Files
factorio-clusterio/client.js
T
Danielv123 a896b032aa Added list and delete commands to client.js for managing instances
client.js list
client.js delete [instance]
also adde --help to show usage
2016-12-21 14:08:21 +01:00

353 lines
12 KiB
JavaScript

var fs = require('fs');
var needle = require("needle");
var child_process = require('child_process');
var path = require('path')
// require config.json
var config = require('./config');
var instance = process.argv[2];
if (!instance || instance == "help" || instance == "--help") {
console.error("Usage: ")
console.error("node client.js [instance name]")
console.error("node client.js list")
console.error("node client.js delete [instance]")
process.exit(1)
}
if (process.argv[2] == "list") {
console.dir(getDirectories("./instances/"));
process.exit(1)
}
var deleteFolderRecursive = function (path) {
if (fs.existsSync(path)) {
fs.readdirSync(path).forEach(function (file, index) {
var curPath = path + "/" + file;
if (fs.lstatSync(curPath).isDirectory()) { // recurse
deleteFolderRecursive(curPath);
} else { // delete file
fs.unlinkSync(curPath);
}
});
fs.rmdirSync(path);
}
};
if (process.argv[2] == "delete") {
if (!process.argv[3]) {
console.error("Usage: node client.js delete [instance]");
process.exit(1)
} else if (typeof process.argv[3] == "string" && fs.existsSync("./instances/"+process.argv[3]) && process.argv[3] != "/" && process.argv[3] != "") {
deleteFolderRecursive("./instances/"+process.argv[3]);
console.log("Deleted instance " + process.argv[3])
process.exit(1)
} else {
console.error("Instance not found: " + process.argv[3]);
process.exit(1)
}
}
function getDirectories(srcpath) {
return fs.readdirSync(srcpath).filter(function (file) {
return fs.statSync(path.join(srcpath, file)).isDirectory();
});
}
if (!fs.existsSync("./instances/")) {
fs.mkdirSync("instances");
}
var instancedirectory = './instances/' + instance;
// if instance does not exist, create it
if (!fs.existsSync(instancedirectory)) {
console.log("Creating instance...")
fs.mkdirSync(instancedirectory);
fs.mkdirSync(instancedirectory + "/script-output/");
fs.writeFileSync(instancedirectory + "/script-output/output.txt", "")
fs.writeFileSync(instancedirectory + "/script-output/orders.txt", "")
fs.writeFileSync(instancedirectory + "/script-output/txbuffer.txt", "")
fs.mkdirSync(instancedirectory + "/mods/")
fs.symlinkSync('../../../clusterio_0.0.3', instancedirectory + "/mods/clusterio_0.0.3", 'junction')
fs.writeFileSync(instancedirectory + "/config.ini", "[path]\r\n\
read-data=__PATH__executable__\\..\\..\\data\r\n\
write-data=__PATH__executable__\\..\\..\\..\\instances\\" + instance + "\r\n\
");
var instconf = {
"factorioPort": Math.floor(Math.random() * 65535),
"clientPort": Math.floor(Math.random() * 65535),
"clientPassword": Math.random().toString(36).replace(/[^a-z]+/g, '').substr(0, 8),
}
console.log(instconf)
fs.writeFileSync(instancedirectory + "/config.json", JSON.stringify(instconf, null, 4));
var serversettings = {
"name": config.username + "'s clusterio " + instance,
"description": config.description,
"tags": ["clusterio"],
"max_players": "20",
"visibility": "lan",
"username": config.username,
"token": config.usertoken,
"game_password": config.game_password,
"verify_user_identity": config.verify_user_identity,
"admins": [config.username],
"allow_commands": config.allow_commands,
"autosave_interval": 10,
"autosave_slots": 5,
"afk_autokick_interval": 0,
"auto_pause": config.auto_pause
}
fs.writeFileSync(instancedirectory + "/server-settings.json", JSON.stringify(serversettings, null, 4));
var createSave = child_process.spawnSync(
'./' + config.factorioDirectory + '/bin/x64/factorio.exe', [
'-c', instancedirectory + '/config.ini',
'--create', instancedirectory + '/save.zip',
]
)
}
var instanceconfig = require(instancedirectory + '/config');
process.on('SIGINT', function () {
console.log("Caught interrupt signal");
//serverprocess.stdin.write('/quit')
});
//var serverprocess = child_process.exec(commandline)
var serverprocess = child_process.spawn(
'./' + config.factorioDirectory + '/bin/x64/factorio.exe', [
'-c', instancedirectory + '/config.ini',
'--start-server', instancedirectory + '/save.zip',
'--rcon-port', instanceconfig.clientPort,
'--rcon-password', instanceconfig.clientPassword,
'--server-settings', instancedirectory + '/server-settings.json',
'--port', instanceconfig.factorioPort
], {
'stdio': ['pipe', 'pipe', 'pipe']
}
)
serverprocess.on('close', (code) => {
console.log(`child process exited with code ${code}`);
process.exit();
});
serverprocess.stdout.on('data', (chunk) => {
console.log('OUT: ' + chunk);
})
serverprocess.stderr.on('data', (chunk) => {
console.log('ERR: ' + chunk);
})
// connect us to the server with rcon
// IP, port, password
var Rcon = require('simple-rcon');
var client = new Rcon({
host: 'localhost',
port: instanceconfig.clientPort,
password: instanceconfig.clientPassword,
timeout: 0
});
// wait a few seconds to let the server finish starting before connecting rcon
//TODO: catch '2.033 Info RemoteCommandProcessor.cpp:97: Starting RCON interface at port 35002' from stdout maybe?
setTimeout(() => {
client.connect();
}, 5000);
client.on('authenticated', function () {
console.log('Authenticated!');
}).on('connected', function () {
console.log('Connected!');
getID();
}).on('disconnected', function () {
console.log('Disconnected!');
// now reconnect
client.connect();
});
// set some globals
confirmedOrders = [];
lastSignalCheck = Date.now();
// world IDs ------------------------------------------------------------------
function getID() {
var payload = {
time: Date.now(),
rconPort: instanceconfig.clientPort,
rconPassword: instanceconfig.clientPassword,
serverPort: instanceconfig.factorioPort,
unique: instanceconfig.clientPassword.hashCode()
}
require('getmac').getMac(function (err, mac) {
if (err) throw err
payload.mac = mac
console.log(payload)
needle.post(config.masterIP + ":" + config.masterPort + '/getID', payload, function (err, response, body) {
if (response && response.body) {
// In the future we might be interested in whether or not we actually manage to send it, but honestly I don't care.
console.log(response.body)
}
});
})
}
setInterval(getID, 10000)
// provide items --------------------------------------------------------------
// trigger when something happens to output.txt
fs.watch(instancedirectory + "/script-output/output.txt", function (eventType, filename) {
// get array of lines in file
items = fs.readFileSync(instancedirectory + "/script-output/output.txt", "utf8").split("\n");
// if you found anything, reset the file
if (items[0]) {
fs.writeFileSync(instancedirectory + "/script-output/output.txt", "")
}
for (i = 0; i < items.length; i++) {
if (items[i]) {
g = items[i].split(" ");
g[0] = g[0].replace("\u0000", "");
// console.log("exporting " + JSON.stringify(g));
// send our entity and count to the master for him to keep track of
needle.post(config.masterIP + ":" + config.masterPort + '/place', {
name: g[0],
count: g[1]
},
function (err, resp, body) {
// console.log(body);
});
}
}
})
// request items --------------------------------------------------------------
setInterval(function () {
// get array of lines in file
items = fs.readFileSync(instancedirectory + "/script-output/orders.txt", "utf8").split("\n");
// if we actually got anything from the file, proceed and reset file
if (items[0]) {
fs.writeFileSync(instancedirectory + "/script-output/orders.txt", "");
// prepare a package of all our requested items in a more tranfer friendly format
var preparedPackage = {};
for (i = 0; i < items.length; i++) {
(function (i) {
if (items[i]) {
items[i] = items[i].split(" ");
items[i][0] = items[i][0].replace("\u0000", "");
items[i][0] = items[i][0].replace(",", "");
if (preparedPackage[items[i][0]]) {
if (typeof Number(preparedPackage[items[i][0]].count) == "number" && typeof Number(items[i][1]) == "number") {
preparedPackage[items[i][0]] = {
"name": items[i][0],
"count": Number(preparedPackage[items[i][0]].count) + Number(items[i][1])
};
} else if (typeof Number(items[i][1]) == "number") {
preparedPackage[items[i][0]] = {
"name": items[i][0],
"count": Number(items[i][1])
};
}
} else if (typeof Number(items[i][1]) == "number") {
preparedPackage[items[i][0]] = {
"name": items[i][0],
"count": Number(items[i][1])
};
}
}
})(i);
}
// request our items, one item at a time
for (i = 0; i < Object.keys(preparedPackage).length; i++) {
console.log(preparedPackage[Object.keys(preparedPackage)[i]])
needle.post(config.masterIP + ":" + config.masterPort + '/remove', preparedPackage[Object.keys(preparedPackage)[i]], function (err, response, body) {
if (response && response.body && typeof response.body == "object") {
// buffer confirmed orders
confirmedOrders[confirmedOrders.length] = {
[response.body.name]: response.body.count
}
}
});
}
// if we got some confirmed orders
// console.log("Importing " + confirmedOrders.length + " items! " + JSON.stringify(confirmedOrders));
sadas = JSON.stringify(confirmedOrders)
confirmedOrders = [];
// send our RCON command with whatever we got
client.exec("/silent-command remote.call('clusterio', 'importMany', '" + sadas + "')");
}
}, 3000)
// COMBINATOR SIGNALS ---------------------------------------------------------
// get inventory from Master and RCON it to our slave
setInterval(function () {
needle.get(config.masterIP + ":" + config.masterPort + '/inventory', function (err, response, body) {
if (response && response.body) {
// Take the inventory we (hopefully) got and turn it into the format LUA accepts
// console.log(response.body)
var inventory = response.body;
var inventoryFrame = {};
for (i = 0; i < inventory.length; i++) {
inventoryFrame[inventory[i].name] = Number(inventory[i].count);
}
// console.log("RCONing inventory! " + JSON.stringify(inventoryFrame));
client.exec("/silent-command remote.call('clusterio', 'receiveInventory', '" + JSON.stringify(inventoryFrame) + "')");
}
});
}, 1000)
// send any signals the slave has been told to send
setInterval(function () {
// Fetch combinator signals from the server
needle.post(config.masterIP + ":" + config.masterPort + '/readSignal', {
since: lastSignalCheck
}, function (err, response, body) {
if (response && response.body && typeof response.body == "object" && response.body[0]) {
// Take the new combinator frames and compress them so we can use a single command
frameset = [];
for (i = 0; i < response.body.length; i++) {
frameset[i] = response.body[i].frame;
}
// console.log(frameset);
// Send all our compressed frames
client.exec("/silent-command remote.call('clusterio', 'receiveMany', '" + JSON.stringify(frameset) + "')");
}
});
// after fetching all the latest frames, we take a timestamp. During the next iteration, we fetch all frames submitted after this.
lastSignalCheck = Date.now();
// get outbound frames from file and send to master
// get array of lines in file, each line should correspond to a JSON encoded frame
signals = fs.readFileSync(instancedirectory + "/script-output/txbuffer.txt", "utf8").split("\n");
// if we actually got anything from the file, proceed and reset file
if (signals[0]) {
fs.writeFileSync(instancedirectory + "/script-output/txbuffer.txt", "");
// loop through all our frames
for (i = 0; i < signals.length; i++) {
(function (i) {
if (signals[i]) {
// signals[i] is a JSON array called a "frame" of signals. We timestamp it for storage on master
// then we unpack and RCON in this.frame to the game later.
framepart = JSON.parse(signals[i])
doneframe = {
time: Date.now(),
frame: framepart, // thats our array of objects(single signals)
}
// console.log(doneframe)
needle.post(config.masterIP + ":" + config.masterPort + '/setSignal', doneframe, function (err, response, body) {
if (response && response.body) {
// In the future we might be interested in whether or not we actually manage to send it, but honestly I don't care.
}
});
}
})(i);
}
}
}, 1000)
// simple string hasher
String.prototype.hashCode = function () {
var hash = 0;
if (this.length == 0) return hash;
for (i = 0; i < this.length; i++) {
char = this.charCodeAt(i);
hash = ((hash << 5) - hash) + char;
hash = hash & hash; // Convert to 32bit integer
}
return hash;
}