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Move all functions and classes currently available through lib/name and libName to be under a single flat namespace in lib. This make reorganising the lib namespace much simpler as the location of symbols can move without breaking the consumers of lib. The multi-entrypoint design was already problematic for the web plugin system which couldn't effectively use it due to how webpack's shared module system is awkward to set up with multiple entrypoints per package.
35 lines
1.1 KiB
JavaScript
35 lines
1.1 KiB
JavaScript
"use strict";
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const assert = require("assert").strict;
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const path = require("path");
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const lib = require("@clusterio/lib");
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describe("Integration of lib/factorio/export", function() {
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describe("exportLocale()", function() {
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it("returns a nested Map with base game locale information", async function() {
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let writePath = path.join("temp", "test", "server");
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let testServer = new lib.FactorioServer("factorio", writePath, {});
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await testServer.init();
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let locale = await lib._exportLocale(testServer, new Map(), ["base"], "en");
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assert(locale instanceof Map, "locale is not a map");
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assert.equal(locale.get("entity-name.fish"), "Fish");
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assert.equal(locale.get("entity-name.small-lamp"), "Lamp");
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let empty_keys = 0;
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for (let [key, value] of locale) {
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// key is always a string
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assert.equal(typeof key, "string");
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// Value is always a string, nearly always truthy
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if (!value) {
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empty_keys += 1;
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}
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assert.equal(typeof value, "string");
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}
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assert(empty_keys < 10, `Got unusually high amount (${empty_keys}) of empty keys`);
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});
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});
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});
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