Files
factorio-clusterio/sharedPlugins/researchSync/enableResearch.lua
T
TechnoStrife 93c210f0c7 Merge branch 'master' into spread_researching
# Conflicts:
#	sharedPlugins/researchSync/dumpResearch.lua
#	sharedPlugins/researchSync/index.js
2019-07-15 22:14:09 +03:00

18 lines
704 B
Lua

if game.forces['player'].technologies['{tech_name}'] then
if 1 == {tech_infinite} then
game.forces['player'].technologies['{tech_name}'].level = {tech_level}
else
game.forces['player'].technologies['{tech_name}'].researched = true
end
script.raise_event(defines.events.on_research_finished, {research=game.forces['player'].technologies['{tech_name}'], by_script=true})
if {notify} then
if 1 == {tech_infinite} then
game.print("Infinite technology {tech_name} level {tech_level} unlocked")
else
game.print("Technology {tech_name} researched")
end
game.play_sound({path="utility/research_completed"})
end
end