rcon({
packetResponseTimeout: 200000,
maxPending: 5
});
client.connect({
host: 'localhost',
port: Number(process.env.RCONPORT) || instconf.clientPort,
password: instconf.clientPassword
});
client.onDidAuthenticate(() => {
console.log('Clusterio | RCON Authenticated!');
});
client.onDidConnect(() => {
console.log('Clusterio | RCON Connected, starting save');
client.send("/c game.server_save('hotpachSave')");
});
}
if(data.includes("Saving finished")){
console.log("Map saved as hotpachSave.zip, exiting...");
console.log("Instance created!")
process.exit(0);
}
if(data.includes("Downloading from auth server failed")){
console.error("Instance creation failed, unable to establish auth server connection.");
console.error("Deleting broken instance...");
fileOps.deleteFolderRecursiveSync(path.resolve(config.instanceDirectory, process.argv[3]));
process.exit(0);
}
});
} else if (command == "start" && typeof instance == "string" && instance != "/" && fs.existsSync(instancedirectory)){(async () => {
// Exit if no instance specified (it should be, just a safeguard);
if(instancedirectory != config.instanceDirectory+"/undefined"){
var instanceconfig = require(path.resolve(instancedirectory,'config'));
instanceconfig.unique = stringUtils.hashCode(instanceconfig.clientPassword);
if(process.env.FACTORIOPORT){
instanceconfig.factorioPort = process.env.FACTORIOPORT;
}
if(process.env.RCONPORT){
instanceconfig.rconPort = process.env.RCONPORT;
}
} else {
process.exit(1);
}
console.log("Deleting .tmp.zip files");
let savefiles = fs.readdirSync(path.join(instancedirectory,"saves"));
for(i = 0; i < savefiles.length; i++){
if(savefiles[i].substr(savefiles[i].length - 8, 8) == ".tmp.zip") {
fs.unlinkSync(path.resolve(instancedirectory, "saves", savefiles[i]));
}
}
console.log("Clusterio | Rotating old logs...");
// clean old log file to avoid crash
try{
let logPath = path.join(instancedirectory,'factorio-current.log');
let stat = await fs.stat(logPath);
console.log(stat)
console.log(stat.isFile())
if(stat.isFile()){
let logFilename = `factorio-${Math.floor(Date.parse(stat.mtime)/1000)}.log`;
await fs.rename(logPath, path.join(instancedirectory, logFilename));
console.log(`Log rotated as ${logFilename}`);
}
}catch(e){}
// Math.floor(Date.now()/1000)
// (new Date).toGMTString()
// move mods from ./sharedMods to the instances mod directory
try{fs.mkdirSync(path.join(instancedirectory, "instanceMods"));}catch(e){}
try{rmdirSync(path.join(instancedirectory, "mods"));}catch(e){}
try {
// mods directory that will be emptied (deleted) when closing the server to facilitate seperation of instanceMods and sharedMods
fs.mkdirSync(path.join(instancedirectory, "mods"));
} catch(e){}
console.log("Clusterio | Moving shared mods from sharedMods/ to instance/mods...");
fs.copySync('sharedMods', path.join(instancedirectory, "mods"));
console.log("Clusterio | Moving instance specific mods from instance/instanceMods to instance/mods...");
fs.copySync(path.join(instancedirectory, "instanceMods"), path.join(instancedirectory, "mods"));
// Set paths for factorio so it reads and writes from the correct place even if the instance is imported from somewhere else
fs.writeFileSync(instancedirectory + `/config.ini`, `[path]\r\n
read-data=${ path.resolve(config.factorioDirectory, "data") }\r\n
write-data=${ path.resolve(config.instanceDirectory, instance) }\r\n
`);
// Spawn factorio server
//var serverprocess = child_process.exec(commandline);
fileOps.getNewestFile(instancedirectory + "/saves/", fs.readdirSync(instancedirectory + "/saves/"),function(err, latestSave) {
if(err) {
console.error("ERROR!");
console.error("Your savefile seems to be missing. This might because you created an instance without having factorio\
installed and configured properly. Try installing factorio and adding your savefile to instances/[instancename]/saves/\n");
throw err;
}
// implicit global
serverprocess = child_process.spawn(
'./' + config.factorioDirectory + '/bin/x64/factorio', [
'-c', instancedirectory + '/config.ini',
'--start-server', latestSave.file,
'--rcon-port', args["rcon-port"] || Number(process.env.RCONPORT) || instanceconfig.clientPort,
'--rcon-password', args["rcon-password"] || instanceconfig.clientPassword,
'--server-settings', instancedirectory + '/server-settings.json',
'--port', args.port || Number(process.env.FACTORIOPORT) || instanceconfig.factorioPort
], {
'stdio': ['pipe', 'pipe', 'pipe'],
'detached': process.platform === "linux",
}
);
serverprocess.on('close', code => {
console.log(`child process exited with code ${code}`);
process.exit();
});
serverprocess.stdout.on("data", data => {
// log("Stdout: " + data);
if(data.toString('utf8').includes("Couldn't parse RCON data: Maximum payload size exceeded")){
console.error("ERROR: RCON CONNECTION BROKE DUE TO TOO LARGE PACKET!");
console.error("Attempting reconnect...");
client.disconnect();
client.connect();
}
// we have to do this to make logs visible on linux and in powershell. Causes log duplication for people with CMD.
console.log('Fact: ' + data.toString("utf8").replace("\n", ""));
});
serverprocess.stderr.on('data', (chunk) => {
console.log('ERR: ' + chunk);
});
// connect to the server with rcon
if(true || process.platform != "linux"){
// IP, port, password
client = new Rcon({
packetResponseTimeout: 200000, // 200s, should allow for commands up to 1250kB in length
maxPending: 5
});
// check the logfile to see if the RCON interface is running as there is no way to continue without it
// we read the log every 2 seconds and stop looping when we start connecting to factorio
function checkRcon() {
fs.readFile(instancedirectory+"/factorio-current.log", function (err, data) {
// if (err) console.error(err);
if(data && data.indexOf('Starting RCON interface') > 0){
client.connect({
host: 'localhost',
port: args["rcon-port"] || Number(process.env.RCONPORT) || instanceconfig.clientPort,
password: args["rcon-password"] || instanceconfig.clientPassword,
});
} else {
setTimeout(function(){
checkRcon();
},5000);
}
});
}
setTimeout(checkRcon, 5000);
client.onDidAuthenticate(() => {
console.log('Clusterio | RCON Authenticated!');
instanceManagement(instanceconfig); // start using rcons
});
client.onDidConnect(() => {
console.log('Clusterio | RCON Connected!');
// getID();
});
client.onDidDisconnect(() => {
console.log('Clusterio | RCON Disconnected!');
// process.exit(0); // exit because RCON disconnecting is undefined behaviour and we rather just wanna restart now
});
process.on('SIGINT', function () {
console.log("Caught interrupt signal, disconnecting RCON");
client.disconnect().then(()=>{
console.log("Rcon disconnected, Sending ^C");
// We don't actually do this on windows, because ctrl+c in windows CMD sends it to all subprocesses as well. Doing it twice will abort factorios save.
if(process.platform == "linux"){
serverprocess.kill("SIGINT");
}
});
});
} else if(process.platform == "linux"){
// don't open an RCON connection and just use stdio instead, does not work on windows.
instanceManagement(instanceconfig);
process.on('SIGINT', function () {
console.log("Caught interrupt signal, sending ^C");
serverprocess.kill("SIGINT");
});
}
// set some globals
confirmedOrders = [];
lastSignalCheck = Date.now();
});
})()} else {
console.error("Invalid arguments, quitting.");
process.exit(1);
}
// ensure instancemanagement only ever runs once
var _instanceInitialized;
async function instanceManagement(instanceconfig) {
if (_instanceInitialized) return;
_instanceInitialized = true;
console.log("Started instanceManagement();");
/* Open websocket connection to master */
var socket = ioClient("http://"+config.masterIP+":"+config.masterPort+"?token="+config.masterAuthToken);
socket.on("error", err => {
console.log("SOCKET | Error: ", err);
});
socket.on("hello", data => {
console.log("SOCKET | registering slave!");
socket.emit("registerSlave", {
instanceID: instanceconfig.unique,
});
});
setInterval(B=> socket.emit("heartbeat"), 10000);
// load plugins and execute onLoad event
const pluginManager = require("lib/manager/pluginManager.js")(config);
let pluginsToLoad = await pluginManager.getPlugins();
let plugins = [];
for(let i = 0; i < pluginsToLoad.length; i++){
let pluginLoadStarted = Date.now();
let combinedConfig = deepmerge(instanceconfig,config,{clone:true});
let pluginConfig = pluginsToLoad[i];
if(!global.subscribedFiles) {
global.subscribedFiles = {};
}
if(pluginConfig.binary == "nodePackage" && pluginConfig.enabled){
// require plugin class and execute it
let pluginClass = require(path.resolve(pluginConfig.pluginPath, "index.js"));
plugins[i] = new pluginClass(combinedConfig, async function(data, callback){
if(data && data.toString('utf8')[0] != "/") {
console.log("Clusterio | "+ pluginsToLoad[i].name + " | " + data.toString('utf8'));
return true;
} else if (data && data.toString('utf8')[0] == "/"){
return messageInterface(data.toString('utf8'), callback);
}
}, { // extra functions to pass in object. Should have done it like this from the start, but won't break backwards compat.
socket, // socket.io connection to master (and ES6 destructuring, yay)
});
if(plugins[i].factorioOutput && typeof plugins[i].factorioOutput === "function"){
// when factorio logs a line, send it to the plugin. This includes things like autosaves, chat, errors etc
serverprocess.stdout.on("data", data => plugins[i].factorioOutput(data.toString()));
}
if(pluginConfig.scriptOutputFileSubscription && typeof pluginConfig.scriptOutputFileSubscription == "string"){
if(global.subscribedFiles[pluginConfig.scriptOutputFileSubscription]) {
// please choose a unique file to subscribe to. If you need plugins to share this interface, set up a direct communication
// between those plugins instead.
throw "FATAL ERROR IN " + pluginConfig.name + " FILE ALREADY SUBSCRIBED " + pluginConfig.scriptOutputFileSubscription;
}
if (!fs.existsSync(instancedirectory + "/script-output/" + pluginConfig.scriptOutputFileSubscription)) {
// Do something
fs.writeFileSync(instancedirectory + "/script-output/" + pluginConfig.scriptOutputFileSubscription, "");
}
global.subscribedFiles[pluginConfig.scriptOutputFileSubscription] = true;
console.log("Clusterio | Registered file subscription on "+instancedirectory + "/script-output/" + pluginConfig.scriptOutputFileSubscription);
if(!pluginConfig.fileReadDelay || pluginConfig.fileReadDelay == 0) {
// only wipe the file on restart for now, should most likely be rotated during runtime too
fs.writeFileSync(instancedirectory + "/script-output/" + pluginConfig.scriptOutputFileSubscription, "");
let tail = new Tail(instancedirectory + "/script-output/" + pluginConfig.scriptOutputFileSubscription);
tail.on("line", function (data) {
plugins[i].scriptOutput(data);
});
} else {
fs.watch(instancedirectory + "/script-output/" + pluginConfig.scriptOutputFileSubscription, fileChangeHandler);
// run once in case a plugin wrote out information before the plugin loaded fully
// delay, so the socket got enough time to connect
setTimeout(() => {
fileChangeHandler(false, pluginConfig.scriptOutputFileSubscription);
}, 500);
// send file contents to plugin for processing
function fileChangeHandler(eventType, filename) {
if (filename != null) {
setTimeout(
() => {
// get array of lines in file
let stuff = fs.readFileSync(instancedirectory + "/script-output/" + filename, "utf8").split("\n");
// if you found anything, reset the file
if (stuff[0]) {
fs.writeFileSync(instancedirectory + "/script-output/" + filename, "");
}
for (let o = 0; o < stuff.length; o++) {
if (stuff[o] && !stuff[o].includes('\u0000\u0000')) {
try {
plugins[i].scriptOutput(stuff[o]);
} catch (e) {
console.error(e)
}
}
}
},
pluginConfig.fileReadDelay || 0
);
}
}
}
}
console.log(`Clusterio | Loaded plugin ${pluginsToLoad[i].name} in ${Date.now() - pluginLoadStarted}ms`);
} else {
// this plugin doesn't have a client portion. Maybe it runs on the master only?
}
}
// world IDs ------------------------------------------------------------------
hashMods(instance, function(modHashes){
setInterval(getID, 10000);
getID();
function getID() {
messageInterface("/silent-command rcon.print(#game.connected_players)", function(playerCount) {
var payload = {
time: Date.now(),
rconPort: instanceconfig.clientPort,
rconPassword: instanceconfig.clientPassword,
serverPort: instanceconfig.factorioPort,
unique: instanceconfig.unique,
publicIP: config.publicIP, // IP of the server should be global for all instances, so we pull that straight from the config
mods:modHashes,
instanceName: instance,
info: instanceconfig.info,
};
if(playerCount){
payload.playerCount = playerCount.replace(/(\r\n\t|\n|\r\t)/gm, "");
} else {
payload.playerCount = 0;
}
function callback(err, mac) {
if (err) {
mac = "unknown";
console.log("##### getMac crashed, but we don't really give a shit because we are probably closing down #####");
}
global.mac = mac;
payload.mac = mac;
// console.log("Registered our presence with master "+config.masterIP+" at " + payload.time);
needle.post(config.masterIP + ":" + config.masterPort + '/api/getID', payload, needleOptionsWithTokenAuthHeader, function (err, response, body) {
if (err && err.code != "ECONNRESET"){
console.error("We got problems, something went wrong when contacting master"+config.masterIP+" at " + payload.time);
console.error(err);
} else if (response && response.body) {
// In the future we might be interested in whether or not we actually manage to send it, but honestly I don't care.
if(response.body !== "ok") {
console.log("Got no \"ok\" while registering our precense with master "+config.masterIP+" at " + payload.time);
console.log(response.body);
}
}
});
}
if(global.mac){
callback(undefined, global.mac);
} else {
getMac(callback);
}
});
}
});
// Mod uploading and management -----------------------------------------------
// get mod names and hashes
// string: instance, function: callback
setTimeout(function(){hashMods(instance, uploadMods)}, 5000);
function uploadMods(modHashes) {
// [{modName:string,hash:string}, ... ]
for(let i=0;i<modHashes.length;i++){
let payload = {
modName: modHashes[i].modName,
hash: modHashes[i].hash,
};
needle.post(config.masterIP + ":" + config.masterPort + '/api/checkMod', payload, needleOptionsWithTokenAuthHeader, function (err, response, body) {
if(err) console.error("Unable to contact master server /api/checkMod! Please check your config.json.");
if(response && body && body == "found") {
console.log("master has mod "+modHashes[i].modName);
} else if (response && body && typeof body == "string") {
let mod = response.body;
if(config.uploadModsToMaster){
console.log("Sending mod: " + mod);
// Send mods master says it wants
// response.body is a string which is a modName.zip
var req = request.post({url: "http://"+config.masterIP + ":" + config.masterPort + '/api/uploadMod',
headers: {
"x-access-token": config.masterAuthToken,
},
}, function (err, resp, body) {
if (err) {
console.error(new Error("Unable to contact master server /api/uploadMod! Please check your config.json."));
} else {
console.log('URL: ' + body);
}
});
var form = req.form();
form.append('file', fs.createReadStream(config.instanceDirectory+"/"+instance+"/mods/"+mod));
} else {
console.log("Not sending mod: " + mod + " to master because config.uploadModsToMaster is not enabled")
}
}
});
}
}
} // END OF INSTANCE START ---------------------------------------------------------------------
// string, function
// returns [{modName:string,hash:string}, ... ]
function hashMods(instanceName, callback) {
if(!callback) {
throw new Error("ERROR in function hashMods NO CALLBACK");
}
let modsDir = config.instanceDirectory+"/"+instanceName+"/mods/";
function hashMod(name) {
if (path.extname(name) != ".zip") {
// Can't hash unzipped mods, return null that's filtered out later
return null;
} else {
return hashFile(modsDir+name).then(hash => (
{modName: name, hash: hash}
));
}
}
let promises = fs.readdirSync(modsDir).map(hashMod);
Promise.all(promises).then(hashes => {
// Remove null entries from hashMod
callback(hashes.filter(entry => entry !== null));
});
}