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88 lines
4.7 KiB
Lua
88 lines
4.7 KiB
Lua
-- Lua cheatsheet
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/c game.write_file("test.txt",serpent.block(game.players["Danielv123"].get_quickbar().get_contents()))
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/c game.write_file("test.txt",serpent.block(game.players["Danielv123"].get_inventory(defines.inventory.player_main).get_contents()))
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-- print JSON of entire inventory and request slots to file
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-- TODO: Get requester slot data as well
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-- requester slot data is game.players.character.get_request_slot(slot)
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-- returns {name="copper-plate", count=47} or nil if nothing is set
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-- maybe game.players.character.item_requests? http://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.item_requests
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/c
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local requests = {}
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for i = 1, game.player.force.character_logistic_slot_count do
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requests[i] = game.players["Danielv123"].character.get_request_slot(i)
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end
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local o = "Requests: "
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for k,v in pairs(requests) do
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o = o..v["name"]..": "..v["count"]..", "
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end
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game.print(o)
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-- sum up our inventory and request slots
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/c
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local o = "{"
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for a,b in pairs(game.players) do
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if b.connected then
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local inventory = game.players[a].get_inventory(defines.inventory.player_main).get_contents()
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local quickbar = game.players[a].get_quickbar().get_contents()
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--[[ Get contents of requester slots into a table ]]
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local requests = {}
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for i = 1, game.players[a].force.character_logistic_slot_count do
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requests[i] = game.players[a].character.get_request_slot(i)
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end
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o = o..a..":{inventory:{"
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--[[ generate JS table (not JSON) ]]
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for k,v in pairs(inventory) do
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o = o.."['"..k.."']:"..v..","
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end
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for k,v in pairs(quickbar) do
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o = o.."['"..k.."']:"..v..","
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end
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o = o.."},requestSlots:{"
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for k,v in pairs(requests) do
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o = o.."['"..v["name"].."']:"..v["count"]..", "
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end
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o = o.."}},"
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end
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end
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o = o.."}"
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game.print(o)
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game.write_file("test.txt", o)
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-- insert items in players inventory and export leftovers
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/c
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local name = "Danielv123"
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local itemName = "iron-ore"
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local itemCount = 100
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if game.players[name] do
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local items = {name=itemName, count=itemCount}
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if game.players[name].can_insert(items) do
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local insertedItems = game.players[name].insert(items)
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local restItems = itemCount - insertedItems
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end
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end
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--[[
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Minification procedure:
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Run through https://mothereff.in/lua-minifier
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Replace ' with '+"'"+'
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Prepend /silent-command
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enclose in ''
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]]
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-- minified strings
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-- offline playes
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local a="{"for b,c in pairs(game.players)do if c.connected then local d=game.players[b].get_inventory(defines.inventory.player_main).get_contents()local e=game.players[b].get_quickbar().get_contents()local f={}for g=1,game.players[b].force.character_logistic_slot_count do f[g]=game.players[b].character.get_request_slot(g)end;a=a..b..":{inventory:{"for h,i in pairs(d)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;for h,i in pairs(e)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;a=a.."},requestSlots:{"for h,i in pairs(f)do a=a.."['+"'"+'"..i["name"].."'+"'"+']:"..i["count"]..", "end;a=a.."}},"end end;a=a.."}"game.print(a)
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-- multiple players
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local a="{"for b,c in pairs(game.players)do local d=game.players[b].get_inventory(defines.inventory.player_main).get_contents()local e=game.players[b].get_quickbar().get_contents()local f={}for g=1,game.players[b].force.character_logistic_slot_count do f[g]=game.players[b].character.get_request_slot(g)end;a=a..b..":{inventory:{"for h,i in pairs(d)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;for h,i in pairs(e)do a=a.."['+"'"+'"..h.."'+"'"+']:"..i..","end;a=a.."},requestSlots:{"for h,i in pairs(f)do a=a.."['+"'"+'"..i["name"].."'+"'"+']:"..i["count"]..", "end;a=a.."}},"end;a=a.."}"game.print(a)
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local a=game.players["Danielv123"].get_inventory(defines.inventory.player_main).get_contents()local b=game.players["Danielv123"].get_quickbar().get_contents()local c={}for d=1,game.players["Danielv123"].force.character_logistic_slot_count do c[d]=game.players["Danielv123"].character.get_request_slot(d)end;local e="{inventory:{"for f,g in pairs(a)do e=e.."['+"'"+'"..f.."'+"'"+']:"..g..","end;for f,g in pairs(b)do e=e.."['+"'"+'"..f.."'+"'"+']:"..g..","end;e=e.."},requestSlots:{"for f,g in pairs(c)do e=e.."['+"'"+'"..g["name"].."'+"'"+']:"..g["count"]..", "end;e=e.."}}"game.print(e)
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local inventory = game.players["Danielv123"].get_inventory(defines.inventory.player_main).get_contents()local quickbar = game.players["Danielv123"].get_quickbar().get_contents()local requests = {}for i = 1, game.player.force.character_logistic_slot_count do requests[i] = game.players["Danielv123"].character.get_request_slot(i) end local o = "{inventory:{" for k,v in pairs(inventory) do o = o.."['+"'"+'"..k.."'+"'"+']:"..v.."," end for k,v in pairs(quickbar) do o = o.."['+"'"+'"..k.."'+"'"+']:"..v.."," end o = o.."},requestSlots:{" for k,v in pairs(requests) do o = o.."['+"'"+'"..v["name"].."'+"'"+']:"..v["count"]..", " end o = o.."}}" game.write_file("test.txt", o) |