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Break out the module info and patch info into data classes and pack all the files for a module into one more easily modified structure.
39 lines
1.4 KiB
JavaScript
39 lines
1.4 KiB
JavaScript
"use strict";
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const assert = require("assert").strict;
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const fs = require("fs-extra");
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const JSZip = require("jszip");
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const path = require("path");
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const { patch, SaveModule } = require("@clusterio/host/dist/src/patch");
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const lib = require("@clusterio/lib");
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const { slowTest } = require("./index");
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// The server integration test is required to run before this one
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require("./server");
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describe("Integration of lib/factorio/patch", function() {
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describe("patch()", function() {
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let savePath = path.join("temp", "test", "integration", "saves", "test.zip");
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it("should patch a freeplay game", async function() {
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slowTest(this);
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let testModule = new SaveModule(new lib.ModuleInfo("test", "1.0.0"));
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let subdirModule = new SaveModule(new lib.ModuleInfo("subdir", "1.0.0"));
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await testModule.loadFiles("test/file/modules/test");
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await subdirModule.loadFiles("test/file/modules/subdir");
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await patch(savePath, [testModule, subdirModule]);
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let zip = await JSZip.loadAsync(await fs.readFile(savePath));
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assert.equal(await zip.file("test/modules/test/test.lua").async("string"), "-- test\n");
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assert.equal(await zip.file("test/modules/subdir/dir/test.lua").async("string"), "-- test\n");
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});
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it("should remove old modules in a save", async function() {
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slowTest(this);
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await patch(savePath, []);
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let zip = await JSZip.loadAsync(await fs.readFile(savePath));
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assert.equal(zip.file("test/modules/test/test.lua"), null);
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});
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});
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});
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