mirror of
https://github.com/clusterio/clusterio.git
synced 2026-11-14 15:24:52 +09:00
Move BaseControllerPlugin to controller/src/BaseControllerPlugin.ts Move BaseInstancePlugin to host/src/BaseInstancePlugin.ts Move BaseControlPlugin to ctl/src/BaseCtlPlugin.ts Move BaseWebPlugin to web_ui/src/BaseWebPlugin.ts This solves the circular package dependency problem of the base plugins needing types that are available only in the dependencies to lib.
158 lines
4.2 KiB
React
158 lines
4.2 KiB
React
import React, { useEffect, useState } from "react";
|
|
|
|
import { BaseWebPlugin, notifyErrorHandler } from "@clusterio/web_ui";
|
|
import { Button, Form, Input, Spin, Typography } from "antd";
|
|
|
|
import "./index.css";
|
|
|
|
const { Paragraph, Text } = Typography;
|
|
|
|
|
|
function LoginForm(props) {
|
|
let [servers, setServers] = useState(null);
|
|
let [playerCode, setPlayerCode] = useState(null);
|
|
let [playerCodeError, setPlayerCodeError] = useState(null);
|
|
let [verifyCode, setVerifyCode] = useState(null);
|
|
let [verifyToken, setVerifyToken] = useState(null);
|
|
|
|
useEffect(() => {
|
|
(async () => {
|
|
let response = await fetch(`${webRoot}api/player_auth/servers`);
|
|
if (response.ok) {
|
|
setServers(await response.json());
|
|
} else {
|
|
setServers([]);
|
|
}
|
|
})();
|
|
}, []);
|
|
|
|
useEffect(() => {
|
|
if (verifyToken) {
|
|
let checkLoop = setInterval(() => {
|
|
(async () => {
|
|
let response = await fetch(`${webRoot}api/player_auth/verify`, {
|
|
method: "POST",
|
|
headers: { "Content-Type": "application/json" },
|
|
body: JSON.stringify({
|
|
verify_token: verifyToken,
|
|
verify_code: verifyCode,
|
|
player_code: playerCode,
|
|
}),
|
|
});
|
|
if (!response.ok) {
|
|
throw new Error(`Bad server response: ${response.status}`);
|
|
}
|
|
let json = await response.json();
|
|
if (json.error) {
|
|
// While there are other possibilites the most likely
|
|
// cause of an error response here is that the code expired.
|
|
setPlayerCodeError("Code expired");
|
|
setVerifyToken(null);
|
|
clearInterval(checkLoop);
|
|
return;
|
|
}
|
|
if (json.verified) {
|
|
props.setToken(json.token);
|
|
}
|
|
})().catch(err => {
|
|
clearInterval(checkLoop);
|
|
notifyErrorHandler("Error verifying code")(err);
|
|
});
|
|
}, 2000);
|
|
return () => { clearInterval(checkLoop); };
|
|
}
|
|
|
|
return undefined;
|
|
}, [verifyToken]);
|
|
|
|
if (!servers) {
|
|
return <Spin size="large" />;
|
|
}
|
|
|
|
if (servers.length === 0) {
|
|
return <Paragraph>
|
|
There are no servers in the cluster currently running that can complete
|
|
the login via Factorio. Please try again later.
|
|
</Paragraph>;
|
|
}
|
|
|
|
return <>
|
|
<Paragraph>Login using your Factorio account is a 3 step process:</Paragraph>
|
|
<style>
|
|
</style>
|
|
<ol className="factorio-login-steps">
|
|
<li>
|
|
<Paragraph>
|
|
Start Factorio, join one of the following multiplayer servers
|
|
and type <Text keyboard>/web-login</Text> into the chat:
|
|
</Paragraph>
|
|
<ul>
|
|
{servers.map(text => <li key={text}>{text}</li>)}
|
|
</ul>
|
|
</li>
|
|
<li>
|
|
<Paragraph>Enter the code displayed in the in-game dialog here:</Paragraph>
|
|
<Paragraph>
|
|
<Form
|
|
layout="inline"
|
|
onFinish={values => {
|
|
(async () => {
|
|
let response = await fetch(`${webRoot}api/player_auth/player_code`, {
|
|
method: "POST",
|
|
headers: { "Content-Type": "application/json" },
|
|
body: JSON.stringify({
|
|
player_code: values.player_code,
|
|
}),
|
|
});
|
|
if (!response.ok) {
|
|
throw new Error(`Bad server response: ${response.status}`);
|
|
}
|
|
|
|
let json = await response.json();
|
|
if (json.error) {
|
|
setPlayerCodeError("Invalid Code");
|
|
setVerifyToken(null);
|
|
return;
|
|
}
|
|
|
|
setPlayerCodeError(null);
|
|
setPlayerCode(values.player_code);
|
|
setVerifyCode(json.verify_code);
|
|
setVerifyToken(json.verify_token);
|
|
})().catch(notifyErrorHandler("Error verifying code"));
|
|
}}
|
|
>
|
|
<Form.Item
|
|
name="player_code"
|
|
rules={[{ required: true, message: "Field is required" }]}
|
|
help={playerCodeError}
|
|
validateStatus={playerCodeError ? "error" : undefined}
|
|
>
|
|
<Input style={{ width: "10em" }} />
|
|
</Form.Item>
|
|
<Button type="primary" htmlType="submit">Verify</Button>
|
|
</Form>
|
|
</Paragraph>
|
|
</li>
|
|
<li>
|
|
<Paragraph>Enter this code into the in-game dialog:</Paragraph>
|
|
<Paragraph>
|
|
<Input disabled={verifyCode === null} style={{ width: "10em" }} value={verifyCode} />
|
|
</Paragraph>
|
|
</li>
|
|
</ol>
|
|
</>;
|
|
}
|
|
|
|
|
|
export class WebPlugin extends BaseWebPlugin {
|
|
async init() {
|
|
this.logger.info("Player Auth init");
|
|
this.loginForms = [{
|
|
name: "player_auth.factorio",
|
|
title: "Factorio",
|
|
Component: LoginForm,
|
|
}];
|
|
}
|
|
}
|